View Full Version : Project 1999: Teal
Rogean
11-01-2019, 10:34 PM
[float-right]https://i.imgur.com/ntwPycQ.png[/float-right]Update Sunday November 3rd: Teal is Live!
Hey Everyone,
It's been one week now since the launch of Project 1999 Green. It has truely been a great experience. We've seen a huge interest in the new server. I want to thank all of you for being a part of it.
Since the opening, the staff has kept a very close watch on the population and how the experience has been for players trying to find groups and mobs. You may recall that we polled everyone last weekend about the possibility of a second server, receiving very mixed results. Since then, we have had numerous internal discussions, taking many things into consideration, including: What we've seen from our own observing of the population of various zones; The petitions and behavior of the players; The many posts we've read on various platforms, such as our own forums, Facebook, Reddit, etc; The feedback and hesitation we've seen from people who are waiting to play due to the overcrowding; and comparing current numbers to the population of Classic Servers at the original launch of the game. It was also important to consider the affect such a population will have once the majority of players start reaching end game zones, of which there are a very limited amount, particularly in Classic. The fact is, even at concurrent numbers of 1500 to 2000, it is simply too many players for pre-Kunark. Considering all of this, it has become clear that a second server is necessary.
Therefor, we are happy to announce that we will be opening Project 1999: Teal within the next 24 hours. The goal is to keep both servers at a healthy population for the amount of content available. We will be keeping an eye on player numbers and merge Teal back into Green as soon as the combined population is appropriate for the current content, whether that be in weeks, months, or years.
Transfers
We understand that many who have already started on Green would like to play on Teal, but would not like to lose the progress already made. Therefor, we will be implementing character moves using the /move (Short for /movelog) command. This will allow an instant, permanent, one-way transfer from Green to Teal. This will only be allowed for characters created prior to Teal's opening, and will only be open for the next 2 weeks.
Names
The name database on Teal will be shared with Green. You will not be allowed to create the same character name on Teal if it is in use on Green, even if you are on the same account. However, similar to Green, you will be able to create a character with the same name from Blue only if you are on the same account.
Achievements
Achievements will be shared and announced for both servers. For example, this means that if you are the first to loot a particular item, and did so on Teal, you will be congratulated in a serverwide message on both servers, and attributed in Discord and on the Website. If a player then loots it for the first time on Green, there will be no announcement and no achievement, as it was already accomplished on Teal.
Thanks!
t3hWheez
11-01-2019, 10:39 PM
Why split the community?
1203jjt
11-01-2019, 10:40 PM
Nice, thank you.
Voodude
11-01-2019, 10:41 PM
Why split the community?
Because there are way too many people for pre-Kunark.
Legidias
11-01-2019, 10:41 PM
hard ban anyone who KSed and you can reduce population by half effectively D=
deezy
11-01-2019, 10:42 PM
cool
Jibartik
11-01-2019, 10:42 PM
https://i.imgur.com/iUTv1sY.gif
Asher
11-01-2019, 10:43 PM
Why split the community?
I think you need to re-read his message.
Premaximum
11-01-2019, 10:43 PM
Why split the community?
Literally read the post.
gangsta
11-01-2019, 10:43 PM
Lol so disconnected from their own player base that they delete their responses.
WaffleztheAndal
11-01-2019, 10:45 PM
Let the economy rampant inflation begin!
Fuzzhead93
11-01-2019, 10:45 PM
Can you box Green / Teal like Green / Blue?
Ethereum
11-01-2019, 10:45 PM
will they be joined eventually?
Israel Adesanya
11-01-2019, 10:46 PM
Why split the community?
Cuktus
11-01-2019, 10:47 PM
THANK YOU SO MUCH! I was farming sharks... SHARKS! Do we have a time frame or pop levels for when we glue the servers back togeather?
Wibo49
11-01-2019, 10:47 PM
Is there any chance at moving back before merge if you have transfer-ers remorse?
yay for new server! boo for the /move command! Was hoping that the toxic types and racer types would be stuck on green and leave teal to the normal people with jobs and families and such!
Jibartik
11-01-2019, 10:47 PM
https://i.imgur.com/9pp9vCX.png
Daldaen
11-01-2019, 10:48 PM
Excellent call, splitting up the population will make acquiring camps much more feasible.
Uuruk
11-01-2019, 10:50 PM
Excellent call, splitting up the population will make acquiring camps much more feasible.
You playing here dald?
Wallicker
11-01-2019, 10:51 PM
Sad sad to see this happen. friends, families and guilds will be torn apart! Some zones get overcrowded but then players move to less populated zones, i for one loved seeing other players everywhere. #s would have weened after the first couple weeks and still will.. this combined with splitting the population is imho a premature move and a mistake.
planarity
11-01-2019, 10:52 PM
that's great, but I still can't play at all, on any server, when there's more than 3-4 other players around. Please, please fix the dynamic lighting problems. It's causing horrible lag for lots of people, and the light it produces is very much not classic.
baakss
11-01-2019, 10:52 PM
Should increase the manastone droprate too tbh. Too many people are going to spend a majority of their time sitting on that list instead of playing the game.
Daldaen
11-01-2019, 10:53 PM
They can always merge them back together if they wish to, but having separate servers makes for a better experience for everyone. Less overcrowding makes the game even harder which is a good thing.
Tecmos Deception
11-01-2019, 10:53 PM
Why split the community?
He literally explained why in the post. :rolleyes:
hotshot
11-01-2019, 10:53 PM
Can I transfer my characters from red to blue now please? Blues gonna need the population boost.
Ivory
11-01-2019, 10:53 PM
Noooo no transfersss...let us start anew!!! Some friendly Green vs Teal rivalry!!
Wickedbane
11-01-2019, 10:53 PM
All progress also moves over to new server? Reputation and what not we worked on.
westarcher
11-01-2019, 10:54 PM
will they be joined eventually?
That's my question as well, once the hype dies down to reasonable levels.
Jibartik
11-01-2019, 10:54 PM
https://i.imgur.com/WWxqQ4m.png
Vivix
11-01-2019, 10:55 PM
I'd rather no one be able to transfer tbh. I don't mind starting over if it means the poopsockers will stay on green to keep their camps.
downhillryder
11-01-2019, 10:55 PM
Ok, so now I have to wait for about a week to see if I can actually lvl past 5. Thanks for the 2nd server though.
Glasken
11-01-2019, 10:57 PM
Can we play on both Green and Teal at the same time from the same IP, same as on Blue/Green?
Legidias
11-01-2019, 10:57 PM
How will lists work on both? shared?
Hokojin
11-01-2019, 10:58 PM
I feel like most of the overcrowding has been due to the ZEMs. I can't prove anything and maybe I'm not even right, but I leveled in Permafrost and Beholder (both empty at the time) and they were both incredibly slow so I moved to Unrest and now xp is flying and the zone is completely toxic and over-crowded.
I honestly hope it's just been people seeing what they wanted to see, I mean the ZEMs aren't really still the same right?
Spock2020
11-01-2019, 11:01 PM
Can we play on both Green and Teal at the same time from the same IP, same as on Blue/Green?
I would advise against that since neckbeards would just monopolize both servers and complicate life for casuals like me.
Can we play on both Green and Teal at the same time from the same IP, same as on Blue/Green?
Please, no! And no /move please!
WaffleztheAndal
11-01-2019, 11:01 PM
Manastones and guises are going to be common as fuck lol.
sask_warlord
11-01-2019, 11:03 PM
this is great news! thanks for all the work you folks put in
MasterCS
11-01-2019, 11:03 PM
That's my question as well, once the hype dies down to reasonable levels.
Did you not read the post? It literally says it will be merged back once the population evens out between the two. "Whether that be weeks, months or years"
Flicka
11-01-2019, 11:04 PM
YAH! & yet boo...wish it was a brand new server start like Green was but I'll take it :)
Thanks Devs!
Ashenden
11-01-2019, 11:04 PM
I'd rather no one be able to transfer tbh.
Right? I didn't have time to dedicate to Green launch, almost had a second chance with a calmer version through Teal. Ah well.
I would advise against that since neckbeards would just monopolize both servers and complicate life for casuals like me.
I think that is why people are asking. I'm kinda worried about it, in a month the same psychos will be on the list for both server's manastones on their high level mages. No reason not to.
joppykid
11-01-2019, 11:04 PM
That's my question as well, once the hype dies down to reasonable levels.
Literally from the post says "We will be keeping an eye on player numbers and merge Teal back into Green as soon as the combined population is appropriate for the current content, whether that be in weeks, months, or years.
"
Videri
11-01-2019, 11:05 PM
It was also important to consider the affect such a population will have once the majority of players start reaching end game zones, of which there are a very limited amount, particularly in Classic. The fact is, even at concurrent numbers of 1500 to 2000, it is simply too many players for pre-Kunark.
Very true, and very wise. This will make it a lot easier for guilds to coexist on both Green and Teal. Thanks, Rogean.
Palemoon
11-01-2019, 11:06 PM
will this fast respawn stuff be turned off when teal opens? Its causing anomalies in the economy.
Manastones and guises are going to be common as fuck lol.
You mean like how it was on live?
WaffleztheAndal
11-01-2019, 11:07 PM
If teal is splitting off, I say never let it return to Green unless the population is desperately low. I'd rather not have every other character walking around with a bunch of op items.
Widan
11-01-2019, 11:08 PM
No transfers is better I think, allowing all the people who didn't play because of the overcrowding to start on an even playing field.
Fifield
11-01-2019, 11:10 PM
This is amazing!
Your plan to merge if the population drops is a great one, we all know new servers drop in population, thats just the nature of new servers, but to give an option where if the population stays strong for it to be its own is just fantastic
I havnt made my toon on Green yet because ive been waiting for the starting areas to filter out, but this will allow that. I bet there are others like me who love classic EQ but are just waiting to hop in when your not fighting over camps non stop.
+1 Canada points
Meiva
11-01-2019, 11:11 PM
I'm not thrilled about this whole Teal thing, but I have an idea.
Green and Teal are intended to eventually merge in to one server. Allow us to move back and forth on a weekly/monthly/bi-monthly cooldown or something. The potential for abuse seems clear to me. Raid guilds utilizing this to clear content on one server, then bounce to the other for a second clear. Maybe for particular targets on an earthquake, if there will be quakes.
A solution may be to approve the transfers in batches, and randomly. We enter a command to be put on a list. You are sippin' coffee on a Saturday morning and decide to take a moment and approve the batch. All those who entered the command however many days or weeks ago suddenly poofs over to the doppelganger server.
Green and Teal will feel more like one server, and I don't have time to reroll and I dont know that I want to move. I don't want to have to decided in the next two weeks :-(
Once a month. You approve batches randomly. Not unlike how you handle earthquakes on Blue. Simple? It could work, no?
Jibartik
11-01-2019, 11:12 PM
I wonder if we should see if we should make them pst vs est themed servers before the transfer? just a thought.
Palemoon
11-01-2019, 11:13 PM
I wonder if we should see if we should make them pst vs est themed servers before the transfer? just a thought.
why? to increase the overcrowding in a small window and leave the server dead the other 12 hours?
Jibartik
11-01-2019, 11:15 PM
Uh no that is not at all what would happen if a server was themed to have more active players 3 hours ahead or before the other.
