Shameless steal from other thread. Here is my proposal. Though its not really custom content, just same content under custom circumstances.
Stat Changes:
- No stat caps
- Str: % damage to each swing. 79 str = 79% dmg output. 270 str = 270% dmg a swing
- Dex: Modified hit rate.
- Sta: No longer affects HP. Increases improve your mitigation.
- Agi: Improves your avoidance.
- Wis: Mana Pool. Healing Power (HoTs included).
- Int: Mana regen (% based). Nuke\Dot power. Pet Power.
- Cha: Spell Resist rate.
Class changes:
- Warrior: Aggro is no longer weapon damage + damage bonus; but, actual damage. (Change for everyone but affects warriors significantly).
- Shaman: Loses slow. Loses direct heals. Gains an appropriate torpor line at old heal spell levels. Loses regen. Canni turned into a spell line, takes shaman HP to burst heal target for 1:1 ratio.
- Druid: Gets clarity line. Loses regen. Gains lower tier torpor line.
- Enchanter: Loses clarity, haste and slow.
- Cleric: Loses HoTs.
- Bard: loses slow.
To compensate, Mob HP be doubled to tripled. Some status debuffs no longer have X hate. Poison procs/spells no longer have 400 hate, but scaling hate based off of potency of proc/spell. Stuns are still high hate but scale off of duration of stun.