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View Full Version : Game Mechanics: HHK / Banker Faction


Somekid123
03-30-2010, 01:18 AM
Two seperate issues but both faction based.

North Freeport bankers are scowl to some dark races, what faction specificly I dont know. My druid who is max kindly to guards goes DE form, guards become dubious merchants scowl. In classic merchants/bankers never went below Dubiously.

Maybe a simple fix for this, since no faction matters with bankers is put them all on beta neutral so there indifferent to all? Just a thought.




Highpass Citizens are threateningly to my SK, he started threat to guards too. After killing many many many gnolls and orcs, along with turning in stacks of Ears/Scalps he is now Amiably to Guards, but still Threateningly to the citizens, I cant find any resource showing them on a seperate faction from merchants/guards, but it appears they are not going up with anything, yet they give -Guard faction when you kill them.

Secrets
03-30-2010, 02:01 AM
You are correct with Bankers being Beta Neutral and Indifferent. I recall getting a Beta Neutral hit in Qeynos2 when I killed one.

As for the bankers dropping below dubious... requires a code fix, i'll look into implementing the same check for merchants that we do bankers.

hrafn
03-30-2010, 02:12 AM
banker in oggok is scowl to my troll.

NotInventedHere
03-30-2010, 10:24 AM
The bankers in runnyeye and grobb scowl at me ready to attack, but I can still use em, and they don't attack me as an agnostic Human. The one in runnyeye is way green, but the one in grobb is still light blue.

Sundawg
06-15-2012, 03:53 PM
Bankers can go below dubious. Other merchants cannot. This looks like it was fixed some time ago.

The Highpass Citizens are on the same faction as the highpass guards. Did you mean Highhold Citizens?

Move this to resolved.