Id be curious if half the population would be interested in that then why not. It would only allow for easier raiding/grouping schedules. But if there isnt a huge PST pop then nbd.
But yeesh calm down.
Rushmore
11-01-2019, 11:15 PM
PVP server please. Will take alot of us away.
Jibartik
11-01-2019, 11:18 PM
PVP server please. Will take alot of us away.
https://i.imgur.com/gmS3G5g.png
I say yeeeeeee :o
Wonton
11-01-2019, 11:20 PM
This is a bad idea, in my opinion. Why? Because Green server is capping out around ~2000 to 2500 players. It's not going higher, we've achieved a player count that will never get higher than what it is now and people are spreading out over the world. The population will only decline. And players will continue to spread out and/or fall off as new content is released.
Dear Devs: EverQuest is a *LIMITED* world. It's what makes EverQuest so unique. You cannot appease every... single... player.. People are ALWAYS going to bitch, because its E V E R Q U E S T.
Why toy with the server population/community one week into Green launch? You guys have worked 10 years for this.
My prediction with Teal server launch: We will see population decrease across all servers. Thats my 2 cents. Happy Hunting out there.
whitebandit
11-01-2019, 11:20 PM
https://i.imgur.com/gmS3G5g.png
I say yeeeeeee :o
I count about 8, about the same population as the previously failed PVP server
PabloEdvardo
11-01-2019, 11:20 PM
I'm hoping they restrict logging onto both from the same IP.
Legday
11-01-2019, 11:21 PM
Do all of the same patch release and expansion dates stand, or is the green server's timeline restarting on day 1 of Teal so that they both follow the same schedule?
Bazia
11-01-2019, 11:22 PM
we are going to end up with 3 servers of 500 people
Glasken
11-01-2019, 11:23 PM
Do all of the same patch release and expansion dates stand, or is the green server's timeline restarting on day 1 of Teal so that they both follow the same schedule?
It reads as if this will be a clone of current green, linked hand in hand, and rejoined just prior to Kunark.
If I had to guess.
This is a bad idea, in my opinion. Why? Because Green server is capping out around ~2000 to 2500 players. It's not going higher, we've achieved a player count that will never get higher than what it is now and people are spreading out over the world. The population will only decline. And players will continue to spread out and/or fall off as new content is released.
Dear Devs: EverQuest is a *LIMITED* world. It's what makes EverQuest so unique. You cannot appease every... single... player.. People are ALWAYS going to bitch, because its E V E R Q U E S T.
Why toy with the server population/community one week into Green launch? You guys have worked 10 years for this.
My prediction with Teal server launch: We will see population decrease across all servers. Thats my 2 cents. Happy Hunting out there.
This poster is correct.
Adagia
11-01-2019, 11:24 PM
They said that merging back of the servers could be as soon as 2 weeks, longer such as a year, or never, depending on populations. Think of it like zone instances, except it's the whole server that is "instanced" but will move back to a single one when the time makes sense.
galach
11-01-2019, 11:25 PM
The fact is, even at concurrent numbers of 1500 to 2000, it is simply too many players for pre-Kunark. Considering all of this, it has become clear that us that a second server has become necessary.
Therefor, we are happy to announce that we will be opening Project 1999: Teal within the next 24 hours. The goal is to keep both servers at a healthy population for the amount of content available. We will be keeping an eye on player numbers and merge Teal back into Green as soon as the combined population is appropriate for the current content, whether that be in weeks, months, or years.
acoordinator
11-01-2019, 11:28 PM
Thank you!
WaffleztheAndal
11-01-2019, 11:28 PM
What about the issue of doubling up the items on the server if the merge happens far down the road?
Having decked out characters everywhere you turn really lessens the classic aspect.
Fammaden
11-01-2019, 11:28 PM
I, for one, welcome our new teal overlords.
Spock2020
11-01-2019, 11:29 PM
It seems reading is becoming a lost art. Sad
Bannen
11-01-2019, 11:29 PM
Thank you!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
PabloEdvardo
11-01-2019, 11:33 PM
What about the issue of doubling up the items on the server if the merge happens far down the road?
Having decked out characters everywhere you turn really lessens the classic aspect.
The game came out 20 years ago. maybe let us have a chance at items?
Also, have you seen the blue server? You call all those twinks running around classic? :)
I would have liked to see the faster spawn rate applied to more zones. We can spread out more if we have more viable places to xp. On release day, I was making 6 person groups for freeport trash work thanks to the increased spawn rate. It was fun.
White_knight
11-01-2019, 11:36 PM
Rofl so many people posting without reading the post first.
WaffleztheAndal
11-01-2019, 11:38 PM
The game came out 20 years ago. maybe let us have a chance at items?
Also, have you seen the blue server? You call all those twinks running around classic? :)
I would have liked to see the faster spawn rate applied to more zones. We can spread out more if we have more viable places to xp. On release day, I was making 6 person groups for freeport trash work thanks to the increased spawn rate. It was fun.
Blue is horrid, that is what I DON'T want lol. The less gear inflating the economy the better.
Imagining Teal merging back into Green a year down the road and literally doubling the items is painful.
eqgmrdbz
11-01-2019, 11:41 PM
Well I guess something had to be done, I really enjoyed seeing the initial chaos and yeah things will only get worse once everyone is crowded into a handful of spots, now to decide where I want to spend the rest of my days.....
demonith
11-01-2019, 11:43 PM
This is a bad idea, in my opinion. Why? Because Green server is capping out around ~2000 to 2500 players. It's not going higher, we've achieved a player count that will never get higher than what it is now and people are spreading out over the world. The population will only decline. And players will continue to spread out and/or fall off as new content is released.
Dear Devs: EverQuest is a *LIMITED* world. It's what makes EverQuest so unique. You cannot appease every... single... player.. People are ALWAYS going to bitch, because its E V E R Q U E S T.
Why toy with the server population/community one week into Green launch? You guys have worked 10 years for this.
My prediction with Teal server launch: We will see population decrease across all servers. Thats my 2 cents. Happy Hunting out there.
Some issues here.
1. The current pop is hovering 2k-2.5k which is insane considering the server has been live a week, and the popular zones are already hitting 70+ (not including the 1--+ newbie zones on day one). That is only going to get worse as the non-neckbeards start hitting those levels.
2. A large amount of people are already focused only on getting some legacy items. Two servers will alleviate a great deal of the food stamp line for those items.
3. Spreading out over the world is cool and all but its zero sum if the goal is to level up and see actual content. Why join an oasis group for gators when sitting on a single spawn point in guk solo is comparable if not better experience. People who want to experience the game want to level up enough to not get murdered by a random snake.
4. More people than you realize are waiting for the shit show to taper off before joining further.
Frankly if you want green to stay a single server and support this population. Get rid of the ZEM so any zone with appropriate content provides similar exp instead of the best exp zone and loot zone being the bottleneck hell hole it currently is.
However I'm biased in the sense i want to relive classic where i get the neato legacy items, more servers=more chances
BigOak1669
11-01-2019, 11:46 PM
I'm sorry if this is a stupid question, but who should split and who should stay? I play casually (a couple of hours a couple of times a week). Just a level 5-6 grinding it out and having fun! Should I /move or just keep on keeping on?
Barantor
11-01-2019, 11:48 PM
Some issues here.
1. The current pop is hovering 2k-2.5k which is insane considering the server has been live a week, and the popular zones are already hitting 70+ (not including the 1--+ newbie zones on day one). That is only going to get worse as the non-neckbeards start hitting those levels.
2. A large amount of people are already focused only on getting some legacy items. Two servers will alleviate a great deal of the food stamp line for those items.
3. Spreading out over the world is cool and all but its zero sum if the goal is to level up and see actual content. Why join an oasis group for gators when sitting on a single spawn point in guk solo is comparable if not better experience. People who want to experience the game want to level up enough to not get murdered by a random snake.
4. More people than you realize are waiting for the shit show to taper off before joining further.
Frankly if you want green to stay a single server and support this population. Get rid of the ZEM so any zone with appropriate content provides similar exp instead of the best exp zone and loot zone being the bottleneck hell hole it currently is.
However I'm biased in the sense i want to relive classic where i get the neato legacy items, more servers=more chances
My thoughts exactly, I know of several people that have already written the game off for a few months because it is 'too busy to play on'.
I honestly wonder what the optimal population was back in the day, I have a feeling we have exceeded that.
The fact is, even at concurrent numbers of 1500 to 2000, it is simply too many players for pre-Kunark. Considering all of this, it has become clear that us that a second server has become necessary.
Did you guys even play on live? This is sort of close, but really not even that close to what just ONE out of dozens of server population was in 1999 (yes, pre-Kunark, I played). I get that people are unhappy they're falling behind because they want to go to the same high ZEM zones like everyone else, but that's classic. I guarantee there's mobs up all over that if people want to get xp, they can go there.
I've always had the most respect for your guys' relentless dedication to creating the most classic EQ experience, no matter how much people object to loss of quality-of-life things that are everywhere in MMOs now like instancing, so this is a huge disappointment. I've worked hard on Green but idk what the point is now if you're going to have 2 ez mode servers because they'll both have 1k pop. We've got 7 months of legacy items.. Are people really babyraging that hard because people are already getting manastones while they're still level 10?
Spacebar
11-01-2019, 11:52 PM
Nice :) That's one consistent thing about this server is seeing the Rogean and crew listen to feedback, weigh the pros and cons, and make a well thought out decision. There will always be people who don't like the idea, but I, for one, support it. Thanks again for the great server(s) ;)
Videri
11-01-2019, 11:54 PM
The high population is part of the reason some people aren’t playing. Therefore, when the new server opens, the total population of both servers will probably exceed that of Green.
I’m saying 2500 / 2 could result in 1500. 2800 / 2 could be 2000.
Population will remain classically high.
Brocode
11-01-2019, 11:55 PM
I d recommend no box between Green and Teal if that isnt already obvious.
sounion
11-01-2019, 11:57 PM
I, for one, welcome our new teal overlords.
Did you guys even play on live? This is sort of close, but really not even that close to what just ONE out of dozens of server population was in 1999 (yes, pre-Kunark, I played). I get that people are unhappy they're falling behind because they want to go to the same high ZEM zones like everyone else, but that's classic. I guarantee there's mobs up all over that if people want to get xp, they can go there.
People know what zones are good for exp, they know hybrid penalties the game is not brand new where people are content just hunting stuff even if it's super crummy exp. If you want to go ahead but the server's not going to ruin your day that hard.
The people who want to transfer want to be able to log in and go to Crushbone or Blackburrow and not have it be 80 people deep with everything accounted for.
xmaverickx1
11-02-2019, 12:01 AM
RIP Blue. I have an idea. Have blue go to Luclin. Just remove the bazaar trader function, disable the spire porters to Luclin and bring out wizard and druid spells at launch.
The people who want to transfer want to be able to log in and go to Crushbone or Blackburrow and not have it be 80 people deep with everything accounted for.
Maybe those people should play WoW or a live TLP server with instancing.
Maybe those people should play WoW or a live TLP server with instancing.
That's going sideways but sure. You can always just go setup your own private server where you can't be disappointed if this so rocks you to your EQ core.
