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View Full Version : Game Mechanics: Crushbone bugs


Rangerboy
11-29-2010, 04:00 PM
I just started on this server a week ago and am impressed with how close it is to the real thing. However, there were some bugs in Crushbone.
1.) Mobs (orcs) when pulled run through the castle walls and the hill / walls.
2.) Mobs dont agro well either. While my group was fighting a mob they asked me to pull another. I attracted the extra mob to the group without hitting it and it didnt agro to the tank. The tank was still fighting the current mob.

Rangerboy
11-29-2010, 04:02 PM
Also the speed of the mobs are faster than usual, the other recent post reminded me

Silvermink
11-29-2010, 07:36 PM
Sounds like normal EQ behavior. Both from live and here. Mobs might be faster but that is discussed in it's own thread already.