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View Full Version : Game Mechanics: Discipline reuse timers


Killua
05-29-2011, 06:13 PM
I and others have noticed that when you use one Disc all the rest can't be used till that discs reuse timer is over. I thought that there was like 3 different timers for Discs so that say for example you use Counter Attack, you couldn't use Nimble, but Deadeye and Kinesthetics were still usable. Warrior discs are doing the same thing.

Maybe all of them going down was the way it was at this point, and if so then ignore this, but would like to see the evidence to support this change as well.

Good job fixing the Kinesthetics reuse timer tho.

kanras
05-29-2011, 06:36 PM
Separate timers was late 2003-ish. From the addition of disciplines up to that point, they were all linked.

Killua
05-29-2011, 07:29 PM
Thanks for the reply Kanras, I didn't remember them being all on one timer, don't remember when I made my Rogue on Live tho.