Ataria
11-02-2019, 12:17 AM
After Teal is created, can a char be made directly on Teal? Or is teal only for characters xfers from Green for the next 2 weeks, then they shut it off when pops are sort of even? Maybe I missed it in the first post (I have not met my coffee quota today I admit).
I only ask because put in for an IP exemption, and if the transfers are only from green to teal but those characters made before Teal opens, then he would not be able to move with me- he has not made his char yet he is still thinking on class and such and wants to read more after work the next couple days. Hopefully all that made sense.
PabloEdvardo
11-02-2019, 12:19 AM
Maybe those people should play WoW or a live TLP server with instancing.
There were multiple servers early on in Classic. How is multiple servers here different?
Genedin
11-02-2019, 12:20 AM
PVP server please. Will take alot of us away.
Pppplzzzzzzzzzz
Gatorsmash
11-02-2019, 12:23 AM
Thank god.
Was a pretty miserable experience in troll and ogre starting zones. I rolled a erudite pally to get away from the crowds tonight just because I couldn't take it another night, and now I like the character. Thanks a lot p99 staff...
That's going sideways but sure. You can always just go setup your own private server where you can't be disappointed if this so rocks you to your EQ core.
It doesn't. I'm just giving facts, responding to the assertion that "1.5-2k population is too much for EverQuest". That's what makes it EQ. It's a limited world like another poster said. Dead servers are boring and the sense of achievement is meaningless, especially if you're going to have the Manastone factory churning them out 24/7 for 7 months for 2 servers that get merged. Yawn.
Was bad enough knowing people are going to /list for legacy items without putting in any work at all like they're applying for government assistance, but this too? Meh. Not too excited about green anymore. Splitting the population is a bad decision imo if P99 is going for a "classic EQ experience" and I'm allowed to have that opinion. :) May as well be playing a TLP server tbh.
Nitsude
11-02-2019, 12:27 AM
There were multiple servers early on in Classic. How is multiple servers here different?
It doesn't. I'm just giving facts, responding to the assertion that "1.5-2k population is too much for EverQuest". That's what makes it EQ. It's a limited world like another poster said. Dead servers are boring and the sense of achievement is meaningless, especially if you're going to have the Manastone factory churning them out 24/7 for 7 months for 2 servers that get merged. Yawn.
Was bad enough knowing people are going to /list for legacy items without putting in any work at all like they're applying for government assistance, but this too? Meh. Not too excited about green anymore. Splitting the population is a bad decision imo if P99 is going for a "classic EQ experience" and I'm allowed to have that opinion. :) May as well be playing a TLP server tbh.
You do realize if it's as dead as you are implying it will come to be they're going to remerge in like 2 weeks right?
There were multiple servers early on in Classic. How is multiple servers here different?
Maybe because our 1 green isn't even close to what 1 of many servers was on live back on 1999? That's why it's different. Leveling took luck and creative adventuring around the game world if you didn't want to sit waiting LFG in a popular zone.
Y'all are spoiled and should prolly be playing a game that's not EQ if you don't like it.
sirarboc
11-02-2019, 12:30 AM
Thank you!!!!
dekova
11-02-2019, 12:34 AM
Thanks guys! I know this means more work for admins and staff, I really appreciate what you guys are doing.
I'm hopeful that the decision will be made to prevent people from logging into both simultaneously. I would also like to see you reconsider allowing /move. Let the racers stay on blue.
And one more time... thanks!
Y'all are spoiled
Complaining while on a server you're playing on for free that's even nice enough to give you classic EQ but the populace is spoiled.
Gatorsmash
11-02-2019, 12:39 AM
Did you guys even play on live? This is sort of close, but really not even that close to what just ONE out of dozens of server population was in 1999 (yes, pre-Kunark, I played). I get that people are unhappy they're falling behind because they want to go to the same high ZEM zones like everyone else, but that's classic. I guarantee there's mobs up all over that if people want to get xp, they can go there.
I've always had the most respect for your guys' relentless dedication to creating the most classic EQ experience, no matter how much people object to loss of quality-of-life things that are everywhere in MMOs now like instancing, so this is a huge disappointment. I've worked hard on Green but idk what the point is now if you're going to have 2 ez mode servers because they'll both have 1k pop. We've got 7 months of legacy items.. Are people really babyraging that hard because people are already getting manastones while they're still level 10?
I played at live launch as well, it was not like this as they rolled out fresh servers almost weekly.
Case in point, I can only play during peak times for 1-2 hours. I matched what I did in one night on a HYBRID (erudite pally) what I did in 2 nights on my troll shammy. Game just wasn't made to support 75 people in the starting zones on off peak times
NegaStoat
11-02-2019, 12:42 AM
The big deal that people need to keep in mind is that Nilbog & Rogean have been doing this for a decade. They understand numbers in terms of player count, peak and off hour play, accounts made, trends in playstyles and zones used, etc. They have more raw data on pre Luclin (or even pre Velious for that matter) Everquest than anyone else left alive at this point. If the crew are rolling out a second server, keep in mind that they are convinced there are really good reasons for it.
Don't mistake my optimistic opinion as white knighting though. I still think they're dead wrong about the magician pet issue and how Verant fixed it in 24 hours when they were aware of it, and the bleached white walls of zones is still a major bummer.
Vivix
11-02-2019, 12:44 AM
I d recommend no box between Green and Teal if that isnt already obvious.
Complaining while on a server you're playing on for free that's even nice enough to give you classic EQ but the populace is spoiled.
I'm very grateful for the free server p99 staff provides and respect whatever they decide to do, but I'm also allowed to share my opinion.
I'm actually on the staff's side, not the whiny playerbase's who are mad they can't find mobs to kill. Releasing a second server is more expensive for them and goes against the "classic EQ experience" mission since it'll divide what is almost a classic game world population just so manchildren with jobs can advance faster than they can right now.
Sorry the truth triggers you so much.
Skosh
11-02-2019, 12:52 AM
I'm not sure if this was already addressed, but since we can assume that Green & Teal will have a more 'classic' pre kunark population size - Does this mean that Teal will launch with all quest rewards & exp intact but with mob respawn timers also set to classic numbers? And will this mean that Green will be reverted to those base numbers as well?
Cuktus
11-02-2019, 12:54 AM
...playerbase's who are mad they can't find mobs to kill.
And thankfully the guys who run the server want to solve that problem.
Sorry the truth triggers you so much.
Gatorsmash
11-02-2019, 12:58 AM
I'm very grateful for the free server p99 staff provides and respect whatever they decide to do, but I'm also allowed to share my opinion.
I'm actually on the staff's side, not the whiny playerbase's who are mad they can't find mobs to kill. Releasing a second server is more expensive for them and goes against the "classic EQ experience" mission since it'll divide what is almost a classic game world population just so manchildren with jobs can advance faster than they can right now.
Sorry the truth triggers you so much.
"I'm actually on the staff's side"
Lol you got to be the ranger player I meet a few years ago in lguk who told me you were famous on the server
hextasy
11-02-2019, 12:59 AM
it's good to see that people don't read things outside of work too.
hextasy
11-02-2019, 01:02 AM
I'm not sure if this was already addressed, but since we can assume that Green & Teal will have a more 'classic' pre kunark population size - Does this mean that Teal will launch with all quest rewards & exp intact but with mob respawn timers also set to classic numbers? And will this mean that Green will be reverted to those base numbers as well?
this is what I would expect, default spawn timers on both.
Definitely can't have one with reduced spawn timers and the other not.
TheDudeAbides
11-02-2019, 01:04 AM
The current ridiculous population on Green is going to create a massive bottleneck of neckbeards poopsocking literally a handful of raid targets at lvl 50. Keep in mind these raid targets have a natural spawn time of 7 days.
It will be a total disaster.
Keep in mind a lot of these people are nasty and autistic tryhards who will use any shady/bullying tactics necessary to horde pixels. This toxic mentality was bad enough on Blue (Kunark/Velious) when you had a lot more content to deal with, but the seeds of this disease date all the way back to Blue Classic.
Think about how bad it's going to be Green when these same people attempt to monopolize every single spawn of every single raid boss. It's only a matter of time until they make the server miserable given current population numbers.
If you don't understand the wisdom of opening a new box then you have no clue how horrible raiding was during the Classic days of Blue.
PabloEdvardo
11-02-2019, 01:05 AM
Maybe because our 1 green isn't even close to what 1 of many servers was on live back on 1999? That's why it's different. Leveling took luck and creative adventuring around the game world if you didn't want to sit waiting LFG in a popular zone.
Y'all are spoiled and should prolly be playing a game that's not EQ if you don't like it.
I remember when they showed population in the server lists in Live.
There were servers with 800 and servers with 2500 and everything in between.
Not sure why your memory is so selective. There's validity to the experiences each person had on each of those servers, some high pop experiences, some not.
And thankfully the guys who run the server want to solve that problem.
Sorry the truth triggers you so much.
lol I'm just not afraid to point out the hypocrisy of the dedication to a classic EQ server when you've finally got a classic server population almost like it was in 1999, that's not really what you want? EverQuest isn't a quick and easy game. A big part of what draws people to P99 is that there's no challenging MMOs like classic EQ was. Part of the challenge was that it was a LIMITED world with LONG respawns and many people after the same stuff. CLASSIC. Deal with it.
You may as well allow boxing if you're going to make a 2nd instance of green that gets merged. Mobs up everywhere is boring and no challenge and it's going to drive away a lot of players, and I'm not the first person to say this ITT. I've already had friends give up Green after news of Teal, and I'm losing a lot of my hype.
Go with EZ mode TLP style server if that's what you want, but don't be mad when ppl like myself call it out for what it is. :rolleyes:
Also I was never talking to you lol. You keep quoting my posts then saying how triggered I am. Right.
Man0warr
11-02-2019, 01:27 AM
lol I'm just not afraid to point out the hypocrisy of the dedication to a classic EQ server when you've finally got a classic server population almost like it was in 1999, that's not really what you want? EverQuest isn't a quick and easy game. A big part of what draws people to P99 is that there's no challenging MMOs like classic EQ was. Part of the challenge was that it was a LIMITED world with LONG respawns and many people after the same stuff. CLASSIC. Deal with it.
You may as well allow boxing if you're going to make a 2nd instance of green that gets merged. Mobs up everywhere is boring and no challenge and it's going to drive away a lot of players, and I'm not the first person to say this ITT. I've already had friends give up Green after news of Teal, and I'm losing a lot of my hype.
Go with EZ mode TLP style server if that's what you want, but don't be mad when ppl like myself call it out for what it is. :rolleyes:
Also I was never talking to you lol. You keep quoting my posts then saying how triggered I am. Right.
It's not really a fair analogy to compare the population of Green to a Classic Live server in 1999 though. This is 2500 people with 20 years worth of knowledge and most are hardcore/experienced enough to even bothering to play an emulated server.
The majority of the players on Live in 1999 were terrible and inefficient - they didn't know where to go or what to kill - thus the population was more spread out both in level range and zones. Classic Live never had population bottlenecks for this reason, but it's already happening in Green as all these experienced players converge on the best zones with the highest ZEM and legacy items.
