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Darwoth
09-29-2011, 10:51 AM
not sure if all roots are doing this or just the druid line.

Mardur
09-29-2011, 11:17 AM
Lots of Emu pvp warriors who never played classic EverQuest apparently.

This is intentional.

Darwoth
09-29-2011, 11:29 AM
Lots of Emu pvp warriors who never played classic EverQuest apparently.

This is intentional.

sorry shiteater, during my entire tenure from 2 weeks after launch until luclin on neither sullon or rallos did my roots erase my snares. in pvp or pve, here it is doing both so don't be afraid to go on ahead and fuck yourself.

Harrison
09-29-2011, 12:43 PM
sorry shiteater, during my entire tenure from 2 weeks after launch until luclin on neither sullon or rallos did my roots erase my snares. in pvp or pve, here it is doing both so don't be afraid to go on ahead and fuck yourself.

Confirmed never played classic.

http://everquest.allakhazam.com/history/patches.html

Patches from January 2001 - June 2001

Stand Out Occurrences:
- /lootnodrop command added (Jan. 9)
- Root and Snare are now seperate effects (Jan. 9)

You vztzjects are bad at bug reporting.

Darwoth
09-29-2011, 01:03 PM
Confirmed never played classic.

http://everquest.allakhazam.com/history/patches.html


You vztzjects are bad at bug reporting.

dont really care what a 14 year old link to allakhasam says, the fact of the matter is that the snare and ensnaring roots lines never cancelled one another out or i would not have ever used my root since until kunark they broke every 2 seconds and reapplying the snare would have been impractical.

but i did use it, lots. it appears you weren't actually there and have nothing to add but a 3 word blurb from a crappy website that could be taken in a variety of contexts.

i had never played on the project 99 servers before now, but i do have some fresh insight as if everything on the server was derived from decade old patchnotes then it would explain the myriad of inconsistencies i have noticed since playing.

Harrison
09-29-2011, 01:06 PM
Hunt down proof or cry more. These are your two options at the moment and I see which you are taking.

Darwoth
09-29-2011, 01:44 PM
its easy to dismiss one as wrong when the entire point of your involvement is that of bloviating self aggrandizement to begin with. in your zeal to call me a "vztzject" (never played on the server) and passive aggressively manufacture a false sense of superiority over pvp players in general you are overlooking the fact that.....

1> the generic int caster "root" which is what your quote mentions is not the same as the druid root line.

2> everything, including a number of spells worked differently from whatever elf worshipping six month dragon waiting list server you were from in comparison to the pvp servers, each had their own differences brought on by the hard coded mechanics even amongst each other, since this is a server mimmicking rallos zek, your two cents are not even worth that much.


other than that and the fact it would have been a pretty large oversight to have made a classes spells incompatible with one another is the remaining part where i actually know what i speak of because i played on said server during said timeframe.

no idea how it worked on the pussy servers (probably the same way) and dont really give a shit, on rallos zek it worked as described.

Dfn
09-29-2011, 02:02 PM
root never overwrote snare in classic - they stacked. always have

Crenshinabon
09-29-2011, 03:03 PM
this definatly sounds lame. I would vote for the two to stack.

hotstud
09-29-2011, 03:56 PM
Honestly this pissed me off when it changed as well because I NEVER remembered this being the case and I played EQ at launch through PoP. Just because a patch note says something about snare and root having different effects doesn't mean that's being interpreted correctly here.

Edit: I looked into this more and it really does seem this was the case. Apparently they didn't stack but people who were kiting mobs were being griefed because you could root a mob someone was snare kiting and then nuke it with some low level DDs to break root and erase their snare.

nilbog
09-29-2011, 04:14 PM
It was definitely like this..

I played a paladin, and unless something was snared, I'd have to use my stupid root.

Should be easy to find some discussions.

gloinz
09-29-2011, 05:22 PM
It was definitely like this..

I played a paladin, and unless something was snared, I'd have to use my stupid root.

Should be easy to find some discussions.

isn't he talking about grasping roots? not paladin roots

pretty sure druids could stack snare and root

Roanoke
09-29-2011, 06:24 PM
isn't he talking about grasping roots? not paladin roots

pretty sure druids could stack snare and root

This is how I remember it. Druid/ranger root and snare stacked, though the purecaster/shaman/pally root line did NOT stack with any form of snare. This is why druids were given a different root line compared to the other classes. The way it is now is completely detrimental to a soloing druid (or ranger LOL)

Rogean
09-29-2011, 11:35 PM
WELCOME TO CLASSIC EQ LOLOLOL

Shamanx
09-30-2011, 12:25 AM
Played a druid from classic to PoP, early on they didn't stack on eachother.

Darwoth
09-30-2011, 02:39 AM
from wikipedia:

Expansions

There have been seventeen expansions to the original game since release. Expansions are purchased separately and provide additional content to the game (for example: raising the maximum character level; adding new races, classes, zones, continents, quests, equipment, game features). Additionally, the game is updated through downloaded patches. The EQ expansions:

The Ruins of Kunark (April 2000)
The Scars of Velious (December 2000)


from retards:

Patches from January 2001 - June 2001

Stand Out Occurrences:
- /lootnodrop command added (Jan. 9)
- Root and Snare are now seperate effects (Jan. 9)


shortly after kunark and well before velious i used to solo the froglok king in lower guk, method? root/rotting in the hallway behind the thrown room, which kind of requires snare to not get shit on.

druid roots and snares never cancelled one another.

Lazortag
09-30-2011, 02:57 AM
It shouldn't be legal for the red players who post on this forum to breed.

Mardur
09-30-2011, 10:50 AM
in your zeal to call me a "vztzject" (never played on the server) and passive aggressively manufacture a false sense of superiority over pvp players in general you are overlooking the fact that.....

