PDA

View Full Version : Game Mechanics: Click Effects with Reagents - Requesting Player Assistance


Uthgaard
04-02-2011, 08:43 AM
I made a query to display all items within the range that applies to Classic-Velious, that have a click effect, where that click effect is a spell that requires a reagent.

If you all feel like helping out, what would save us a lot of time is to confirm which items should and which items should not use a reagent when clicked. I pasted the names into a quote box so working with the list should be easier.

http://i56.tinypic.com/2hfunvc.jpg

Moss Mask
Disciple Symbol of Brell Serilis
Sacred Runed Jasper
Powder of Unanimation
Etched Chitin Shield
Potion of Corpse Retrieval
Griffon Wing Spauldors
Rotted Griffon-Hide Wrist Guard
Shell Trimmed Bracer
Black Feathered Circlet
Deepwater Breastplate
Singing Steel Greaves
Donal's Leggings of Mourning
Elder Spiritist's Boots
Hero's Khukri
Lord of Pain's Khukri
Deep Six Cutlass
Crypt Master`s Conjuring Stone
Shissar Guardian Staff
Kerran Fishing Spear
Riptide Spear
Bag of Bone Dust
Wand of Shadow
Akkirus Aego Buffer
Lightning Earring
Fiery Earring
Diamond Rod
White Dragon Tooth
Red Dragon Tooth
Bladestopper
Solidate Mithril Ring
Rod of Warding Winds
Giant Fire Beetle Eye
Enlarged Fire Beetle Eye
5 Dose Potion of Vox's Vitality
Vial of Egg Whites
Brazier of Elemental Summoning
10 Dose Potion of Vox's Vitality
Fish Gill Extract
Amulet of Planar Transference
Mystic Brooch
Potion of Vox's Vitality
Aqualung
Deeppocket Hollow Staff
Imbued Deeppocket Traveling Staff
Drums of the Beast

mwatt
04-06-2011, 09:27 PM
This reply is of little or no help - I don't have any of these items and indeed don't believe I ever had more than one or two on live, and I don't remember how those worked. The only thing I've got now is a Quillmane cloak, which is not on the list, probably because you already are certain of the answer on that one.

Tarrak
04-06-2011, 10:21 PM
I had the Disciple Symbol of Brell Serilis on my dwarf cleric and even if i can't provide any evidence i am 100% sure it did not consume a reagent. I remember dishing out and consuming insane amount of the Ale on guild events and some raids which would be absolutely impossible if i had to carry tons of reagents for it.

If i find any evidence on the web i will post it.

EDIT: Actually seeing the reagent for the summon was a summoned Globe of Water i am not that sure anymore .... i could have been summoning tons of water fist then the ale ... i better look for some evidence on the web.

EDIT2: After some search i found following comment on Allakhazam (http://everquest.allakhazam.com/db/quest.html?quest=1278):
i love this ale!!! u gets 9 of them for only 1 summond water. Oh and one important thing is Taldrik Stumpystout is at -1800, 1340 in oasis in case others have trouble finding him like i did. dont forget to get letter from bronlor! remmeber you have to ask him for it!
It is posted at 2001-11-29 so almost a year after Velious release but i kind of doubt they introduced the component after a while. Also seems like the Symbol was using a 1 Summoned Water Globe as component and returning more and more (up to a full stack) Ale with rising levels of the user.

It's kind of funny how your memory plays you pranks ... i was intially so sure it did not have a component simply because i remember handing it out in waste amounts but 10 years seems to be quite a while and memory tend to be quite selective. :)

Pescador
04-19-2011, 12:52 PM
I'm positive that Angslitch's Appalling Screech doesn't require a horn. I never had SS greaves on Live but I'm assuming they shouldn't either. Additionally, I can't confirm whether the duration was the same as the song, or longer. We know the levitate song from the boots lasts 5mins or so, so I'm not sure if the greaves do the same. I'll look for sources on greaves not requiring an instrument if you want, but I'm sure they shouldn't since the song itself doesn't.

