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View Full Version : Game Mechanics: manastone cooldown


Nizzarr
02-19-2011, 08:00 PM
With the latest patch you can manastone down from 2.7k hp to 60 in less than 5 seconds, I'm not sure which way was classic but it feels very OP atm.

uygi
02-19-2011, 08:17 PM
Wasn't it always instant cast, no reuse?

Benebric
02-19-2011, 08:37 PM
Was pretty sure it was at least on some global 1 second cooldown

Rogean
02-19-2011, 09:40 PM
I remember people in classic being able to manastone as fast as they could mash the button.

However, the client should limit you from casting again before the server acknowledges the first click... is there someone getting around that limitation?

Kassel
02-19-2011, 10:15 PM
My stone works just as fast as it did yesterday.

Nizzarr
02-19-2011, 10:36 PM
I'm getting stoned much faster now! Thanks for the hook up! but no really, theres no cooldown anymore. I dont recall getting 2.5k of stone done in ~3-4 seconds.

Uaellaen
02-19-2011, 11:49 PM
it depends on your latency ... the better the ping, the faster you stone

Koota
02-20-2011, 03:58 AM
.

quido
02-20-2011, 03:59 AM
Manastoning is definitely different today. I've always had great latency but have never been able to stone this fast.

Omnimorph
02-20-2011, 10:47 AM
I remember it being like this in classic, but i don't think my connection was as fast back then so it feels faster now :p

M.Bison
02-20-2011, 11:17 AM
The recent change brings the manastone more in line with what it was in classic eq. not sure why people think this is a bug. You should be able to gain mana/lose hp just as fast as you can click.

Haynar
02-20-2011, 11:28 AM
There used to be a built in minimum 0.4 sec cooldown of spells. This cause items like manastone, and for the new expansion, circlet of shadow, to sometimes be clicked fast and not be ready. Since CoS controlled also sending a fade of invis, when it was clicked, you could click real fast and break invis. So this was making CoS mechanics not work right. Same with Manastone, sometimes you clicked real fast, some clicks it would not respond. The client hard codes a minimum click cooldown of 0.1 secs. So the server was updated to match. So now CoS works better, and manastone is faster.

That is what has changed.

Working as intended.

H

M.Bison
02-20-2011, 11:34 AM
<3

Omnimorph
02-21-2011, 08:27 AM
Now i just need a CoS...