Classic Live never had population bottlenecks for this reason, but it's already happening in Green as all these experienced players converge on the best zones with the highest ZEM and legacy items.
So people now have a wiki and know about high ZEM zones and legacy items, big whoop. They're busy zones for a reason. And besides which, I played on live and there were a LOT more people in the busy zones then there are on Green. I'm talking literally no mobs up at any given time with groups tucked in to every corner. I've spent a lot of time in Guk and Befallen on Green and it's not even CLOSE to that. On live in 1999 I remember it taking me WEEKS just to level up into the teens.
It's supposed to be a brutal climb up to the top. That's what makes it EverQuest. And we have SEVEN MONTHS of legacy items. Are people in that much of a rush because achievement messages are making em jealous? :confused:
demonith
11-02-2019, 01:54 AM
So people now have a wiki and know about high ZEM zones and legacy items, big whoop. They're busy zones for a reason. And besides which, I played on live and there were a LOT more people in the busy zones then there are on Green. I'm talking literally no mobs up at any given time with groups tucked in to every corner. I've spent a lot of time in Guk and Befallen on Green and it's not even CLOSE to that. On live in 1999 I remember it taking me WEEKS just to level up into the teens.
It's supposed to be a brutal climb up to the top. That's what makes it EverQuest. And we have SEVEN MONTHS of legacy items. Are people in that much of a rush because achievement messages are making em jealous? :confused:
Frankly your opinion is garbage in my opinion.
Having a wiki and infinite knowledge of the inner workings of EQ drastically changes the experience. Classic had people group in every single zone, being unaware of either item drops or ZEMs. P99 will NEVER recreate the exact experience of original EQ for this alone. It still is brutal compared to other MMoRPGs, but it is nothing compared to how it was originally when everyone was blind on the workings of the game.
Which brings it back to eliminate the ZEM so people spread out to level up and eventually seek out look camps, or split the server so people can not sit LFG for extended periods of time hoping to group.
So please continue to spout your opinion as truth to trigger people who point out your bull shit
Literally no one's mad. Just keep losing your hype with your pals and find something else to do besides tell everyone the only way EQ is because of how you alone experienced it.
Again the server could remerge in 2-3 weeks, I don't think your brain will totally implode in that time because of everyone camping everything and RUINING CLASSIC for you.
Frankly your opinion is garbage in my opinion.
Having a wiki and infinite knowledge of the inner workings of EQ drastically changes the experience. Classic had people group in every single zone, being unaware of either item drops or ZEMs. P99 will NEVER recreate the exact experience of original EQ for this alone. It still is brutal compared to other MMoRPGs, but it is nothing compared to how it was originally when everyone was blind on the workings of the game.
Which brings it back to eliminate the ZEM so people spread out to level up and eventually seek out look camps, or split the server so people can not sit LFG for extended periods of time hoping to group.
So please continue to spout your opinion as truth to trigger people who point out your bull shit
You sound like a WoW player. Staff won't eliminate ZEM. Dungeons are worth more xp because they are riskier, u can't sow, etc. Your opinion is trash because classic EQ doesn't care about your feelings, it is classic.
If you don't want to try and compete for mobs in high ZEM zones (which in my experience is not even that hard on Green), then go pull in some outdoor zone. If you could only see how many xp mobs are up that you aren't clearing because you're too lazy to move from your desired spot. If anything a more knowledgeable playerbase should know where to go if there's no mobs up where they're at. But I guess just instance a 2nd server so ppl can all go xp fast in guk etc is what ppl want, w/e.
brussel
11-02-2019, 02:07 AM
You sound like a WoW player.
You're coming across as a bit of a sook, mate. How about you zip it? You're stinking up this thread something fierce with your pooey bottom.
wimlin
11-02-2019, 02:14 AM
The high population is part of the reason some people aren’t playing. Therefore, when the new server opens, the total population of both servers will probably exceed that of Green.
I’m saying 2500 / 2 could result in 1500. 2800 / 2 could be 2000.
Population will remain classically high.
I agree with this sentiment because I personally haven't been playing much because there is simply never anything much to kill and it gets super boring just waiting around on spawns. Maybe classic was this crowded, but I played everquest pretty early on and I never experienced anything even remotely like this. Every players classic experience was different depending when they started playing and how high a population the server they started on was at that time. There were certainly plenty of people in newbie zones, but still wasn't even 1/5 of what I see here. I wouldn't be surprised if both servers are hitting population numbers close to 2000 which is still probably gonna be real crowded, but possibly allow a little more wiggle room for people that are a bit more casual to level.
demonith
11-02-2019, 02:22 AM
I don't have a desired spot other than what is available at the given time, preferably in a high ZEM zone. Otherwise I solo while LFG in said zones I LFG in.
Sure, a more knowledgeable player base would know where to go, which is all of 2-3 ZEM zones bottlenecks that will get worse when the casuals hit this play level, which the casuals will suffer the most from.
WoW, never played it, never intend to, comment is lost on me.
You're coming across as a bit of a sook, mate. How about you zip it? You're stinking up this thread something fierce with your pooey bottom.
How about quit quoting me in direct confrontation if my opinion is so invalid? Oh I know why, because people like you go 'lalalala' when faced with something they don't want to hear and have to take it out on me. Blame them for stinking up the thread. I was agreeing with another poster here about my concerns about splitting the population. Don't gaslight me for your little dogpile here, kids.
You sound like a WoW player. Staff won't eliminate ZEM. Dungeons are worth more xp because they are riskier, u can't sow, etc. Your opinion is trash because classic EQ doesn't care about your feelings, it is classic.
If you don't want to try and compete for mobs in high ZEM zones (which in my experience is not even that hard on Green), then go pull in some outdoor zone. If you could only see how many xp mobs are up that you aren't clearing because you're too lazy to move from your desired spot. If anything a more knowledgeable playerbase should know where to go if there's no mobs up where they're at. But I guess just instance a 2nd server so ppl can all go xp fast in guk etc is what ppl want, w/e.
For having an idea of classic you're really too stupid to realize why they're doing a 2nd server. Hint: it's not for the higher levels right now. For the third time let me enlighten you, the server will probably not last long enough to be farmed to shit in guk.
Is your wig on too tight? Give that brain some air.
the server will probably not last long enough to be farmed to shit in guk.
I guarantee you it will if people are allowed to move their character over to Teal. I'm almost at the level where I can do evil eye camp myself.
Is your wig on too tight? Give that brain some air.
Reminder that this is not RNF so I won't fire back, but you probably shouldn't be making personal attacks in this thread :)
Swish
11-02-2019, 02:42 AM
Reminder that this is not RNF so I won't fire back, but you probably shouldn't be making personal attacks in this thread :)
Zheta
11-02-2019, 02:50 AM
Teal is real!
Jethrayne
11-02-2019, 03:05 AM
Thanks P199 staff!
Nitsude
11-02-2019, 03:28 AM
I guarantee you it will if people are allowed to move their character over to Teal. I'm almost at the level where I can do evil eye camp myself.
Reminder that this is not RNF so I won't fire back, but you probably shouldn't be making personal attacks in this thread :)
Which server you planning on playing on? I'd like to make sure I'm on the other one.
Enshadowed
11-02-2019, 03:31 AM
This is awesome. Thank you very much, Rogean and co.
Baler
11-02-2019, 03:43 AM
very cool, thank you p99 for offering this option!
A lot of good reasons have been brought up since that initial poll
FatherSioux
11-02-2019, 03:44 AM
You're coming across as a bit of a sook, mate. How about you zip it? You're stinking up this thread something fierce with your pooey bottom.
Which server you planning on playing on? I'd like to make sure I'm on the other one.
Same.
Vivix
11-02-2019, 03:50 AM
It's probably just my opinion but I wouldn't mind if we were forced to start new characters on teal and it never dropped a single legacy item.
saftbudet
11-02-2019, 03:52 AM
The big deal that people need to keep in mind is that Nilbog & Rogean have been doing this for a decade. They understand numbers in terms of player count, peak and off hour play, accounts made, trends in playstyles and zones used, etc. They have more raw data on pre Luclin (or even pre Velious for that matter) Everquest than anyone else left alive at this point. If the crew are rolling out a second server, keep in mind that they are convinced there are really good reasons for it.
Don't mistake my optimistic opinion as white knighting though. I still think they're dead wrong about the magician pet issue and how Verant fixed it in 24 hours when they were aware of it, and the bleached white walls of zones is still a major bummer.
Yes yes yes. You sir sums it up very well.
Larken
11-02-2019, 03:56 AM
The solution should have been to launch the new PVP server.
Master Roshi
11-02-2019, 04:07 AM
Thank you staff, I am glad to see the options open a bit for classic play.
Sorry you have to read all the moronic complaints, but I suppose you're sadly used to it.
Man. I was really enjoying seeing how crowded the server was. People are EXPing in places that they NEVER did on Blue but certainly did on classic. That shit was great to see. It's one of the reasons I think ZEMs should be removed and all zones should be adjusted to compensate.
I'm confused though as to why we are going with a 2nd server (even if temporary) rather than utilizing a pickzone system like TLP servers do. Pickzone could remain just as temporary as the 2nd server, but everyone could still play together. I'd probably suggest a much longer cooldown than TLP on switching picks, though. I'm sure it would need other tweaks due to the list system and whatnot, but I also believe the staff could figure out.
My main concern is that the 2nd server will have low population cause it's usually pretty hard to get people to transfer servers, and that low population (I often play during EU hours) will cause boredom. I'm hoping the list system will pressure people into moving.
For anyone unaware of what pickzone is, it's what the live TLP servers use - once a zone reaches a certain number of players, a new instance of the zone is created. If you try to enter a zone with multiple instances up, you're required to choose an instance before entering. You can type /pick at any time to see how many people are in each instance of that zone, or to switch picks (the switch pick mechanic should probably be removed on P99, and you should only be able to switch instances by re-entering the zone). Probably should never create more than 1 extra pick on P99 also (TLP can have infinite). And P99 could also remove certain zones from being able to create another instance, such as Nagafen's Lair, Permafrost, etc.
Baler
11-02-2019, 05:12 AM
Can we play Green and Teal at the same time?
Natewest1987
11-02-2019, 05:13 AM
You sound like a WoW player. Staff won't eliminate ZEM. Dungeons are worth more xp because they are riskier, u can't sow, etc. Your opinion is trash because classic EQ doesn't care about your feelings, it is classic.
If you don't want to try and compete for mobs in high ZEM zones (which in my experience is not even that hard on Green), then go pull in some outdoor zone. If you could only see how many xp mobs are up that you aren't clearing because you're too lazy to move from your desired spot. If anything a more knowledgeable playerbase should know where to go if there's no mobs up where they're at. But I guess just instance a 2nd server so ppl can all go xp fast in guk etc is what ppl want, w/e.
Why exactly do you care this much that there are people who want a second server? Like literally how does this effect you?
Natewest1987
11-02-2019, 05:21 AM
I think the most likely scenario out of this, is that we will get one server that has a moderate population, and another that is basically empty. Think blue / red. I could be wrong but, I doubt the lower population server will last long enough on its own.
So what does it really matter ? Split it, see if it helps, if it doesn’t then just fix it. This really should have been done before launch, and only for a couple week period.
