View Full Version : Is monk vs warrior dps really classic right now?
Splorf22
02-03-2012, 03:00 AM
So I met a TMO monk in the Dreadlands today and since we both had Fungi tunics we put aside our differences and duoed a bit. What I don't understand is how the hell monks do so much more damage than warriors.
Imgunna [47 Iksar Monk with Peacebringer, Sash of the Dragonborn]
--- DMG: 29355 (66.05%) @ 36 dps (35 sdps)
--- DMG to PC: 5741 @7dps
Sakuragi [49 Iksar Warrior with Sarnak Warhammer/Sword of Skyfire + Wurmslayer or Staff of Battle, FBSS]
--- DMG: 15091 (33.95%) @ 18 dps (18 sdps)
--- DMG to PC: 6321 @8dps
This isn't a group where I was tanking either and thus constantly in the front while he whacked it from behind; we were pretty much trading hits to maximize the effect of our fungi tunics - you can see we took about the same total damage, although I took damage faster cause, you know, warriors are better at tanking.
Now I know that I have an Iksar warrior and he's a little weak because of this, and I'm not showing any links for evidence, but I find it really hard to believe monks are supposed to be doing twice the dps of warriors in classic EQ. For example, EQDPM calculator suggests that at 49 with Sarnak Warhammer/Silken Whip of Ensnaring (worse weapons than I was using but it won't let me put wurmslayer in the offhand) I should be doing ~24 dps while my monk friend should be doing ~30 dps . . which would be a significant edge to the monk but overall surprisingly reasonable.
Dravingar
02-03-2012, 03:04 AM
What is the warriors haste item?
isoka
02-03-2012, 03:12 AM
were you stunned a lot ?
I also guess the war was hitting from front and the monk from the back.
SyanideGas
02-03-2012, 03:27 AM
What is the warriors haste item?
Flowing Black Silk Sash
Dravingar
02-03-2012, 04:03 AM
On this server monks not only do more damage they also tank better because of avoidance.
Pretty much this and will be this for the life of the server I think the big monk nerf was in late velious or SoL?
Monks are just amazing but once you get a warrior with defensive/evasive you can be useful on raid mobs.
Nilasbik
02-03-2012, 05:30 AM
Monk nerf was in Planes of Power. Quote from Sony when the nerf was removed, pulled from monkly business.
Monks
We will be reversing the AC mitigation reduction that you received during the Planes of Power era.
Edit: Side note. Monks are dps class, warriors are not. Warrior dps always sucked.
Motec
02-03-2012, 08:53 AM
Ok so you're level 50, your duel wield and double attack skill is f*ck all.
Combined your weapon ratio is .9 or so. The monk is .93.
Formulas
(LVL+Skill)/600 dual wield 200
(LVL+Skill)/500 double attack 205
So at 49, your warrior dual wield is 41.5%
His double attack rate is 50.8%
So immediately your offhand ratio is .22, mainhand .45. So .67 combined ratio compared to the monk's .93 (im talking roughly here, not going into decimal and shit). So automatically the monk is doing 38% more damage than you.
I cant be f*cked typing actually...But suffice to say, your weapons suck arse, his are far better, and you're duel wielding at a level that dual wield provides f*ck all damage increase. His dps does not rely on his offhand and shit double attack/dual wield rates and the stars aligning.
Fact of the matter is, buy a 31/37 staff of battle for cheap, and thats as good as you're going to get if you want to dps. Otherwise you'll always be well behind monks.
fischsemmel
02-03-2012, 10:41 AM
Not sure if I should be happy or sad that my 46 bard can chant for 25 dps. Heh.
Treats
02-03-2012, 11:48 AM
Different classes use different formulas for Dual Wield and Double Attack.
Monk
Dual Wield% = (Level + Dual Wield Skill) / 400
Double Attack% = (Level + Double Attack Skill) / 500
Warrior
Dual Wield% = (Level + Dual Wield Skill) / 500
Double Attack% = (Level + Double Attack Skill) / 600
axius
02-03-2012, 12:04 PM
how do warriors dps?
get the best ratio 2h wep you can afford
keep your hp < 40%
Splorf22
02-03-2012, 12:10 PM
Ok so you're level 50, your duel wield and double attack skill is f*ck all.
Combined your weapon ratio is .9 or so. The monk is .93.
Formulas
(LVL+Skill)/600 dual wield 200
(LVL+Skill)/500 double attack 205
So at 49, your warrior dual wield is 41.5%
His double attack rate is 50.8%
So immediately your offhand ratio is .22, mainhand .45. So .67 combined ratio compared to the monk's .93 (im talking roughly here, not going into decimal and shit). So automatically the monk is doing 38% more damage than you.
