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View Full Version : Game Mechanics: BIG LOOTING BUG


Sprinkle
09-28-2011, 07:29 PM
so yea when you go to loot your corpse if you have gear / bags whatever , occasionally it kicks you off corpse , happens on p99 and such

when you get kicked off for lootin too quick

anything you didnt loot



poofs , , , , ,


lost alot of shit so far

Rogean
09-29-2011, 01:43 AM
I just killed myself about two dozen times and rapidly looted my corpse every time. While there are many instances of being kicked off the corpse for looting too fast, it never resulted in any loss of items.

The code supports this as well.

void Corpse::LootItem(Client* client, const EQApplicationPacket* app)
{
//this gets sent out no matter what as a sort of 'ack', so send it here.
client->QueuePacket(app);

if(!loot_cooldown_timer.Check())
{
SendEndLootErrorPacket(client);
return;
}

Rogean
09-29-2011, 01:50 AM
http://www.project1999.org/forums/showthread.php?t=50065