Midoo
11-02-2019, 05:29 AM
Seems like all the people who complain about the population need to grab a dictionary and look up what "merge" means
Ruhtar
11-02-2019, 05:41 AM
Thank you for the update, P99 staff! I've been waiting to play due to crazy population numbers.
As for everyone complaining in this thread...stop trying to push whatever agenda you think you have to push. Having two servers isn't going to ruin your "classic" experience because the population will still be high on both or they'll merge them back together. Not difficult to comprehend. As for more people getting more loot...who cares? Original EQ has shit loot. Might as well let people farm it up.
Baler
11-02-2019, 05:55 AM
The staff are aware of this already but..
Two servers means ≈2x the list item drops,... meaning ≈2x the manastones etc introduced into the system.
WolfOfOdin
11-02-2019, 05:57 AM
Maybe those people should play WoW or a live TLP server with instancing.
This is a funny chain we got going.
Modern WoW players tell people to go play Fortnite.
Classic WoW players tell people to go play Modern WoW
EQ players tell people to go play WoW
Whats next? Honestly I find the whole thing ridiculous. Its like your saying I have this perfect image of what the game should be, if you don't like it go play somewhere else. There is a pompous air about the statement. Almost as if you and your game with your vision are so 1337 that someone should go play something beneath them. It's an arrogant statement. I've been guilty of doing the same thing.
Why can't we all just enjoy the damn game how it is? So what I didn't get to play EQ until PoP, and even then I didn't play it much. We are all trying to experience the game how it was when it came out. A lot of us for the first time. Statements like you should play WoW only serve to hurt the community. By using that as a defense for criticism, you are setting a divide between new and old players.
Rather than saying just go play a different game, try educating your critics rather than dismissing them. It will make them better players and help close that rift that people like you love opening up because us newbies are just tainting the game for your purists.
Deathrydar
11-02-2019, 05:59 AM
Thank you for always listening to your population!
getlostgreg
11-02-2019, 06:23 AM
This is a funny chain we got going.
Modern WoW players tell people to go play Fortnite.
Classic WoW players tell people to go play Modern WoW
EQ players tell people to go play WoW
Whats next? Honestly I find the whole thing ridiculous. Its like your saying I have this perfect image of what the game should be, if you don't like it go play somewhere else. There is a pompous air about the statement. Almost as if you and your game with your vision are so 1337 that someone should go play something beneath them. It's an arrogant statement. I've been guilty of doing the same thing.
Why can't we all just enjoy the damn game how it is? So what I didn't get to play EQ until PoP, and even then I didn't play it much. We are all trying to experience the game how it was when it came out. A lot of us for the first time. Statements like you should play WoW only serve to hurt the community. By using that as a defense for criticism, you are setting a divide between new and old players.
Rather than saying just go play a different game, try educating your critics rather than dismissing them. It will make them better players and help close that rift that people like you love opening up because us newbies are just tainting the game for your purists.
Amen to this post.
I love modern WoW. I find it very rewarding to study and then master a new dungeon or raid. I get a totally different reward from EQ TLP and now P99.
It's possible to enjoy all of these things and I don't understand why it makes me lesser in some people's eyes.
pink grapefruit
11-02-2019, 06:36 AM
Why is teal not a pvp server?
Meiva
11-02-2019, 06:41 AM
Why is teal not a pvp server?
Because Red and Green make brown. Teal is not brown.
E-Queue
11-02-2019, 06:59 AM
This is exciting. Thanks devs!
Why exactly do you care this much that there are people who want a second server? Like literally how does this effect you?
Like literally how does my opinion on a forum affect you so much you decided to directly confront me about it in a post? That says more about you. They say the things that make you the most mad are the most true, and jeez how clear it is how mad I've made people by sharing my opinion. Yikes. :rolleyes: :eek:
WolfOfOdin
11-02-2019, 07:20 AM
Like literally how does my opinion on a forum affect you so much you decided to directly confront me about it in a post? That says more about you. They say the things that make you the most mad are the most true, and jeez how clear it is how mad I've made people by sharing my opinion. Yikes. :rolleyes: :eek:
What does this kind of post accomplish? If we spent less time ripping each others throats out, we may actually get the message across. Having a giant pissing match accomplishes nothing.
FroglokIRL
11-02-2019, 07:23 AM
I'm transferring. I'm kind of casual and usually solo so a lower population (which is the likely situation on Teal) just means I can camp what I want to in my play windows. Merging back with Green in the future solidifies this for me.
Acidreams
11-02-2019, 07:28 AM
This is such a bad idea! You will halve the integrity of the server and everything people are working for right now, causing people to leave. So then you merge the servers once the population dips and all your left with is an artificial increase in items and a pain in the ass.
As many have said this experience is unique to EQ, fighting for resources and using wit to get ahead of the pack. Not only this but we're only in our first few weeks of lauch! 90% of the pop here are casual types like me who will probably never make those higher levels due to other commitments. The neckbeards camping the nice items will be same neckbeards regardless, just now they will have the chance to get 2x as many of said items. Give it time and the pop will reduce anyway and you can keep the integrity of green intact.
Jenasis
11-02-2019, 07:37 AM
I absolutely love this! Thank you for reconsidering and giving us some relief from the chaos for a while. I truly appreciate this! Thank you! Thank you! Thank you!
:D
Gustoo
11-02-2019, 08:07 AM
Awesome
Gustoo
11-02-2019, 08:08 AM
This is such a bad idea! You will halve the integrity of the server and everything people are working for right now, causing people to leave. So then you merge the servers once the population dips and all your left with is an artificial increase in items and a pain in the ass.
As many have said this experience is unique to EQ, fighting for resources and using wit to get ahead of the pack. Not only this but we're only in our first few weeks of lauch! 90% of the pop here are casual types like me who will probably never make those higher levels due to other commitments. The neckbeards camping the nice items will be same neckbeards regardless, just now they will have the chance to get 2x as many of said items. Give it time and the pop will reduce anyway and you can keep the integrity of green intact.
The increase in items will perfectly match the increase in players. A hyper small game like vanilla strangleholding the amount of items that 3000 players wants is shameful. Please don't get mudflated economics confused with players being able to play the darn game.
Gustoo
11-02-2019, 08:09 AM
Will green and Teal be dual boxable? I am hoping NO
What does this kind of post accomplish? If we spent less time ripping each others throats out, we may actually get the message across. Having a giant pissing match accomplishes nothing.
Idk but don't pin the pissing match on me because I'm not shy about responding to direct confrontation. Maybe ask the other several nerds who kept quoting my posts because they don't like my opinion.. EQ players in 2019 compared to 1999 aren't gods who are worth 3 players in 1, people are just used to powergaming these days and don't want to feel like a noob. Our supposed "overcrowded" server pop is barely what one server in 1999 was and personal insults aren't going to change that fact so y'all can ease up on your air of superiority over me for sharing that. Thanks.
Gustoo
11-02-2019, 08:16 AM
Most servers were around 1300s in kunark. There were like 20 of them. Some were up to 3000 at peak around kunark velious.
Of those players, probably 300 of them were good at the game. The rest fuddled about like noobs do. Most people barely dreamed of getting to level 50 pre kunark. When Kunark came out, people were like '10 more levels?! I will never get there '
Nowdays we expect to be level 50 as soon as possible. Its a different game. Green is overcrowded. People are camping single spawn points of skeletons.
In my opinion the only thing not #classic about this past week is the fact that I haven't spent hours collectively trying to find the bank in freeport, merchants that sell backpacks, food/water, inspecting every spell in (what I thought was) the cleric guild looking for ones I could, or would eventually be able to, use, zoning into unknown areas and being immediately killed by <insert favorite kos npc>, and then searching for my corpse because I thought it was "just over there".
Now, I generally know my way around, know how to avoid the paths that dangerous mobs take, know to use /loc if I think I'm going to die, have a better "map" in my head so I'm somewhat aware of where I am, and have an idea of what zones and camps to go to for good risk vs reward.
Multiply this by ~1500 - 3000 people and that's why it feels "overcrowded". Personally, I like it. It's forcing me to try and find mobs/camps I don't know about, and traveling through areas I'd have never thought of entering until I was higher level. I'm actually a bit lost and afraid of dying again. That's #classic for me.
An additional server will balance the numbers, but you're still going to see lots of people on the known "xp highway". Try taking the country roads once in a while, and let me know if you see my corpse...
-Mcoy
evilution
11-02-2019, 08:41 AM
This is completely unacceptable.
I demand to be able to play green and teal simultaneously. The thought of someone else getting their repugnant hands on MY manastones pixels. You're destroying the blue economy in 2023! I just can't even.
I WILL CANCEL MY SUBSCRIPTIONS!!!
This is completely unacceptable.
I demand to be able to play green and teal simultaneously. The thought of someone else getting their repugnant hands on MY manastones pixels. You're destroying the blue economy in 2023! I just can't even.
I WILL CANCEL MY SUBSCRIPTIONS!!!
Thank you! Finally some one came out and said it.
BlackBellamy
11-02-2019, 09:05 AM
Idk but don't pin the pissing match on me because I'm not shy about responding to direct confrontation. Maybe ask the other several nerds who kept quoting my posts because they don't like my opinion.. EQ players in 2019 compared to 1999 aren't gods who are worth 3 players in 1, people are just used to powergaming these days and don't want to feel like a noob. Our supposed "overcrowded" server pop is barely what one server in 1999 was and personal insults aren't going to change that fact so y'all can ease up on your air of superiority over me for sharing that. Thanks.
Hi,
As you can see, I used a direct quotation to point out the hypocrisy contained within the quoted segment. The quotation allows readers to understand the nature of the reply without having to read back, which I understand is why the polite society placed this convention. Also, and this applies mostly to myself, people I respond to are so frequently destroyed by facts and logic that they delete their initial incoherent mess and now no one knows where my brilliance is directed, which is a disservice to the community. I only explain this because of your previous concerns regarding your words and where they appear.
Your reply, if any, might contain questions about my motivation. Allow me to preempt that. My motivations are pure: I like to cause trouble.
nectarprime
11-02-2019, 09:05 AM
Idk but don't pin the pissing match on me because I'm not shy about responding to direct confrontation. Maybe ask the other several nerds who kept quoting my posts because they don't like my opinion.. EQ players in 2019 compared to 1999 aren't gods who are worth 3 players in 1, people are just used to powergaming these days and don't want to feel like a noob. Our supposed "overcrowded" server pop is barely what one server in 1999 was and personal insults aren't going to change that fact so y'all can ease up on your air of superiority over me for sharing that. Thanks.
[citation needed]
Brocode
11-02-2019, 09:20 AM
Teal = instanced green to leviate the influx of players just what modern games do zone1, zone2, zone3 and then just delete(merge) zone(server) when we have low numbers modern problems requires modern solutions
WolfOfOdin
11-02-2019, 09:29 AM
Idk but don't pin the pissing matingtch on me because I'm not shy about responding to direct confrontation. Maybe ask the other several nerds who kept quoting my posts because they don't like my opinion.. EQ players in 2019 compared to 1999 aren't gods who are worth 3 players in 1, people are just used to powergaming these days and don't want to feel like a noob. Our supposed "overcrowded" server pop is barely what one server in 1999 was and personal insults aren't going to change that fact so y'all can ease up on your air of superiority over me for sharing that. Thanks.
