View Full Version : Game Mechanics: Characters warping around
Macedon
09-29-2011, 11:30 AM
Dunno if this is for me or for everyone, but seems like other players characters always appear to be warping around when they move and strafe on the screen, it took me like 10 minutes to kill this monk last night because we couldn't hit each other lol. anyone else having this issue?
Harrison
09-29-2011, 12:44 PM
This ghosting effect happened on Live as well. There is no "Fix" for it, but it does make melee more difficult than it should be. (even in comparison to its nature on Live)
Macedon
09-29-2011, 01:20 PM
it's not making it hard as much as it's making it annoying, like... really fucking annoying, the fight between us should have lasted prolly less than that, but i couldn't tell where he was for 90% of the time, i assume the same for him.
Eldaran
09-29-2011, 01:43 PM
dude just trying to follow around my group mate was crazy last night. He was bouncing all over the place.
Smedy
10-11-2011, 10:46 AM
People "strafe running" will look like a slight warping effect, also running down/up hills can put you in a ghost loop (not sure if this happens on emu but was happening all the time on live).
On side note this is more of an melee hitbox issue, and it's being discussed that the size of this hitbox will be increased.
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