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View Full Version : Game Mechanics: NPCs should not innate proc on miss, riposte, etc.


Ravhin
12-09-2010, 01:14 AM
On p1999, NPCs have the ability to innately proc on a swing with which they miss, or which the PC ripostes, dodges, etc.

For example, Spiroc Lord innately procs StoneSpiderStun even on swings which do not hit.

The proof:

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[Sat Oct 30 14:59:06 2010] Kobober tries to hit The Spiroc Lord, but misses!
[Sat Oct 30 14:59:06 2010] The Spiroc Lord tries to slash Datante, but Datante ripostes!
[Sat Oct 30 14:59:06 2010] Datante is covered with a light layer of stone.
[Sat Oct 30 14:59:06 2010] Datante is covered with a light layer of stone.
[Sat Oct 30 14:59:06 2010] Datante tries to slash The Spiroc Lord, but misses!
[Sat Oct 30 14:59:06 2010] The Spiroc Lord slashes Datante for 350 points of damage.

[Sat Oct 30 14:59:38 2010] Karantik tries to bite The Spiroc Lord, but The Spiroc Lord dodges!
[Sat Oct 30 14:59:38 2010] Kobober tries to kick The Spiroc Lord, but misses!
[Sat Oct 30 14:59:38 2010] The Spiroc Lord slashes Kobartik for 175 points of damage.
[Sat Oct 30 14:59:38 2010] The Spiroc Lord tries to slash Kobartik, but Kobartik ripostes!
[Sat Oct 30 14:59:38 2010] Kobartik is covered with a light layer of stone.
[Sat Oct 30 14:59:38 2010] Kobartik is covered with a light layer of stone.
[Sat Oct 30 14:59:38 2010] Kobartik tries to hit The Spiroc Lord, but misses!
[Sat Oct 30 14:59:38 2010] Slappie feels much better.

[Sat Oct 30 14:59:14 2010] Taminy slashes The Spiroc Lord for 20 points of damage.
[Sat Oct 30 14:59:14 2010] Taminy slashes The Spiroc Lord for 1 point of damage.
[Sat Oct 30 14:59:14 2010] The Spiroc Lord tries to slash Wildcat, but misses!
[Sat Oct 30 14:59:14 2010] Wildcat is covered with a light layer of stone.
[Sat Oct 30 14:59:14 2010] Wildcat has been slain by The Spiroc Lord!
[Sat Oct 30 14:59:14 2010] Jonober tries to hit The Spiroc Lord, but misses!

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In classic, on live, "NPC innate procs only go off if the NPC does not miss and isn't blocked, dodged, etc. - Kavhok, SOE"

Reference: http://www.thesteelwarrior.org/forum/showpost.php?p=115737&postcount=11

Another, "Avoiding hits means:
-less chance for mob procs (since NPC's only proc on hits) "

Reference: http://www.eqnecro.net/board/viewtopic.php?t=838

Thanks for your attention / discussion.

girth
12-09-2010, 03:40 AM
Certainly would explain some things. NPC proc rate has always seemed a little high.

guineapig
12-09-2010, 08:36 AM
It's pretty much been like this since the server launch if I'm not mistaken.

Good research!

Rogean
12-09-2010, 09:32 AM
Well I know players can proc on a miss.. Are we sure NPC's can't? Would seem silly for them not to follow the same code.

Rogean
12-09-2010, 09:33 AM
Ah I see the quote.

I have to do some work on the proc system so I'll take a look at this.

Skope
12-09-2010, 11:34 AM
Missing something else that's been discussed with a GM i believe:

NPCs shouldn't be procing on a runed player when damage is absorbed.

Ravhin
12-09-2010, 12:13 PM
Indeed, should have mentioned that as well.

"...when an NPC has a NATURAL proc (not one on a weapon, like Nortlav the Scalekeeper in the Hole), if his attack lands on a rune, it's counted as a miss."

Reference: http://www.graffe.com/forums/showthread.php?3470-Venril-Sathir-Guide-By-Claud-Shadowflare-of-Xegony&p=84736

Lazortag
05-28-2011, 10:39 PM
This is still not fixed it seems. I was testing if my Bard rune (shield of song) could stop innate procs, and it didn't stop Ghoul Root (the easiest one to test on I'd think). Misses also didn't stop the ghoul's proc.

Skope
05-30-2011, 02:09 PM
Still broken. Tested today with enchanter rune as well as bard and the innate procs are still landing on runes.

Well I know players can proc on a miss.. Are we sure NPC's can't? Would seem silly for them not to follow the same code.

the difference is between wielding a weapon with a proc or an innate proc. Innate procs have a chance to roll a proc per hit, whereas weapons have a chance to yield a proc per swing. Both players and NPCs can proc per swing on a weapon proc, but only NPCs have innate procs without weapons and those would proc on a per hit basis.

Lazortag
06-08-2011, 11:00 AM
Bump..

Zanti
06-08-2011, 06:08 PM
I also remember using evasive over defensive on raid mobs with tough procs in order to avoid them.

Uthgaard
06-08-2011, 06:14 PM
This was fixed with Kunark launch. You need to be more specific about what's still happening and when.

Lazortag
06-09-2011, 12:22 PM
I thought I was pretty specific, but just to reiterate, (some?) NPC's still use innate procs on misses and on hits absorbed with runes. Instead of asking a dev whether it was fixed, I tested on a ghoul with ghoul root. The proc went off (I know this since I got the "you resist ghoul root" message) both on misses and on absorbed hits. Proof:

http://img33.imageshack.us/img33/2633/proofiness.png

The proc should not go off at all (resisted or not) if the hit is blocked by a rune or if the hit just misses. Am I missing something?

kanras
06-15-2011, 02:10 AM
Fixed, pending update.