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View Full Version : Miscellaneous: Patch Bugs 03/28/10


nilbog
03-28-2010, 03:29 PM
Post bugs associated with the most recent patch here. Provide as much detail as possible.

If the bug you are reporting is an exploit, please use the petition/exploit forum instead.

Thanks

Gorgetrapper
03-28-2010, 03:34 PM
Selling any item that can normally be stacked, will "act" like they sell, but then it willl lock out your UI/mouse from being able to do anything. You will also not receive the cash from trying to sell stackable items. Normal items, like weapons and armor sell normally.

Brut
03-28-2010, 03:35 PM
Levitate cloak can be casted on other targets, not targeting yourself automatically. Also, it's lvl dependant on duration. A lvl1 char had some 1min 18secs, a lvl50 has about 5mins longer than it did pre-patch. Think it was 12mins, now it's 16mins.

ammut
03-28-2010, 03:57 PM
Necro bug:

If the necro has a mob charmed and is feign death, aggroed mob will come after the necro if pet die or if charm breaks.

Fern
03-28-2010, 04:02 PM
Levitate cloak can be casted on other targets, not targeting yourself automatically. Also, it's lvl dependant on duration. A lvl1 char had some 1min 18secs, a lvl50 has about 5mins longer than it did pre-patch. Think it was 12mins, now it's 16mins.

I'm getting unknown spell with my pegasus cloak, it doesnt work on me until i zone and when i do it acts like its a disease/poison spell but im floating

Talori
03-28-2010, 04:22 PM
As someone mentioned in the patch thread, looting stackable items by right clicking does not work. The item states it is looted, but it does not show in inventory. I still have 1 item showing even though I have looted at least 5 more of the same item. Camped out for the 5 min downtime and it is still an issue right now - only 1 item and looted another of the same... shows as only 1 in my inventory.

Talori
03-28-2010, 05:13 PM
Also, in addition to what I posted above... if you do manually loot the item and stack it, it disappears upon logging out and back in! So stackable loot items are not allowing you to have more than 1 in inventory. I found that foraged items are fine, no issue with them stacking and remaining more than 1 in my bags - just looted stackable items are not staying in inventory if you already have 1 of that item.

*You can put the stackable items each in their own slot and they will stay - tested it. Just can't stack them, or the stack shows only 1 and is bugged.

Slake
03-28-2010, 06:40 PM
Selling any item that can normally be stacked, will "act" like they sell, but then it willl lock out your UI/mouse from being able to do anything. You will also not receive the cash from trying to sell stackable items. Normal items, like weapons and armor sell normally.

Also, the item does not leave your inventory. I was forced to camp and come back before it was gone.

Fern
03-28-2010, 07:43 PM
Also, the item does not leave your inventory. I was forced to camp and come back before it was gone.

having the same problem if you loot more than 1 of the same item it locks itself into your bag or inventory

Crone
03-28-2010, 07:47 PM
/who all lfg doesn't work in Upper guk.. it just returns a /who all result.

Zone outside to Innothule, and it works fine again. No idea why.

Ziggi
03-28-2010, 08:19 PM
East Commons is down right now and seems to have been for a bit here. Just a FYI.

oldhead
03-28-2010, 09:08 PM
Came here to post about EC being down as well.

Its messing up many peoples night. Please make top priority.

Neno
03-28-2010, 10:37 PM
Gave Brother Garden in Temple of Sol Ro the materials for a Lambent Sapphire and he ate the items with no message. Petitioned this on the forums as well.

Vache
03-29-2010, 11:46 AM
Rogean: A charm pet's owner will now inherit all aggro generated by the charmed pet when the pet dies or is no longer charmed.

I'm pretty sure this is just incorrect mechanics. I don't think there was ever any such thing as "inherited aggro" from charmed pets. Maybe you could clarify a bit, is it:

You get added to the hate list when your charmed pet aggros something (as with any other pet). *This is correct*

or

You inherit all hate that your charmed pet accumulated (from damage, taunt, etc). *This is incorrect*

Maybe some other enchanters can chime in. I started a thread earlier but nobody commented:
http://www.project1999.org/forums/showthread.php?t=4836

Vache

Excision Rottun
03-29-2010, 12:33 PM
Necro bug:

If the necro has a mob charmed and is feign death, aggroed mob will come after the necro if pet die or if charm breaks.

Also happening with standard Necro pets.

Mob on pet, FD, pet dies, mob comes after necro.

This is with a successful FD and no the mob did not cast on me / AE me.

FatMagic
03-29-2010, 12:40 PM
Selling any item that can normally be stacked, will "act" like they sell, but then it willl lock out your UI/mouse from being able to do anything. You will also not receive the cash from trying to sell stackable items. Normal items, like weapons and armor sell normally.

I've had this bug happen, and had to relog to clear it.

And to add more detail to it. Any of the "stackable" items are selling properly for me, but they don't leave the inventory (the icon is left behind, but it's not actually there). And if you try to sell this "ghost" a 2nd time, THEN it does what Gorgetrapper says above... freezes your mouse up until you log or zone. If you're in a building, then you have to log because you can't click the door to open it.