I cant be f*cked typing actually...But suffice to say, your weapons suck arse, his are far better, and you're duel wielding at a level that dual wield provides f*ck all damage increase. His dps does not rely on his offhand and shit double attack/dual wield rates and the stars aligning.
Fact of the matter is, buy a 31/37 staff of battle for cheap, and thats as good as you're going to get if you want to dps. Otherwise you'll always be well behind monks.
Total
--- DMG: 2582 (100%) @ 76 dps (76 sdps)
--- DMG to PC: 315 @10dps
Imgunna
--- DMG: 1988 (76.99%) @ 58 dps (58 sdps)
--- DMG to PC: 315 @10dps
Sakuragi
--- DMG: 594 (23.01%) @ 26 dps (17 sdps)
Here is me using Staff of Battle (on the spiders to avoid the damage shield). As you can see I still do precisely 50% of his damage. I know this is one fight which is highly variable, but just believe me when I say I've parsed Staff of Battle and while it may or may not be marginally better than its not hugely better. In fact I went back to the parsing today and his average 36 dps in the Dreadlands is beating out the Epic rogue I was grouped with in Sol B (mobs are higher level, but still).
Look before I made this toon I saw a post about how one of our Iksar monks takes less DPS than a shadowknight and ends up about equal for tanking with him only if the cleric is CH'ing because the SK has more HP. I knew that monks do more damage than warriors as well, as they are designed as a dps class. I just thought I'd do something a little different. But again, I just don't see how a damage difference of 100% can possibly be classic.
For example, see Treats' post on AC: http://www.project1999.org/forums/showthread.php?t=48312 - current monk tanking at 50 is about 10% better than warriors which matches my experience very well, so its perfectly classic. But not that after the patch monks take only 10% worse than warriors, with the implication that they probably do 10-30% or something more damage, not 100% more.
Versus
02-03-2012, 12:21 PM
You woulda been a lot more pissed off had you been wondering about this in the first few months after Kunark dropped.
joppykid
02-03-2012, 12:21 PM
One thing I don't know if you're taking into account is flying kick which can hit for over 100. That is a huge difference in DPS.
Splorf22
02-03-2012, 12:22 PM
So at 50 I should double attack 250/600 = 42% of the time, while my monk buddy would get 50% double attacks. 1.5/1.42 = +5.8% damage.
Look, just to be clear, I'm not saying warriors are supposed to be outdpsing monks. I'm just saying there is just no way monks are supposed to be doing TWICE warrior damage in classic.
Orruar
02-03-2012, 12:28 PM
The monk has a better weapon and better haste than you, on top of more double attacks and likely attacking from the rear while you're attacking from the front and losing dps to mob dodge/parry/riposte. Throw in flying kick and yeah, no wonder he's doing twice the damage.
Orruar
02-03-2012, 12:30 PM
Also, what's his STR vs your STR? My guess is that monks stack more +STR than warriors...
fischsemmel
02-03-2012, 12:32 PM
I just don't see how a damage difference of 100% can possibly be classic.
If your argument is "in p99 monks do more damage relative to warriors than they did in classic," you should probably stop just showing that they do more damage than warriors on p99 and start pointing to old sources that support your argument.
Splorf22
02-03-2012, 12:40 PM
Just digging into the numbers a little more, Flying Kick was about 15% of his DPS. It was mostly just the Peacebringer. Kick for warriors btw is about 0.5 dps or so :D
Lazortag
02-03-2012, 12:42 PM
Not sure if I should be happy or sad that my 46 bard can chant for 25 dps. Heh.
If you get good enough instruments, your DPS can more than double that at level 60 (keep in mind also you get extra dots at 48, 59 and 60)
Orruar
02-03-2012, 12:52 PM
Just digging into the numbers a little more, Flying Kick was about 15% of his DPS. It was mostly just the Peacebringer. Kick for warriors btw is about 0.5 dps or so :D
So 15% of his dps is 30% of yours. The difference in weapon is likely about 10-12%, haste is a few % (depends on the rounding). Double attack difference is 10% or so. Who knows what your STR is compared to his. Total these up and you're looking at 55% or more depending on STR. You parsed yourself with staff of battle at 26 dps and the "long term" parse for him is 36 dps, a 40% increase. This would lead us to believe that warrior dps is too high currently and needs to be nerfed. Of course, your 26 dps number is on a single mob. Perhaps you should do some actual parsing (multiple hours) before drawing any conclusions?
