View Full Version : Game Mechanics: Double CT (both versions) Keep Spawning With Earthquake Repop
Erati
10-09-2016, 11:53 AM
Been like this since CT 2.0 was introduced
Everytime an Earthquake repop is triggered, BOTH versions of CT and Draco spawn
Please fix this oversight- its pretty annoying and been the case for months
I would link the old bug report and bump it but on phone so someone can also post it here
thanks!
http://www.project1999.com/forums/showthread.php?t=223134
Sallan
10-09-2016, 07:57 PM
Likewise 2 versions of VS spawn as well (one normal VS and another VSR version of VS that drops pulsing stones), both stacked on top of each other
Erati
01-09-2017, 10:32 AM
bump big R shook the server last night ( ty for streaming was fun to watch ) and this bug still occurring with new added wrinkle:
Two Dozekar spawn as well ( one blue, one brown ).
So to recap after the ground shakes:
Two VS spawn on top of each other ( Normal VS and the VSR triggered version)
Two CT spawn on top of each other ( Classic CT and Revamped CT)
Two Dracoliche spawn on top of each other ( Classic Draco and Revamped Draco)
Two Dozekar spawn on top of each other ( one Blue and one Brown)
Anyone else notice a double spawn to report?
Rogean said last night on his stream he knew what was causing this to happen, so hopefully itll get fixed as entertaining as it is to see two raid mobs spawn on top of each other hehe
Detoxx
01-18-2017, 09:41 PM
bump big R shook the server last night ( ty for streaming was fun to watch ) and this bug still occurring with new added wrinkle:
Two Dozekar spawn as well ( one blue, one brown ).
So to recap after the ground shakes:
Two VS spawn on top of each other ( Normal VS and the VSR triggered version)
Two CT spawn on top of each other ( Classic CT and Revamped CT)
Two Dracoliche spawn on top of each other ( Classic Draco and Revamped Draco)
Two Dozekar spawn on top of each other ( one Blue and one Brown)
Anyone else notice a double spawn to report?
Rogean said last night on his stream he knew what was causing this to happen, so hopefully itll get fixed as entertaining as it is to see two raid mobs spawn on top of each other hehe
2 innoruuks too
Erati
01-18-2017, 10:41 PM
So to recap after the ground shakes:
Two VS spawn on top of each other ( Normal VS and the VSR triggered version)
Two CT spawn on top of each other ( Classic CT and Revamped CT)
Two Dracoliche spawn on top of each other ( Classic Draco and Revamped Draco)
Two Dozekar spawn on top of each other ( one Blue and one Brown)
Two Innys spawn ( one classic one at original spawn point, one 2.0 at new spawn point)
ty for adding that- put it on the list bump
Erati
10-04-2017, 02:32 PM
bump bump bump due to
https://www.project1999.com/forums/showthread.php?p=2589160#post2589160
if we have more quakes coming can we please fix the double spawn issue
the above is STILL happening every quake
nilbog
10-04-2017, 02:33 PM
There is a code solution awaiting patch, and a hotfix method implemented until that time.
Erati
10-04-2017, 03:29 PM
awesome Nilbog - ty !
Goodest
10-04-2017, 04:25 PM
bump bump bump due to
https://www.project1999.com/forums/showthread.php?p=2589160#post2589160
if we have more quakes coming can we please fix the double spawn issue
the above is STILL happening every quake
LEave it would be nice to get access to old loot tables on some gods. (inny could drop the earth staff)
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