So what I've done is just remember which of those stackable items I've sold the first time, and then make sure not to click on them again - and everything is fine. But the "ghosts" of those items stay in your inventory until you zone or log.

guineapig
03-29-2010, 01:03 PM
I've had this bug happen, and had to relog to clear it.

And to add more detail to it. Any of the "stackable" items are selling properly for me, but they don't leave the inventory (the icon is left behind, but it's not actually there). And if you try to sell this "ghost" a 2nd time, THEN it does what Gorgetrapper says above... freezes your mouse up until you log or zone. If you're in a building, then you have to log because you can't click the door to open it.

So what I've done is just remember which of those stackable items I've sold the first time, and then make sure not to click on them again - and everything is fine. But the "ghosts" of those items stay in your inventory until you zone or log.

To add even more to this, the mouse does eventually unlock but it takes a good 3 minutes at least before things go back to normal. You just keep getting a message that you cannot perform this action at this time (paraphrase).

Ferok
03-29-2010, 01:11 PM
To add even more to this, the mouse does eventually unlock but it takes a good 3 minutes at least before things go back to normal. You just keep getting a message that you cannot perform this action at this time (paraphrase).

I didn't get that. As I posted elsewhere, I just got "oops, you seem to have misplaced that item" in red text in my combat window.

guineapig
03-29-2010, 01:19 PM
I didn't get that. As I posted elsewhere, I just got "oops, you seem to have misplaced that item" in red text in my combat window.

It's when you try to cast a spell or what ever else outside of merchant inventory window. For a while I thought it was server lag till I realized that I could still speak in guild chat.

Ferok
03-29-2010, 01:22 PM
It's when you try to cast a spell or what ever else outside of merchant inventory window. For a while I thought it was server lag till I realized that I could still speak in guild chat.

I guess what I'm saying is I didn't have any trouble clicking on things. Trying multiple times to sell the same item since I never got a "you received " message when the item sold, or choosing new items to try to sell. I dont know if I tried talking or casting afterwards, but otherwise clicking in the inventory was fine. Including dropping items on the ground.

Crone
03-29-2010, 01:50 PM
If you're in a building, then you have to log because you can't click the door to open it.

By default, the "u" key I believe.. memory is fuzzy.. is the use key, which when used in front of a door will open it just as if you mouse clicked it. Just FYI. :)

PearlJammzz
03-30-2010, 11:37 AM
Stackable issue like everyone else. Everything was stacking post-patch for me great...until I died. Even now with getting new stacks they aren't stacking. I can left-click and they seem to stay stacked. Haven't tried logging/relogging with items in a stack ot see if they disappear.

Trying to sell a stackable item when there is only 1 freezes me up, BUT if it was a stack of say 3 of the same item it'd sale fine. Unfortunately almost all of my stacks had dropped to 1 in my inventory.

laeolan
04-03-2010, 06:39 PM
I am going to attempt to explain what I have noticed this last week concerning the issue with stackable items.

Foraged items, tradeskills combines and "stocked" vendor inventory all stack normally. However, this bug has happened to every single stackable item I have looted since the last patch. It is not limited to a particular type of item. If it stacks, and is dropped from a mob, it gets bugged in the following way:

1) Right Click Looting: If you right click an item to loot it automatically, the first one appears normal. Any subsequent identical loot right clicked from a corpse will poof. Right click to loot bone chips from 100 skeleton corpses and you will end up with only 1.

2) Left Click Looting: If you left click an item and then place it in a bag manually, the first one appears normal. Any subsequent identical loot placed manually on the stack will appear to be adding up normally. Yet, when you zone or log, that stack will become 1 of the item. Left click and manually stack bone chips from 100 skeleton corpses, and when you zone each stack of 20 will become a stack of 1.

3) Selling Loot: If you try to sell any of this looted stuff to a vendor it will only give you money for 1 of the stack. The vendor's text will be blank where the amount of money usually appears but the money will be added to your inventory. It will also leave a ghost of the item behind in your inventory, which will need to be destroyed.

4) Buying Loot: The vendor's inventory will appear to have an infinite quantity of this bugged loot, however, they will run out after selling only 1. The item you are trying to buy will poof if you already have one in your inventory, just as if you had looted it from a mob. Stackable vendor items that are "stocked" as part of default inventory act normally. So food, water, bandages, etc are all un-bugged. It is only stackable mob loot sold to a vendor by a player that is bugged.

The only way around this that I have found is to put each stackable item in its own inventory slot. Keeping each separate is the only way I have kept loot from poofing. I have tried dropping it on the ground and picking it up, and it poofs if stacked. I have tried trading it to other people, and again it poofs if allowed to stack. It seems like the act of looting it creates the bug somehow.

It may also help to note that these bugged items can be processed for tradeskills, and the resulting item can then be stacked normally. So looting spider silks would poof them if they are stacked, but you can turn them into silk swatches which will stack normally. This is as clear as I could explain, I hope this helps.

Lonedrahon25
04-03-2010, 11:35 PM
Aeolwind was working on the Quest called Brell Serillis Disciple combine quest. And it still isnt working when combining these 4 items: Preserved Hops, Battleworn Canteen, Forest Barley and a summoned globe of water.

Lonedrahon25
04-05-2010, 11:24 AM
One more for the road.

Lonedrahon25
04-06-2010, 11:19 AM
TTT