Look kid, you're wrong and when I told you you were wrong the first thing you did was to call me a shiteater and to go fuck myself.

We know you're a raging idiot, don't be a hypocrite too!

Not a bug... R&F time? :)

karsten
09-30-2011, 10:52 AM
WELCOME TO CLASSIC EQ LOLOLOL

i just peed a little hahahahahhaha

Mardur
09-30-2011, 10:55 AM
Karsten I'm sorry to inform you that this forum is for PVPers only.

Darwoth
09-30-2011, 10:59 AM
Look kid, you're wrong and when I told you you were wrong the first thing you did was to call me a shiteater and to go fuck myself.

We know you're a raging idiot, don't be a hypocrite too!

Not a bug... R&F time? :)

pretty sure you kicked off the unpleasantries with your condescending fuckbag attitude, i do not like being told i am wrong and never played the game by someone who is talking purely out of their ass.

either way, you are wrong which is why the folks in the thread agreeing with you are those who played casters with the generic root and those who played druids/rangers in the era know i am correct,

Lazortag
09-30-2011, 11:22 AM
Evidence. Use it.

Harrison
09-30-2011, 12:03 PM
Hunt down proof or cry more. These are your two options at the moment and I see which you are taking.

gloinz
09-30-2011, 12:53 PM
Originally Posted by Harrison View Post
Hunt down proof or cry more. These are your two options at the moment and I see which you are taking.


no u

Harrison
09-30-2011, 01:14 PM
I did hunt down proof and presented it. He just put words in a quote tag and raged, hard.

vinx
09-30-2011, 01:19 PM
so according to the patch.

does root now cancel out sow/jboots?
havent dueled enough on P99 to see if that is reverted, and not high enough on R99 lol

juicedsixfo
09-30-2011, 01:33 PM
Hmm I had a druid alt on RZ and I remember rooting mobs and then snaring them just in case they came off root while I would med, and root would wear off as it has a tendency to do, the mob would still be snared.

I'll help look as I know that's not actually "evidence," just support.

Lazortag
09-30-2011, 04:31 PM
so according to the patch.

does root now cancel out sow/jboots?
havent dueled enough on P99 to see if that is reverted, and not high enough on R99 lol

I think root/snare is supposed to cancel sow/jboots/selo's but on p99 the buffs stay up, but stop working until the detrimental effect wears off. What's supposed to happen is that root/snare is supposed to take the place of the speed buff that it overrode. Currently if someone casts root on me I can cast selo's in preparation for when it breaks.

Cfullard
09-30-2011, 07:01 PM
Darwoth is a member of a group of neckbeards from the guild Scary Bad Guys who were a bunch of nobodies in every game they went to. The only game I saw them make any kind of name for themselves was in Darkfail and that was ONLY because they scammed players, harrassed other players, and generally proved they were underage teenagers. Now, this may NOT be Darwoth from <Scary Bad Guys> and if it's not then I am honestly sorry for insulting you.

But if this is Darwoth and his fanboys (Which the MO fits nicely) then this is all pretty much the standard "lol anger issues' package he's shown in every game he's played to this date. Welcome to Red99, we could use more fodder.

Edit : After doing a /who when I logged in, yes indeed, this appears to be the same guy!

mimixownzall
09-30-2011, 11:35 PM
dont really care what a 14 year old link to allakhasam says, the fact of the matter is that the snare and ensnaring roots lines never cancelled one another out or i would not have ever used my root since until kunark they broke every 2 seconds and reapplying the snare would have been impractical.

but i did use it, lots. it appears you weren't actually there and have nothing to add but a 3 word blurb from a crappy website that could be taken in a variety of contexts.

i had never played on the project 99 servers before now, but i do have some fresh insight as if everything on the server was derived from decade old patchnotes then it would explain the myriad of inconsistencies i have noticed since playing.

You did use it lots in pvp? Really? That's funny considering that since release until at least PoP snare/root were easily resistable and never even memorized by anyone in pvp combat.

Enless you were griefing noobs on SZ.

mimixownzall
09-30-2011, 11:52 PM
Here is a quote from a discussion on allakhazams about root/snare stacking.

Just because YOU may not have the means to do it doesnt make it unfair. If V considers it unfair as YOU say - why then a while back did they allow snare and root to stack (when at release this wasnt so) which only makes it even easier. And its NOT what they had in mind????? Where the heck are you pulling this out of???? Sounds like to me someone have a certain kind of envy. Trust me - if it wasnt what they intended - theyd nerf the hell out of it till it was useless.

This is from January of 2002 off this thread http://everquest.allakhazam.com/db/zones.html?zstrat=147

Post was made by Inictus (you can search for it)

It's about time to get off work. I haven't had time to read through all of it to see if there is more info.

jilena
10-01-2011, 12:57 PM
Root overwrote snare in classic.

Here is another patchnotes link:

http://www.waringmcmarrin.com/?page_id=54

Important part:

——————————
January 9, 2001 3:00 am
——————————

....

*Root and Snare*

Root-type spells and “snare” type spells now use a separate spell
effect.

Previously, “Root” spells would overwrite any snare effect upon the
target. When the root would wear off, the target began moving at full
speed. With this change, when root wears off, snare will still be in
effect. This has a few added effects on the other end.

For instance, root will no longer cancel SoW or Journeyman’s Boots
effects. It also allowed us to correct a long-standing bug that was
allowing bards to cancel root on themselves by playing Selo’s
Accelerando if Selo’s was in effect at the time that the bard was
rooted. As mentioned in a previous patch where the first part of this
bug was fixed, this was not the intended effect.