Coril
12-22-2010, 01:36 AM
In Solusek's Eye (Sol A), the goblin mobs AI performance is significantly different in one respect from live, if you care.
Basically, the mobs in Sol A used to run at fairly high health (~15% or so?). This presented a major threat that just isn't there. Especially given that shamans in the dungeon would SoW everything.
Thanks, bye!
Basically, the mobs in Sol A used to run at fairly high health (~15% or so?). This presented a major threat that just isn't there. Especially given that shamans in the dungeon would SoW everything.
Thanks, bye!