Brinkman
04-19-2011, 08:05 PM
Only posting what I know to be 100%

Elder Spritist's boots- Should require a batwing

Crypt Masters Conjuring Stone - should NOT require a coffin


Just fyi

Drums of the beast is Velious era

Shell trimmed Bracer is Luclin era

Akkirus Aego Buffer is a GM item for buffing people at random, yes Gm's did that - No component required =)

If I get more time I will do more research.

kalzin
07-14-2011, 01:55 AM
Please contact me in game as i believe i can solve the quandry with these items...
thanks,
-Shandara

kalzin
08-04-2011, 10:49 PM
Scanned the database achive as of 1/5/2001 for these items, a few items were degredated (meaning that they were patched out on or before 1/5/2001) some were not found at all (weren't implemented until after 1/5/2001) I would have to know the exact patch date that you want the information from, 1/5/2001 was the default that the Sony DMC_WGS lands on b/c thats the last one before they moved it to ?Sony DMC_starcl02?
WGS was only used for Kunark, before and after it has no information on... just the items from the first velious patch and backwards to the release of Kunark.

*addendum: with the release of Shadows of Luclin reagents were removed from MOST clickable effects, the most pertinant ones would be the class specific ones: IE: donal's, Darkwater, Singingsteel, et. al.

but here is your information, if you need me to post the screenshots of the output I can do that as well.


Moss Mask: IEffect= 0.0 Rgt=Null Csf=True Cot=False
Moss Mask: IEffect= 0.0 Rgt=Null Csf=True Cot=True (degredated entry)
*Apparently this was patched at some point, the degredated entry was from a date prior to kunark release (when WGS database went live)...
Disciple Symbol of Brell Serilis: IEffect=4.0 Rgt=1 Csf=True Cot=False
Sacred Runed Jasper: IEffect=0.0 Rgt=Null Csf=True Cot=False
Powder of Unanimation: IEffect=8.0 Rgt=Null Csf=False Cot=True
Etched Chitin Shield: IEffect=0.5 Rgt=Null Csf=True Cot=False
Potion of Corpse Retrieval*#Error, the item you serched for does not exist.
Griffon Wing Spauldors: IEffect=0.0 Rgt=Null Csf=True Cot=False
Rotted Griffon-Hide Wrist Guard: IEffect=0.0 Rgt=Null Csf=True Cot=False
Shell Trimmed Bracer: IEffect=0.0 Rgt=Null Csf=True Cot=False
Black Feathered Circlet: IEffect=0.0 Rgt=Null Csf=True Cot=False
Deepwater Breastplate: IEffect=10.0 Rgt=1 Csf=True Cot=True
Singing Steel Greaves: IEffect=4.0 Rgt=Null Csf=False Cot=True *Special notes: there was an extra field of osr here: "osr:True" after looking through the database at other known items I found that osr means override spell requirements (such as a song that requires an instrument, or other skill required)
Donal's Leggings of Mourning: IEffect=10.0 Rgt=1 Csf=True Cot=True
Elder Spiritist's Boots: IEffect=6.0 Rgt=1 Csf=True Cot=True
Hero's Khukri: IEffect=0.0 Rgt=Null Csf=True Cot=False
Lord of Pain's Khukri: IEffect=0.0 Rgt=Null Csf=True Cot=False
Deep Six Cutlass: IEffect=0.0 Rgt=Null Csf=True Cot=False
Crypt Master`s Conjuring Stone: IEffect=0.0 Rgt=Null Csf=True Cot=False
Shissar Guardian Staff: IEffect=10.0 Rgt=Null Csf=True Cot=False
Kerran Fishing Spear: IEffect=0.0 Rgt=Null Csf=True Cot=False
Riptide Spear: IEffect=0.0 Rgt=Null Csf=True Cot=False
Bag of Bone Dust: IEffect=0.0 Rgt=Null Csf=True Cot=False
Wand of Shadow: IEffect=0.0 Rgt=Null Csf=True Cot=False
Akkirus Aego Buffer: IEffect=0.0 Rgt=Null Csf=True Cot=True
Lightning Earring: IEffect=0.0 Rgt=Null Csf=True Cot=False
Fiery Earring: IEffect=0.0 Rgt=Null Csf=True Cot=False
Diamond Rod: IEffect=6.0 Rgt=1 Csf=True Cot=False
White Dragon Tooth: IEffect=0.0 Rgt=Null Csf=True Cot=False
Red Dragon Tooth: IEffect=0.0 Rgt=Null Csf=True Cot=False
Bladestopper: IEffect=0.0 Rgt=Null Csf=True Cot=False
Solidate Mithril Ring: IEffect=0.0 Rgt=Null Csf=True Cot=False
Rod of Warding Winds: IEffect=0.0 Rgt=Null Csf=True Cot=False
Giant Fire Beetle Eye: IEffect=0.0 Rgt=Null Csf=True Cot=False(degredated entry)
Enlarged Fire Beetle Eye: IEffect=0.0 Rgt=Null Csf=True Cot=False
5 Dose Potion of Vox's Vitality: IEffect=0.0 Rgt=Null Csf=True Cot=False
Vial of Egg Whites: IEffect=0.0 Rgt=Null Csf=True Cot=False
Brazier of Elemental Summoning: IEffect=0.0 Rgt=Null Csf=True Cot=False
10 Dose Potion of Vox's Vitality: IEffect=0.0 Rgt=Null Csf=True Cot=False
Fish Gill Extract: IEffect=0.0 Rgt=Null Csf=True Cot=False
Amulet of Planar Transference: IEffect=0.0 Rgt=True Csf=True Cot=False
Mystic Brooch*#Error, the item you serched for does not exist.
Potion of Vox's Vitality: IEffect=0.0 Rgt=Null Csf=True Cot=False
Aqualung: IEffect=0.0 Rgt=Null Csf=True Cot=False
Deeppocket Hollow Staff: IEffect=0.0 Rgt=Null Csf=True Cot=False
Imbued Deeppocket Traveling Staff: IEffect=0.0 Rgt=Null Csf=True Cot=False
Drums of the Beast: IEffect=0.0 Rgt=Null Csf=True Cot=True