No air of superiority here friend.
Deathrydar
11-02-2019, 09:34 AM
Everyone that thinks that there were 2k players all in the same level zones back in 1999 are not remembering correctly. When EQ launched, there weren't 1k players per server and by the time it started to reach the numbers that we know of 2-2.5k per server, 75% of the population were already level 50 or spread out over other areas. To have 2k players leveling up in the zones together and at the same time would have gotten worse as everyone progressed. What you were experiencing presently was not as bad as it was going to get. As Rogean stated in his announcement, this era of EQ cannot handle the amount of players that is currently on green. It's just the way it was. It wasn't built for it. And once 2k players were all condensed in Guk and SolA/B, well, that would have been when it all went downhill.
It's better that they address it now. When Kunark releases, it's an entire new continent with HUGE zones and the servers can probably be merged without question.
Big lol at the butt hurt in this thread. As always - a big thanks to the project owners and staff for the countless unpaid hours. Butbutbut ..... my MANASTONE!!! ...... waaaaaaaaaah!
hextasy
11-02-2019, 09:48 AM
lol... handful of people on this thread are just toxic as hell. You don't like it? go make your own damn server.
ztaylor555
11-02-2019, 09:57 AM
The current ridiculous population on Green is going to create a massive bottleneck of neckbeards poopsocking literally a handful of raid targets at lvl 50. Keep in mind these raid targets have a natural spawn time of 7 days.
It will be a total disaster.
Keep in mind a lot of these people are nasty and autistic tryhards who will use any shady/bullying tactics necessary to horde pixels. This toxic mentality was bad enough on Blue (Kunark/Velious) when you had a lot more content to deal with, but the seeds of this disease date all the way back to Blue Classic.
Think about how bad it's going to be Green when these same people attempt to monopolize every single spawn of every single raid boss. It's only a matter of time until they make the server miserable given current population numbers.
If you don't understand the wisdom of opening a new box then you have no clue how horrible raiding was during the Classic days of Blue.
It's already happening. Last night a full group of Venerate jerks were pulling mobs from three different camps in Crushbone. A druid was literally running from the slaver camp, into the castle, through the TR and out of the tower, causing either massive trains or massive fights in OOC over camps. Now imagine those guys competing for 7-day raid spawns.
Enshadowed
11-02-2019, 10:03 AM
Last night a full group of Venerate jerks were pulling mobs from three different camps in Crushbone.
Haven't had a single positive experience with anyone from that guild so far.
deezy
11-02-2019, 10:08 AM
your air of superiority over me
womp
Larken
11-02-2019, 10:12 AM
It's already happening. Last night a full group of Venerate jerks were pulling mobs from three different camps in Crushbone. A druid was literally running from the slaver camp, into the castle, through the TR and out of the tower, causing either massive trains or massive fights in OOC over camps. Now imagine those guys competing for 7-day raid spawns.
Yes, I can understand the frustration.
That's why PVP is the ultimate solution to almost any player dispute. Imagine never having to deal with lawyer questing or "X did this to Y". All end game raiding disputes are settled by guild wars.
But I know this is an unpopular view point, but I'll throw it out there regardless as it really is the ultimate solution to all this silliness.
Skitzoh
11-02-2019, 10:14 AM
Thank you for doing this, just last night there was a friendly mage who decided the orc tent I had been camping was now his and refused to leave. Will definitely be moving to teal
excalibur
11-02-2019, 10:33 AM
As long as u cant play both at once i dont see a problem, if you can play both at the same time and they will be merging again in the not so distant future that is basically like leveling 2 characters on the same server at once.
Bristlebaner
11-02-2019, 10:35 AM
Thank you!
Smedy
11-02-2019, 10:38 AM
split community and no pvp server, cmon dawg
YendorLootmonkey
11-02-2019, 10:45 AM
Seems like all the people who complain about the population need to grab a dictionary and look up what "merge" means
Well, you see, the merge is the problem they have with the whole thing. Please do not be fooled into thinking the agenda is anything different.
it's difficult to deny pixels to others if the others are temporarily protected from neckbeardery on an entirely different server where they can't be neckbearded.
The neckbeards must now meet clandestinely in their mountaintop lair that is modeled after a mom's basement but 10x the scale, and strategize how to best divvy up their elite unemployed forces across both servers to most efficiently deny pixels to others. It's a lot of extra work that has been created for them. Please show them some sympathy in their time of despair.
Zeboim
11-02-2019, 11:12 AM
As long as you can't play on both at once, I think its a fine idea.
If you can, I think Green just died.
Cranky666
11-02-2019, 11:12 AM
This is absolutely wonderful news. Yesterday, I swore I wasn't returning to Green because I found the game to be unplayable. It's way overcrowded for the very limited amount of camps in zones. Plus, it's clear the player base is getting increasingly frustrated by examples of short tempers, bad behaviors (including purposeful trains) and chat becoming less and less tolerable. I was done!
Then, a reply today to a post I made on YouTube alerted me to the Teal Server plans. When I read your post I was so relieved for two main reasons: #1 - It will help with the overcrowding and #2, you ARE indeed listening and actively working to improve the player experience. This is HUGE. You don't see this kind of attention even on paid games and servers.
Thanks so much for your work and constant attention to this franchise. This is very much appreciated from your fan base :).
See you on teal!
Supreme
11-02-2019, 11:37 AM
Pras!!!
aaezil
11-02-2019, 12:03 PM
Can i get a /list for vulak loot i dont care to join Riot.
Thanks!
aaezil
11-02-2019, 12:07 PM
Yes, I can understand the frustration.
That's why PVP is the ultimate solution to almost any player dispute. Imagine never having to deal with lawyer questing or "X did this to Y". All end game raiding disputes are settled by guild wars.
But I know this is an unpopular view point, but I'll throw it out there regardless as it really is the ultimate solution to all this silliness.
Yes fighting 65 people in crushbone over an orc for hours instead of dying to trains for hours is the ultimate solution - how could nobody else think of that?
MasterCS
11-02-2019, 12:12 PM
For those who don’t want to read the entire thread, here’s a summary.
Most people are happy or understanding
A few are extremely perturbed
We’ve unearthed those who have been playing 24/7
Larken
11-02-2019, 12:28 PM
Yes fighting 65 people in crushbone over an orc for hours instead of dying to trains for hours is the ultimate solution - how could nobody else think of that?
Correct, I'm happy you see the light now.
Worry
11-02-2019, 12:31 PM
Personally not excited they are splitting the community.
Was fun to see obscure zones crowded while it lasted though! Very neat to see people in Kerra and Lake Rathe.
A shame but it is what it is. Thanks for the great work to make this all possible!
Skitzoh
11-02-2019, 01:11 PM
Well, you see, the merge is the problem they have with the whole thing. Please do not be fooled into thinking the agenda is anything different.
it's difficult to deny pixels to others if the others are temporarily protected from neckbeardery on an entirely different server where they can't be neckbearded.
The neckbeards must now meet clandestinely in their mountaintop lair that is modeled after a mom's basement but 10x the scale, and strategize how to best divvy up their elite unemployed forces across both servers to most efficiently deny pixels to others. It's a lot of extra work that has been created for them. Please show them some sympathy in their time of despair.
:D this made me literally LOL, so true!!!
jeffreync
11-02-2019, 01:17 PM
Praise Jah! Take a deep breath nerds, by the time it actually gets competitive on raid scene the servers will be merged. This will just allow easier leveling, which is much needed. Dumb to only have 3 hours a night to play (only in peak hours), and then spend all your time searching for some sort of experience. Just be excited that there are that many folks ready to play this 20 year old game. Awesome work ! thanks!
Meiva
11-02-2019, 01:20 PM
I dont know why some of you all believe that a second server is going to fix the raid scene. It only takes, what, 20-50 people to lock down classic content. It was the same shit on Blue with even fewer players than Green and Teal will have. Stop trying to convince yourself this is going to fix raiding. It's going to be great for a select few, and non-existent for the rest of us.
The server split is just going to allow for you to have more mobs to slay while you level your alts. Not so you have a better chance at raid content. You're gonna have to join the one guild that locks everything down.
Gonna need to implement raid lists, rofl. What a mess.
Natewest1987
11-02-2019, 01:23 PM
Like literally how does my opinion on a forum affect you so much you decided to directly confront me about it in a post? That says more about you. They say the things that make you the most mad are the most true, and jeez how clear it is how mad I've made people by sharing my opinion. Yikes. :rolleyes: :eek:
Actually, I think you’ve misinterpreted my reasoning for “confronting” you. I wasn’t as interested in having a snotty back and forth with you, as I was trying to give you an opportunity to realize a second server isn’t going to ruin your pixel quest. Though, I am actually genuinely entertained by your lack of self awareness as to why other players - probably often - want as much distance from this behavior as possible . The need for a second server has nothing to do with the number of people on the server, but everything to do with how a select few of act.
"Hes got an Ipod mini"
"What color?"
"Teal!"
"THATS THE BEST ONE"
Skitzoh
11-02-2019, 01:36 PM
Personally not excited they are splitting the community.
Was fun to see obscure zones crowded while it lasted though! Very neat to see people in Kerra and Lake Rathe.
A shame but it is what it is. Thanks for the great work to make this all possible!
It's fun to run around in circles for hours trying to find a random snake or bat to kill just to have someone chasing after you that they were camping that spawn :D
Natewest1987
11-02-2019, 01:40 PM
Hi,
As you can see, I used a direct quotation to point out the hypocrisy contained within the quoted segment. The quotation allows readers to understand the nature of the reply without having to read back, which I understand is why the polite society placed this convention. Also, and this applies mostly to myself, people I respond to are so frequently destroyed by facts and logic that they delete their initial incoherent mess and now no one knows where my brilliance is directed, which is a disservice to the community. I only explain this because of your previous concerns regarding your words and where they appear.
Your reply, if any, might contain questions about my motivation. Allow me to preempt that. My motivations are pure: I like to cause trouble.
Lolol so “confrontational”. Here I am just using the quotes because it’s the only way I know to directly reply to someone on a thread without sending a private message.
So then are they being merged when Kunark launches are they both staying split until they get dumped onto blue?
I'm not thrilled about the pop split. People will play less over time, and regardless of the split important camps will always be camped, so the saturation only effects exp, which isn't hard to get. Camps with 1 or 2 mobs were common even in classic, so this seems beneficial explicitly to people who refuse to either move camp or solo/play a different character/play a different game/do something else when they can't get a camp.
Population splits have other effects beyond farming exp and pixels as well, especially in a closed environment. Consider WoW classic. It had tons of servers, but most streamers and their fans dogpiled onto Faerlina, resulting in the server becoming dogshit. So much so that it had massive queues and crashing, plus it's super-saturated with far more than normal. Doing this on p99 will have unforeseeable results in regards to guilds and the population. It's not just player_001 deciding to switch, it's an entire guild, their friends, their friends, their friends, their guilds, their guilds, their guilds. Or refuse to, and lose their friends.
It's impossible to balance, more like just hoping for the best. All because someone couldn't wait to get that sweet sweet orc 1 camp. I don't think it's the best choice. Surely some sort of list system for camps (as opposed to handing it off to friends/guildmates) would be preferable? Although it's easy to just say it I guess, I can't code it for you.
