Trok
11-02-2019, 07:27 PM
Pathing and aggro issues exist in Runnyeye. I'm also not sure that the exp bonus is in place, if it should be. seemed much slower than Crushbone with similar number of mobs pulled over about an hour. Not a huge test sample.
There are high (read: low 20s) level mobs clipping through walls on top level and ramp down that goes from 1 to 2 & 3. Borxx(sp?) can also aggro across zone if goblins are engaged in at least one area. Also on 2 occasions I was attached near the slime elemental overlook by a mob I did not see beforehand. could be warp, could be stealth, could be spawn(a goblin).
With the possible exception of dropping in past slime like it's the Hole, and gating out, looks like most of zone is unusable atm for folks unable to handle Borxx. Numbers attest this, have not seen more than 10 in zone, whereas Crushbone has often been above 60 this week, and I think Befallen is near that atm.
hopefully this .jpg to help illustrate the issue link works, I dunno (ms paint, don't hate)
https://ibb.co/37Dk32k
There are high (read: low 20s) level mobs clipping through walls on top level and ramp down that goes from 1 to 2 & 3. Borxx(sp?) can also aggro across zone if goblins are engaged in at least one area. Also on 2 occasions I was attached near the slime elemental overlook by a mob I did not see beforehand. could be warp, could be stealth, could be spawn(a goblin).
With the possible exception of dropping in past slime like it's the Hole, and gating out, looks like most of zone is unusable atm for folks unable to handle Borxx. Numbers attest this, have not seen more than 10 in zone, whereas Crushbone has often been above 60 this week, and I think Befallen is near that atm.
hopefully this .jpg to help illustrate the issue link works, I dunno (ms paint, don't hate)
https://ibb.co/37Dk32k