View Full Version : Miscellaneous: Bug with buff slots
Lovely
10-20-2011, 10:17 AM
The buff slots get merged together when you zone. For example if I buff myself with 10 buffs and leave the 2nd buff slot open for (dots/debuffs) then it's all good. But the second you zone or port all buffs will be merged and the slot you had open will be gone. Which means you basically have to rebuff again since it gets fucked up for PvP.
jilena
10-20-2011, 12:58 PM
Added to list.
Lovely
10-21-2011, 08:16 AM
Hm this seem to only be applied to certain buffs. I'll have to look into it again
Bockscar
10-21-2011, 11:00 AM
Never had that happen on P99. How do these weird bugs make their way onto R99? The code is presumably copy-pasted.
nilbog
09-11-2013, 12:32 AM
The buff slots get merged together when you zone. For example if I buff myself with 10 buffs and leave the 2nd buff slot open for (dots/debuffs) then it's all good. But the second you zone or port all buffs will be merged and the slot you had open will be gone. Which means you basically have to rebuff again since it gets fucked up for PvP.
Going over some older bugs. Could not replicate this using resist buffs.
Is it still an issue; if so, how can I replicate it?
Nirgon
09-11-2013, 02:10 AM
Lovely's gone brah.
Have someone cast bond of death and zone, the debuff icon disappears.
Might be related.
Silikten
09-11-2013, 03:58 AM
This sometimes bugs out when you have a bard song on you as well. Or an illusion like guise. Once you stack, then zone, the buffs restack.
Example:
Selos top slot, grim aura, see invis. Zone. Buffs re-ordered.
Alecta
09-11-2013, 10:05 AM
Lovely's gone brah.
Have someone cast bond of death and zone, the debuff icon disappears.
Might be related.
Thought the bond of death issue was the opposite - that it doesnt show up until you zone (which should be fixed shortly).
Colgate
09-11-2013, 10:12 AM
This sometimes bugs out when you have a bard song on you as well. Or an illusion like guise. Once you stack, then zone, the buffs restack.
Example:
Selos top slot, grim aura, see invis. Zone. Buffs re-ordered.
weird, i have literally never seen this happen
as far as bond of death/vexing mordinia etc. goes basically the debuff only shows up AFTER you zone and i'm fairly certain that you can't dispel it until you zone
big league chew
09-14-2013, 06:52 PM
weird, i have literally never seen this happen
as far as bond of death/vexing mordinia etc. goes basically the debuff only shows up AFTER you zone and i'm fairly certain that you can't dispel it until you zone
confirmed
attempting to dispel before zoning has very wacky consequences too
heals4reals
09-14-2013, 08:16 PM
Its dispellable just invisible until zone
Alecta
09-14-2013, 09:49 PM
Yeah, its dispellable, but what happens is at that point the client and server buff stacks become out of sync, so it has some odd looking consequences.
Zoning gets you a new copy of what the server thinks your buffs are.
big mouth chew
09-16-2013, 04:19 PM
i dunno bout all that
i leave open slots for dots to land in and be easily pelled, attempting to pell an invisible dot causes me to lose a buff farther down on the list
at least it did last few times this happened, haven't seen runya or slathar around to help me test it lately
Nirgon
09-16-2013, 05:55 PM
Yeah, its dispellable, but what happens is at that point the client and server buff stacks become out of sync, so it has some odd looking consequences.
Zoning gets you a new copy of what the server thinks your buffs are.
http://mcgarnagle.files.wordpress.com/2012/07/pepi.png
Oh Papa Alecta, you are so learn-ed
Retti_
09-27-2013, 01:41 AM
Going over some older bugs. Could not replicate this using resist buffs.
Is it still an issue; if so, how can I replicate it?
i got malosini'd and it overwrote my resist fire
i zoned and resist fire reappeared and malosini was pushed down to bottom of my buff list
Alecta
09-29-2013, 02:13 AM
More data:
Fire resist + malosi = stack server side, conflict client side.
Fire resist + malosini = stack server side, conflict client side.
Fire resist + malosinia = stack server side & client side
Fire resist + malos = stack server side & client side
Bazia
09-29-2013, 05:15 AM
necro dots need fix, today my entire group was dotted during pve by a sneaky necro and we didnt even notice it till we zoned out because the dot wasnt visible on any of the 5 of our bars
low priority compared to god status bards tho
Retti_
09-29-2013, 10:41 AM
More data:
Fire resist + malosi = stack server side, conflict client side.
Fire resist + malosini = stack server side, conflict client side.
Fire resist + malosinia = stack server side & client side
Fire resist + malos = stack server side & client side
Malo/malaise line currently removes Resist fire/Circle of winter.
It should only remove Elemental shield/Elemental armor/Null aura(shaman magic resist potion)/DMF???(someone gotta test it on eqmac imo)
http://lucy.alkabor.com/stacking_1578.html
Lots of sweet chin music in that entire thread from Nizzar regarding stacking conflicts, cast times, damage and buff values.
Alecta
10-04-2013, 05:28 PM
i got malosini'd and it overwrote my resist fire
i zoned and resist fire reappeared and malosini was pushed down to bottom of my buff list
Fixed pending patch for Malosini, Malosi, and Malo.
It was always 'working' server side, but now the client and server should stay in sync better.
This needs to be done on a spell by spell basis, so if you find any others, please post.
Nirgon
10-04-2013, 07:03 PM
Alecta if you need a full mechanical run down, feel free to ask. Stay away from the dirty black homeless man known as NotKringe.
Retti_
10-04-2013, 07:37 PM
Fixed pending patch for Malosini, Malosi, and Malo.
It was always 'working' server side, but now the client and server should stay in sync better.
This needs to be done on a spell by spell basis, so if you find any others, please post.
Can u take a glance here http://www.project1999.org/forums/showthread.php?p=896560#post896560
Lots of discrepancies.
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