Hopefully it all works out. I've played a lot of MMOs and there is nothing worse than playing on a dead server. The only people who would enjoy that are pixel farmers, and no one cares about them.
TheDudeAbides
11-02-2019, 01:48 PM
I dont know why some of you all believe that a second server is going to fix the raid scene. It only takes, what, 20-50 people to lock down classic content. It was the same shit on Blue with even fewer players than Green and Teal will have. Stop trying to convince yourself this is going to fix raiding. It's going to be great for a select few, and non-existent for the rest of us.
The server split is just going to allow for you to have more mobs to slay while you level your alts. Not so you have a better chance at raid content. You're gonna have to join the one guild that locks everything down.
Gonna need to implement raid lists, rofl. What a mess.
EQ Raiding at it's core has always been flawed. The only somewhat workable solution is to ease bottlenecks. The current bottleneck forming on Green would have been epic beyond anything anyone has ever seen in EQ.
I think the Devs are calculating all of the raid petitioning they are going to have to deal with if they don't do something now. I would even be in favor of trashing Red and creating a third Classic Box. Red is a total waste of precious resources right now that could be used to spread out the population even more. Ideally 600-700 per server would be optimal.
I don't put anything past the neckbeards with Aspergers. They will constantly push everything to the limit because their autistic "accomplishments" will always be rooted within an ego that cannot be fed by the Reality. I'm sure a few will roll out 50s on both servers, but that's a lot of work and they will be doubling up their competition and time investment.
Old_PVP
11-02-2019, 01:54 PM
split community and no pvp server, cmon dawg
Jubal
11-02-2019, 02:12 PM
Outrageous color choice
Fammaden
11-02-2019, 02:12 PM
I think the Devs are calculating all of the raid petitioning they are going to have to deal with if they don't do something now. I would even be in favor of trashing Red and creating a third Classic Box. Red is a total waste of precious resources right now that could be used to spread out the population even more. Ideally 600-700 per server would be optimal.
Wipe the damn box (or merge the toons into blue) and start it over as a classic/green timeline PvP server. Whatever ruleset they are concocting can't come soon enough. Just opening the new PvP99 would go a long way to help green, there's a TON of red-fugees on there...send them back to their psych ward.
Taredin27
11-02-2019, 02:22 PM
can u play on green and teal at the same time?
Axlrose
11-02-2019, 02:45 PM
Being an Eve player for over a decade, an old player from that gaming universe coined a phrase that described the various changes that were being brought forth towards new players but alas became a "law" throughout various gaming world -
Malcanis Law: "Whenever a mechanics change is proposed on behalf of 'new players', that change is always to the overwhelming advantage of richer, older players."
In many ways, I can see how the casual split onto a new server should help newer players, but in the end, those older hard core types will have the overall advantages, especially if the second server lasts for a while. As I write this post, there was already a cleric that made level 30 to level 40 within three days while gaining firsts for many of the "rare" items. Nothing against this player (or players), but do people think a second server will allow another the same benefits? Or will a second server just drive those with a purpose to gain twice as much in the same amount of time?
Just my thoughts from a Blue "toxic" player.
kendi64
11-02-2019, 02:53 PM
If red was ever to be wiped, I would vote for it to be redone as a classic server, maybe RP or with different rule set like FV.
Balvaron
11-02-2019, 02:57 PM
I'm glad this will take some pressure off of green but I think might stay on green. Main concern I have is if I move to Teal I'm afraid there wont be enough people to sell newbie items(like Bone Chips) to. I can't even afford one of my starting Druid spells now, I need all the help I can get.
Fammaden
11-02-2019, 02:58 PM
In many ways, I can see how the casual split onto a new server should help newer players, but in the end, those older hard core types will have the overall advantages, especially if the second server lasts for a while. As I write this post, there was already a cleric that made level 30 to level 40 within three days while gaining firsts for many of the "rare" items. Nothing against this player (or players), but do people think a second server will allow another the same benefits? Or will a second server just drive those with a purpose to gain twice as much in the same amount of time?
That's always going to be the case because the most valuable resource in everquest is now and has always been time. Those players put in more so they are going to get more, sooner.
The stated goals of the split have nothing to do with evening the playing field in terms of camps or drops or mobs anyway. Its just the first point of reference most players consider when they hear about it.
Larken
11-02-2019, 03:22 PM
EQ Raiding at it's core has always been flawed. The only somewhat workable solution is to turn on PVP.
There, fixed it for you.
TheDudeAbides
11-02-2019, 03:30 PM
There, fixed it for you.
Red is Dead
Lulz Sect
11-02-2019, 03:35 PM
Maybe those people should play WoW or a live TLP server with instancing.
https://i.imgur.com/6cwz4ll.gif
Larken
11-02-2019, 03:36 PM
Red is Dead
Indeed it is. However, I wasn't promoting resurrecting red. I am merely suggesting a thought provoking solution to everyone's problem here.
White_knight
11-02-2019, 03:36 PM
split community and no pvp server, cmon dawg
^
twaggoner2
11-02-2019, 03:39 PM
Outrageous color choice
It’s one of my favorite colors. Would you rather they call it Aqua server?
Aethernet
11-02-2019, 03:51 PM
Add one to the list of people that aren't going to bother to play anymore as a result of this change. To be fair I should add I was already thinking of quitting this is just an extra push into that direction.
I was really enjoying seeing people I recognized everywhere over the past week. Sometimes I'd even see them on streams, too. It truly felt like something special and I was really enjoying it. Now I can assume 50%~ of those people I met will transfer off. My first thought was "I need to log in and camp my friends list and talk to them all!" but then I just thought instead "Why bother?" The amount of relevant streamers to my gameplay will also cut in half, too. It was fun having eyes all around Norrath.
I'm not mad. Just disappointed. Reading comments from experienced EQers saying stuff like "I dont know why some of you all believe that a second server is going to fix the raid scene. It only takes, what, 20-50 people to lock down classic content." on Page 19 citing their experiences on Blue makes it extra disappointing for sure.
Is that even true?
Lulz Sect
11-02-2019, 03:54 PM
Which server you planning on playing on? I'd like to make sure I'm on the other one.
zaneosak
11-02-2019, 04:37 PM
Can you box teal a d green? Would be concerned people farming double Plat by boxing before kunark merge and hsvjng amassed a fortune for kunark items.
Cranky666
11-02-2019, 04:55 PM
Can't wait for this server to come online! I'm packed and ready to go.
metalzod
11-02-2019, 05:02 PM
Do we sign up / request invite?
Uuruk
11-02-2019, 05:07 PM
I just took 3 weeks of work so my mom will be proud of me when I'm the first level 20
Jamz Hopeslayer
11-02-2019, 06:09 PM
Do we have an idea on when this is happening? No /movelog yet it seems.
TanDemain
11-02-2019, 06:22 PM
Outrageous color choice
Lol, I think they chose it because it's a mix of blue and green? I agree though.
Pilgrimzero
11-02-2019, 06:27 PM
Just to busy. Can barely find things to kill and groups and camps are always full.
Spock2020
11-02-2019, 06:41 PM
gfay was crazy today I was on my druid found a spot at bandit camp there was 2 groups at orc hill crushbone was full and ppl were looking for grp all over. we started with 1 pally, 1 mage, 2 druids and 2 clerics. Pally left another pally came. 1 cleric left 1 cleric came. 1 druid left we took 1 chanter. During all that time there was ppl asking for grp in ooc every minute. I ding level 6 with that group. when I left just past noon server population was around 2k so I understand rogean opening a 2nd server.
Gustoo
11-02-2019, 07:05 PM
Totally.
Staff is the best. No reason to make it super hard to get level 1 to 10 because there are no mobs at all.
Keep up the good work.
hobgoodrussell
11-02-2019, 07:19 PM
Well if you would UN NERF the exp quest turn ins for fangs and sashes thatd be nice.
Rogean
11-02-2019, 07:23 PM
Update 7:22 PM, Saturday November 2nd: We're still working on getting Teal open. Unfortunately, there are some systems that need to be updated on Green in order to open teal correctly. Instead of rebooting Green right now, we're going to reboot it later tonight and then open Teal tomorrow afternoon. Sorry for the delay! Thanks.
Chadmcquaid
11-02-2019, 07:30 PM
Awesome work Rogean and team - thanks for the update.
Hubble
11-02-2019, 07:31 PM
I kinda wish we had instanced zones versus another server, like the progression servers on live.
Valeriya
11-02-2019, 07:34 PM
gross
Uuruk
11-02-2019, 07:41 PM
great, that means i have to spend time with my wife and kids since the server wont be opening. thanks rogean
Add one to the list of people that aren't going to bother to play anymore as a result of this change. To be fair I should add I was already thinking of quitting this is just an extra push into that direction.
I was really enjoying seeing people I recognized everywhere over the past week. Sometimes I'd even see them on streams, too. It truly felt like something special and I was really enjoying it. Now I can assume 50%~ of those people I met will transfer off. My first thought was "I need to log in and camp my friends list and talk to them all!" but then I just thought instead "Why bother?" The amount of relevant streamers to my gameplay will also cut in half, too. It was fun having eyes all around Norrath.
I'm not mad. Just disappointed. Reading comments from experienced EQers saying stuff like "I dont know why some of you all believe that a second server is going to fix the raid scene. It only takes, what, 20-50 people to lock down classic content." on Page 19 citing their experiences on Blue makes it extra disappointing for sure.
Is that even true?
<yawn>
YendorLootmonkey
11-02-2019, 07:50 PM
Now I can assume 50%~ of those people I met will transfer off. My first thought was "I need to log in and camp my friends list and talk to them all!" but then I just thought instead "Why bother?" The amount of relevant streamers to my gameplay will also cut in half, too.
Rogean is inevitable.
He's charging it up as we speak...
https://i.imgur.com/mikTjGf.jpg
Good luck in your post-snap world, Green!
(should spawn Cazic Thule as Thanos and make this a GM event, TBH... if you can't kill him with your rusty swords and newb garbage before he can snap, server goes down and they do the /movelog at random. If you can, Green stays as-is.)
oldhead
11-02-2019, 07:57 PM
This is such a bad idea! You will halve the integrity of the server and everything people are working for right now, causing people to leave. So then you merge the servers once the population dips and all your left with is an artificial increase in items and a pain in the ass.
As many have said this experience is unique to EQ, fighting for resources and using wit to get ahead of the pack. Not only this but we're only in our first few weeks of lauch! 90% of the pop here are casual types like me who will probably never make those higher levels due to other commitments. The neckbeards camping the nice items will be same neckbeards regardless, just now they will have the chance to get 2x as many of said items. Give it time and the pop will reduce anyway and you can keep the integrity of green intact.
Selectively classic*
pink grapefruit
11-02-2019, 07:57 PM
Rogean is inevitable.
He's charging it up as we speak...
https://i.imgur.com/mikTjGf.jpg
Good luck in your post-snap world, Green!
(should spawn Cazic Thule as Thanos and make this a GM event, TBH... if you can't kill him with your rusty swords and newb garbage before he can snap, server goes down and they do the /movelog at random. If you can, Green stays as-is.)
best post in thread
Polycaster
11-02-2019, 08:01 PM
Why split the community?
