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View Full Version : Game Mechanics: Fungal Regrowth/Fungi Covered Great Staff


Man0warr
12-16-2020, 06:55 PM
So we got the nerfed must-equip Fungi Covered Great Staff last night and the Shaman in group could only click it on himself and no one else in group.

Fungal Regrowth should be group targetable until September 2000 patch when Epics are released - or am I wrong?

jadier
12-16-2020, 11:37 PM
So we got the nerfed must-equip Fungi Covered Great Staff last night and the Shaman in group could only click it on himself and no one else in group.

Fungal Regrowth should be group targetable until September 2000 patch when Epics are released - or am I wrong?

Can you provide documentation that the fungal staff was working up to the Sept 2000 epic patch?

This can't really be a "can you prove me wrong" space.

Man0warr
12-18-2020, 10:19 PM
From the patch archives, 09-19-2000:

http://www.tski.co.jp/baldio/patch/20000919.html

'Fungal Regrowth' is now a self-only spell. It was being used as an offensive spell by virtue of its 'snare' effect upon the target. Furthermore, we ruled out making it 'group only' as with other spells that have this issue, due to a class-balance concern. The spell was reducing the group's desire for classes capable of casting regenerative magic.

It was actually able to be cast outside of group it sounds like, but was being used to grief other players since it snares.