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View Full Version : Dreadlands : Social Agro - Resolved


Kenuw
12-11-2010, 05:11 PM
On agroing a brute at range, a drolvarg added although I was out of range of the drolvarg, it looks very much like social agro.

Agroed a cockactrice, as it ran towards me, it ran past a drolvarg, and again it added, even though it was out of my direct agro range, it appeared to agro based on social agro.

I'm not saying it is wrong or right, just wanting to post and get peoples opinions / memories. I do not remember it being social agro like that across the different species (giant, drolvarg, cockatrice, brute/yeti)

Rhalous
12-11-2010, 05:16 PM
I don't remember either, which is why I haven't posted on this yet. I can tell you that brutes have a much larger aggro range than any other trash mobs, though. They are also very social. I don't usually pull brutes, but one of them paths near my normal camp and will aggro after coming near my snared mobs.

Kenuw
12-12-2010, 08:39 AM
Oh I forgot to mention, I know it is social agro, since I'm marked as non-kos to mobs at present which makes checking pathing a lot easier! The only way the second mob agroed is thru social agro, not agro-radius.

astuce999
12-12-2010, 11:57 AM
Dreadlands is the first zone I ever swarmkited in, so I can tell you all the different mobs in there definitely have social aggro with each other, even if they are not on the same factions.

cheers!

nilbog
01-01-2011, 03:59 PM
Dreadlands faction fixed, pending update.