View Full Version : Game Mechanics: BIG LOOTING BUG
Sprinkle
09-28-2011, 07:29 PM
so yea when you go to loot your corpse if you have gear / bags whatever , occasionally it kicks you off corpse , happens on p99 and such
when you get kicked off for lootin too quick
anything you didnt loot
poofs , , , , ,
lost alot of shit so far
Rogean
09-29-2011, 01:43 AM
I just killed myself about two dozen times and rapidly looted my corpse every time. While there are many instances of being kicked off the corpse for looting too fast, it never resulted in any loss of items.
The code supports this as well.
void Corpse::LootItem(Client* client, const EQApplicationPacket* app)
{
//this gets sent out no matter what as a sort of 'ack', so send it here.
client->QueuePacket(app);
if(!loot_cooldown_timer.Check())
{
SendEndLootErrorPacket(client);
return;
}
Rogean
09-29-2011, 01:50 AM
http://www.project1999.org/forums/showthread.php?t=50065
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