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View Full Version : Spells: Fungal regrowth stacking problem


sulpher01
06-11-2011, 06:37 PM
Before the patch you could buff yourself with fungal regrowth when dotted.. now if you had the fungal regrowth buff up before you got dotted, you can rebuff with it.. but if you get dotted and didn't have fungal already up, you cant buff with it until the dot ends.

Also, before patch you could click fungal and it would cancel out jboots and pop up, and visa versa the jboots would remove fungal and buff. Now the jboots will cancel fungal, but the fungal all the sudden wont cancel jboots.. have to find it, click it off, then buff :(

Teeroyoyort
06-11-2011, 11:31 PM
I don't know about the 2nd part, but the 1st part is classic!

Teeroyoyort
06-11-2011, 11:33 PM
*Regen Effects*

This week we corrected a bug that caused regen-type spells (e.g.
Regeneration, Chloroplast, Regrowth, etc.) to overwrite DOT spells. As
a result of this fix, players can no longer accept a regeneration spell
while under the effect of a DOT. However, if the regen spell is already
in place, the DOT will stack, but not replace the regen spell. This
will allow users of beneficial DOTs, such as Call of Bones, to continue
using their DOT while under the affect of regen.

*Source http://everquest.allakhazam.com/history/patches-2000-2.html

sulpher01
06-15-2011, 05:22 AM
Ah i see.. well then on the second part it may just be a convenience thing rather than a bug, but it was working before this patch so i dont understand why youd remove one overwrite but not the other :(

I mean isnt the point of making it group only the way to protect people from the negative part of the buff? If the person is maliciously overwriting your jboots wouldnt you just drop..