Because of morons who can't read a few paragraphs to get the info they are looking for.
Enshadowed
11-02-2019, 08:03 PM
should spawn Cazic Thule as Thanos and make this a GM event, TBH... if you can't kill him with your rusty swords and newb garbage before he can snap, server goes down and they do the /movelog at random.
I never knew I wanted something so much.
Heh
It must be an amazing feeling for you devs, having to open yet another server 20 years later in this ancient game to comfort the crowds. I'm so humbled by your efforts. In 1999 i was a student playing in my dorm scared shitless from losing my corpse, now i am 20 years older and still scared, but for other reasons! Teal away ;)
Jamz Hopeslayer
11-02-2019, 08:31 PM
Heh
It must be an amazing feeling for you devs, having to open yet another server 20 years later in this ancient game to comfort the crowds. I'm so humbled by your efforts. In 1999 i was a student playing in my dorm scared shitless from losing my corpse, now i am 20 years older and still scared, but for other reasons! Teal away ;)
Haha! This is a common thought I think. Teal away indeed!
TanDemain
11-02-2019, 08:56 PM
Remember the servers that were race wars - had like gnomes, halflings, dwarves vs ogre troll dark elf, vs high wood half elf vs human barbarian and whatever maybe half elf was there. Anyways - that pvp was awesome.
Also god-based pvp.
Issar
11-02-2019, 09:27 PM
I play off-peak hours due to my career and family. I'm still struggling with getting mobs and inadvertently being KS'd, during those hours. So I can only imagine what it's like at the peak hours. My guess is that the vast majority of p99 players are in the midst of their careers, many with family or other RL obligations, which is very different than what our lives looked like when we were kids in 1999. So I have to imagine the thinning out is great for the majority of us. I
'm a huge fan of this project and the staff and trust their decision making here. As was stated in the post, they will monitor and adjust accordingly. I have to imagine that boxing both green and teal would be disallowed since this effort is for population control, but trust their judgement regardless. I'm looking forward to seeing how things play out. Big thanks to the staff for managing the situation and, well all that you guys do!
pink grapefruit
11-02-2019, 09:29 PM
Remember the servers that were race wars - had like gnomes, halflings, dwarves vs ogre troll dark elf, vs high wood half elf vs human barbarian and whatever maybe half elf was there. Anyways - that pvp was awesome.
Also god-based pvp.
this was the true classic experience for some of us xD
Add one to the list of people that aren't going to bother to play anymore as a result of this change. To be fair I should add I was already thinking of quitting this is just an extra push into that direction.
I was really enjoying seeing people I recognized everywhere over the past week. Sometimes I'd even see them on streams, too. It truly felt like something special and I was really enjoying it. Now I can assume 50%~ of those people I met will transfer off. My first thought was "I need to log in and camp my friends list and talk to them all!" but then I just thought instead "Why bother?" The amount of relevant streamers to my gameplay will also cut in half, too. It was fun having eyes all around Norrath.
I'm not mad. Just disappointed. Reading comments from experienced EQers saying stuff like "I dont know why some of you all believe that a second server is going to fix the raid scene. It only takes, what, 20-50 people to lock down classic content." on Page 19 citing their experiences on Blue makes it extra disappointing for sure.
Is that even true?
Bye.
Tecmos Deception
11-02-2019, 09:36 PM
I kinda wish we had instanced zones versus another server, like the progression servers on live.
We don't take kindly to your types around here.
Onadan
11-02-2019, 09:42 PM
Glad for teal, 2.5k single box players on a single server is just too much. Hats off to the staff for gettin this turned around so quick!
sentinel
11-02-2019, 10:02 PM
Excellent move -- thank you!
ELance
11-02-2019, 10:11 PM
Although never the greatest enthusiast of Project '99 after I learned about the great GM intervention and camping policies, I was still on the fence about green, even though all four of my characters had been rendered unplayable with its launch, but this knocked me right off of it.
It would be poor form for me to express shock and amazement, since I already did once before. I had no reason to expect anything more than this, and I would only be projecting my own hopes, expectations and vision of Project 1999 onto strangers on the Internet.
It is probably unnecessary to say that, although I was momentarily surprised by the overcrowding as it were, and spent a few hours in examination of the circumstances, it did not cause me any great distress, being that there were obvious solutions to the difficulty, which was not a difficulty at all, for it was a rule of the game, and all players fell under it, namely reevaluation of my expectations, greater exploration and understanding of the world and a slightly more efficient restructuring of my methods. I see now that such things will be unnecessary.
Everquest was once called the McDonald's of MMORPGs on Usenet. I admit it would not be my first choice of MMORPG, but all the older ones are gone or changed. If we are so passionate about it, why not try to surpass this appelation? Left untouched by staff and owners it could be an interesting game. But the wisest people on Usenet did not think much of it then, and it does not seem to me that it would be much better if more changes were made in that direction. One might argue that if the drive through lane were crowded, the customer might park his car and go inside instead. But alas I am only repeating twenty year old debates.
Tecmos Deception
11-02-2019, 10:13 PM
Although never the greatest enthusiast of Project '99 after I learned about the great GM intervention and camping policies, I was still on the fence about green, even though all four of my characters had been rendered unplayable with its launch, but this knocked me right off of it.
It would be poor form for me to express shock and amazement, since I already did once before. I had no reason to expect anything more than this, and I would only be projecting my own hopes, expectations and vision of Project 1999 onto strangers on the Internet.
It is probably unnecessary to say that, although I was momentarily surprised by the overcrowding as it were, and spent a few hours in examination of the circumstances, it did not cause me any great distress, being that there were obvious solutions to the difficulty, which was not a difficulty at all, for it was a rule of the game, and all players fell under it, namely reevaluation of my expectations, greater exploration and understanding of the world and a slightly more efficient restructuring of my methods. I see now that such things will be unnecessary.
Everquest was once called the McDonald's of MMORPGs on Usenet. I admit it would not be my first choice of MMORPG, but all the older ones are gone or changed. If we are so passionate about it, why not try to surpass this appelation? Left untouched by staff and owners it could be an interesting game. But the wisest people on Usenet did not think much of it then, and it does not seem to me that it would be much better if more changes were made in that direction. One might argue that if the drive through lane were crowded, the customer might park his car and go inside instead. But alas I am only repeating twenty year old debates.
:confused:
pink grapefruit
11-02-2019, 10:27 PM
Although never the greatest enthusiast of Project '99 after I learned about the great GM intervention and camping policies, I was still on the fence about green, even though all four of my characters had been rendered unplayable with its launch, but this knocked me right off of it.
It would be poor form for me to express shock and amazement, since I already did once before. I had no reason to expect anything more than this, and I would only be projecting my own hopes, expectations and vision of Project 1999 onto strangers on the Internet.
It is probably unnecessary to say that, although I was momentarily surprised by the overcrowding as it were, and spent a few hours in examination of the circumstances, it did not cause me any great distress, being that there were obvious solutions to the difficulty, which was not a difficulty at all, for it was a rule of the game, and all players fell under it, namely reevaluation of my expectations, greater exploration and understanding of the world and a slightly more efficient restructuring of my methods. I see now that such things will be unnecessary.
Everquest was once called the McDonald's of MMORPGs on Usenet. I admit it would not be my first choice of MMORPG, but all the older ones are gone or changed. If we are so passionate about it, why not try to surpass this appelation? Left untouched by staff and owners it could be an interesting game. But the wisest people on Usenet did not think much of it then, and it does not seem to me that it would be much better if more changes were made in that direction. One might argue that if the drive through lane were crowded, the customer might park his car and go inside instead. But alas I am only repeating twenty year old debates.
tf this post even about lol
Nilstoniakrath
11-02-2019, 10:34 PM
Thank you Rogean and staff
This is an excellent response to the situation on Green atm
The only ones who could object are those who prefer bottlenecks and rate themselves compared to others' progression (in English, no life neckbeards playing in momma's basement)
This will not result in a long term population split as some have decried, once the overpopulation problems have ceased the servers will merge.
I have faith in the staff to judge this, I am sure that they have no motive to maintain multiple servers any longer than is necessary, that would just be extra work for them in the long run.
Although never the greatest enthusiast of Project '99 after I learned about the great GM intervention and camping policies, I was still on the fence about green, even though all four of my characters had been rendered unplayable with its launch, but this knocked me right off of it..
drama much?
Aethernet
11-02-2019, 11:02 PM
<yawn>
Bye.
Come on. Tell me how you really feel. You know you want to.
Intensifier
11-02-2019, 11:19 PM
I know you guys have a plan already, but i am just saying maybe not do transfers. The reason i say this is because some guilds and people dead set on moving their guild friends and already had a plan at the start. I for one will move to teal regardless, but if you consider what i am saying this would allow the people who didn't make a plan to start planning together and create from start their guild builds.
It makes it so the people who do go have to start to work together and a fresh chance, and i do believe you will still have a very very large number move over.
Gustoo
11-03-2019, 02:14 AM
I don't get it.
Live had many many servers to handle population.
This is the same issue.
As others have said, the only people I am seeing that are really upset at this change are the guys who judge their success by the sheer quantity of the people who can't have what they have. Those players are sickos. With teal, more players can enjoy the game. Its a no brainer.
Corbin
11-03-2019, 03:47 AM
Heh
It must be an amazing feeling for you devs, having to open yet another server 20 years later in this ancient game to comfort the crowds. I'm so humbled by your efforts. In 1999 i was a student playing in my dorm scared shitless from losing my corpse, now i am 20 years older and still scared, but for other reasons! Teal away ;)
:)
Thanks Rogean, Nilbog and all of the staff contributing to the project. We started live late on a new server in POP and never had the chance to know classic well, as it is best played. The old world really had all of the charm! One day in the not too distant future, when my wife and I both retire, we hope to really sink our teeth into your virtual museum of fun. For now we'll luckily find space to dabble. Keep up the good work.
Natewest1987
11-03-2019, 03:56 AM
:confused:
LOL, ikr?
Sarkhan
11-03-2019, 09:07 AM
Really happy with the decision to split and the temporary ability to /move.
The only reason I can see people not wanting it is because they just want to monopolize certain items and keep others down. The only thing I hope is that you can't box teal and green at the same time or those same people will just see it as a new challenge to keep both servers locked knowing they'll eventually merge and then have x2 the items.
M1das
11-03-2019, 09:22 AM
tf this post even about lol
What a rambling mess. I think what they were trying to say was that they are trying to sound educated but haven’t changed out of their pajamas in 5 days. Teal is a great idea to lower the population in order for people to level. Plain and simple.
Onadan
11-03-2019, 09:33 AM
What a rambling mess. I think what they were trying to say was that they are trying to sound educated but haven’t changed out of their pajamas in 5 days. Teal is a great idea to lower the population in order for people to level. Plain and simple.
lol, definitely came across that way. The insane run-on's gave it away though.
Yorkshire
11-03-2019, 09:45 AM
You mean I won't be seeing 70 people in Qeynos Hills anymore. How on earth will I spread the message of Rodcet Nife! There will be rampant wolves, bears, and bats running around now instead of an empty hills!
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