Splorf22
02-03-2012, 12:53 PM
The monk has a better weapon and better haste than you, on top of more double attacks and likely attacking from the rear while you're attacking from the front and losing dps to mob dodge/parry/riposte. Throw in flying kick and yeah, no wonder he's doing twice the damage.
If you people would read my post you would see we both attacked from front/behind equally. If anything I was spending more time in the back. He has 3% better haste and a weapon with a 20% better ratio than Staff of Battle. And actually I had shaman STR/DEX on a good part of this fight, so the actual difference is even higher ;)
And fisch, my logic is this: Post-nerf, Verant intended monks to take about 10% more damage than Warriors. Since Monks also get all sorts of toys like FD, they probably didn't intend Monks to do 100% more damage than warriors as well, which would make Warriors . . . kinda useless. Yet Monk damage was not nerfed. In fact I seem to remember reading somewhere that their intention was 1 / 1.2 / 1.4 warrior/monk/rogue (of course that doesn't mean they actually pulled it off, this is Verant after all).
Orruar
02-03-2012, 12:56 PM
, they probably didn't intend Monks to do 100% more damage than warriors as well
Would you quit throwing around this 100% number? You do not have equivalent gear as the monk. You were using scrubbish dual wield dps vs his 2hb. Go parse with your staff of battle for just 1 hour. Even with a 20% handicap due to inferior weapon and haste, you'll find the monk is nowhere near double your dps.
Splorf22
02-03-2012, 01:03 PM
Would you quit throwing around this 100% number? You do not have equivalent gear as the monk. You were using scrubbish dual wield dps vs his 2hb. Go parse with your staff of battle for just 1 hour. Even with a 20% handicap due to inferior weapon and haste, you'll find the monk is nowhere near double your dps.
In my experience the Staff of Battle is not so great for DPS - its more but not massively more. Let me go check my logs and see what I can find.
edit: OK here is me at 45 in the Dreadlands again (i hate that zone but after going LFG for a while I usually end up fungi soloing/web browsing). This time I was berserk and fear kiting and I'm pretty sure I was using only the Staff of Battle (all damage is Crush or Kick). Note that I'm getting 5% crippling blows and my dps is still 20 (20% o f which is crippling damage according to the parser).
Sakuragi -vs- Combined: A drachnid widow: -- DMG: 27743 -- DPS: 20 -- Scaled: 20 -- Crush: 27116 -- Kick: 552 -- Hit: 75 -- Non-crit rate: 94.6% -- crit rate: 0.6% -- crippling rate: 4.7% -- Attempts: 683 -- Hits: 485 -- Missed: 189 -- Defended: 9 -- Accuracy: 72% -- Avg Hit: 57 -- Max hit: 459 -- DMG to PC: 2106
fischsemmel
02-03-2012, 01:27 PM
And fisch, my logic is this: Post-nerf, Verant intended monks to take about 10% more damage than Warriors. Since Monks also get all sorts of toys like FD, they probably didn't intend Monks to do 100% more damage than warriors as well, which would make Warriors . . . kinda useless. Yet Monk damage was not nerfed. In fact I seem to remember reading somewhere that their intention was 1 / 1.2 / 1.4 warrior/monk/rogue (of course that doesn't mean they actually pulled it off, this is Verant after all).
I'm confused about the point of this thread. What is it you are getting at?
You said, "I find it really hard to believe monks are supposed to be doing twice the dps of warriors in classic EQ."
Does that mean that you expect/want monks to be changed on p99 right now, in the vein of "monks should be doing less damage relative to warriors here on p99 because that's how it was in classic"?
Or does that mean that you are pondering the intentions of the designers of classic eq, in the vein of "I wonder if the classic designers actually wanted monks to do as much damage as they ended up doing," but you don't actually expect/want anything to be done about it on here?
Or what?
nectarprime
02-03-2012, 01:28 PM
I've always understood that it is a given that a monk will out DPS a warrior, as a monk is a DPS class and the warrior is a tank.
fischsemmel
02-03-2012, 01:33 PM
I've always understood that it is a given that a monk will out DPS a warrior, as a monk is a DPS class and the warrior is a tank.
Splorf has conceded as much. He's concerned about how MUCH more damage a monk dealt/is dealing/should be dealing compared to a warrior.
melkezidek
02-03-2012, 02:01 PM
Another thing you need to look at 2hand gains alot more from Riposte then 1 handers do. So if he is getting swung at his dps is going to go up just from the big hits. IMO try using a comparable 2 hander.
