PDA

View Full Version : My idea custom content: stat/class fix server


Grakken
12-04-2019, 06:16 PM
Shameless steal from other thread. Here is my proposal. Though its not really custom content, just same content under custom circumstances.


Stat Changes:

No stat caps
Str: % damage to each swing. 79 str = 79% dmg output. 270 str = 270% dmg a swing
Dex: Modified hit rate.
Sta: No longer affects HP. Increases improve your mitigation.
Agi: Improves your avoidance.
Wis: Mana Pool. Healing Power (HoTs included).
Int: Mana regen (% based). Nuke\Dot power. Pet Power.
Cha: Spell Resist rate.


Class changes:

Warrior: Aggro is no longer weapon damage + damage bonus; but, actual damage. (Change for everyone but affects warriors significantly).
Shaman: Loses slow. Loses direct heals. Gains an appropriate torpor line at old heal spell levels. Loses regen. Canni turned into a spell line, takes shaman HP to burst heal target for 1:1 ratio.
Druid: Gets clarity line. Loses regen. Gains lower tier torpor line.
Enchanter: Loses clarity, haste and slow.
Cleric: Loses HoTs.
Bard: loses slow.


To compensate, Mob HP be doubled to tripled. Some status debuffs no longer have X hate. Poison procs/spells no longer have 400 hate, but scaling hate based off of potency of proc/spell. Stuns are still high hate but scale off of duration of stun.

vossiewulf
12-04-2019, 08:19 PM
Just guessing he plays necro.

cd288
12-04-2019, 08:45 PM
I’m sure this would all be really easy and feasible to code /s