http://desusig.crumplecorn.com/endthread.jpg

Brinkman
08-05-2011, 07:08 PM
Just curious, wondering where you are getting these archives from. Were you a GM back in the day or are you a current GM? Or did you know someone who had access and you have the files?

You obviously have the real deal here, ive seen your screenshots in other threads.


Either way, I was right about the Conjuring stone and ES boots =)

kalzin
08-06-2011, 05:48 PM
Indeed I was an intern in summer of 2000, durring which we recieved a proxy card with view-only access to WGS (Western Germany Server) for Sony's Database; this was in order to beta-test Velious. Shortly after they released velious they moved their datacenter to cali and left the Kunark-Velious archival server in germany, it is accessed remotley and since its Prox-card secured and they never removed my access... i figure they assumed that no harm could come from it.

Pomaikai
01-17-2012, 11:06 PM
Umm... Does this mean that we can get all the correct data we need for Velious release here, sooner rather than later? :D

nall
02-13-2014, 09:41 AM
White Dragon Tooth
Red Dragon Tooth
Bladestopper
Fish Gill Extract
Drums of the Beast

definitely did NOT require reagents on live to use..

nilbog
02-13-2014, 02:55 PM
This thread is quite old. Are there current issues with these?

chu
02-13-2014, 02:59 PM
I had the Disciple Symbol of Brell Serilis on my dwarf cleric and even if i can't provide any evidence i am 100% sure it did not consume a reagent. I remember dishing out and consuming insane amount of the Ale on guild events and some raids which would be absolutely impossible if i had to carry tons of reagents for it.

If i find any evidence on the web i will post it.

EDIT: Actually seeing the reagent for the summon was a summoned Globe of Water i am not that sure anymore .... i could have been summoning tons of water fist then the ale ... i better look for some evidence on the web.

EDIT2: After some search i found following comment on Allakhazam (http://everquest.allakhazam.com/db/quest.html?quest=1278):

It is posted at 2001-11-29 so almost a year after Velious release but i kind of doubt they introduced the component after a while. Also seems like the Symbol was using a 1 Summoned Water Globe as component and returning more and more (up to a full stack) Ale with rising levels of the user.

disciple symbol of brell serilis definitely required summoned water as a reagent.
glad i could be of help with such a gamebreaking item