Dolalin
01-14-2017, 10:57 AM
Presently, when mobs are blinded, they will enter flee mode when no targets on their hate list are in melee range. (This is fine and ok.)
However, once it's fleeing, you should be able to re-enter melee range of the mob, and it should stop fleeing to attack you.
This is broken on P99. The mob never stops fleeing. It will turn to attack the players on its hate list, but it keeps "warping around" as if in flee mode. This causes all kinds of problems and trains, and breaks blind as a mechanic.
Please fix, I am convinced it is not much effort to do.
However, once it's fleeing, you should be able to re-enter melee range of the mob, and it should stop fleeing to attack you.
This is broken on P99. The mob never stops fleeing. It will turn to attack the players on its hate list, but it keeps "warping around" as if in flee mode. This causes all kinds of problems and trains, and breaks blind as a mechanic.
Please fix, I am convinced it is not much effort to do.