View Full Version : Game Mechanics: Inevitable LD when sitting at Char select
Versus
07-29-2011, 03:08 PM
Is there a way to fix this? I know on Live you could sit @ Char select for hours upon hours and not lose connection. On P99 however, after a seemingly short amount of time, you lose your connection.
Any way to fix this?
Seaweedpimp
07-29-2011, 04:03 PM
I dont really know what im talking about here, but i believe live servers had more bandwith, if everyone sat at char select here it might cause lag problems?
Aadill
07-29-2011, 04:21 PM
Pretty sure it's intentional for the reason stated ^^^
YendorLootmonkey
07-29-2011, 05:10 PM
Not sure why it would need bandwidth, though... I can't think of any traffic that would need to be passed back and forth between the client and the server while you're sitting on the character select screen. The "internet magic" starts when you select a character...
Lazortag
07-29-2011, 07:54 PM
I think it could be a problem if everyone in TMO/TR sat at char select and when trak popped the server was suddenly flooded with 200 people logging in. Just a thought.
Werlop
07-30-2011, 04:56 AM
I think it could be a problem if everyone in TMO/TR sat at char select and when trak popped the server was suddenly flooded with 200 people logging in. Just a thought.
This implies that the GM's predicted the clusterfuck that would be poopsocking and placed this in as a feature (or it's an unintended feature that was left in) to prevent this. I doubt that this is the reason.
Also, it isn't classic. Please fix it!
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