Szeth
02-03-2012, 02:11 PM
If he is getting swung at, he is attacking from the front, thus being Riposted AGAINST as well, so it would come out even (depending on mobs riposte skill)
melkezidek
02-03-2012, 03:20 PM
True but the monk is still gaining more DPS from being attaked then the warrior using 2 1 handers.
Splorf22
02-03-2012, 03:52 PM
True but the monk is still gaining more DPS from being attaked then the warrior using 2 1 handers.
Riposte occurs about 1-2% of the time. It is not a significant factor here. Anyway I'm going to have to grab an appropriate monk in DL and use the staff of battle 100% for an hour or two I guess. I'm quite convinced its not an amazing upgrade dps-wise, but I've been wrong before.
joppykid
02-03-2012, 04:04 PM
Monks are supposed to out DPS warriors by ALOT. Why is this hard to understand? The monk could be using 2 cracked staffs and out dps you. Quit wasting your time parsing and roll a monk if its such a big deal lol.
Elements
02-03-2012, 04:18 PM
http://www.project1999.org/forums/showthread.php?t=61654
See the 8th post by Gmal for an idea of monk vs rogue vs warrior damage at end game. Probably more valid than random warrior in random gear vs random monk in random gear in dreadlands.
Szeth
02-03-2012, 04:33 PM
post by Gmal more valid
No.
webrunner5
02-03-2012, 06:00 PM
Monks are supposed to out DPS warriors by ALOT. Why is this hard to understand? The monk could be using 2 cracked staffs and out dps you. Quit wasting your time parsing and roll a monk if its such a big deal lol.
A monk at level 50 bare handed, h2h, will outdamge a Warrior at level 50 with good weapons. Duh. A warrior even live is no DPS machine. They are a Meat Puppet. And dam good at that. It could be worse. You could be a Paladian on DPS against non un dead.
Ssleeve
02-03-2012, 06:06 PM
I think what irritates the OP is that @ 50 MNK are also tanking better then WAR which is pretty retarded.
Kender
02-03-2012, 07:00 PM
I think what irritates the OP is that @ 50 MNK are also tanking better then WAR which is pretty retarded.
and also classic
Splorf22
02-03-2012, 07:49 PM
The level of reading comprehension on these forums is just 0. How can you read post titled "Is monk vs warrior dps really classic right now" and think "I know, that guy is pissed about warrior vs monk tanking!" ? Or maybe, just maybe, the post is about warrior vs monk dps!! And how I'm really curious how the devs decided that classic monks did TWICE the damage of classic warriors, i.e. based on what parses?
I already knew that monks were OP in classic EQ. My main is an enchanter; I thought I'd do something a little different. If you have a class that takes 10% less dps than warriors, does 30-50% more, and has mend/fd/hide/sneak . . . that class is OP. If you give them all that and they do more damage than rogues as well. . . why would anyone play anything else?
Now maybe Orruar is right and all i have to do is equip my staff of battle and I'll get +50% dps. It doesn't jive with what I've seen so far, but hey my human brain is faulty. I'll have to try to get the numbers sometime.
But all of this ignores the point that I'm trying to make here, which I will restate because some of the people here don't get hints unless they are applied with a sledgehammer: is it really classic for monks to do so so so much damage than warriors?
Treats
02-03-2012, 08:01 PM
This is what Verant had intended I guess. Unsure when these changes were applied though ;/
Melee Damage Output Class Comparison
What we did was NORMALIZE damage output for all melee classes based on existing damage output of Warriors.
We looked at what a Warrior can do at 60th level in terms of damage per second, minute, and fight, with a wide range of gear. Once we got a solid set of numbers for that, we made adjustments to other classes as needed.
We wanted the Knight classes to do roughly 85% of the damage a Warrior does, so we put them on the same damage table, and made adjustment to 2h weapons and how 2h damage bonuses work. With the changes on test, they are there. Prior to the changes, they were doing 70-75% of the damage a Warrior does.
We wanted monks to outdamage a Warrior, currently they were at ~110%, which we felt was not high enough considering the disparity in HP. With the addition of triple attack and a better damage table, they are now at 120% at 60th.
Rangers we wanted closer to Warriors, even with the last changes, they were roughly at 90%. Giving them triple attack brings them up closer to 95%. With proper use of spells they can get right at 100%. Giving them another 10 points of defense was the real change here, 200 defense meant they were taking a lot more hits, and more damage per hit, than other melee classes. 10 points gives them better survival chances, but still not as good as the Warrior, SK or Paladin. Those three classes still have superior AC and HP and Defense.
Bards are now at 65% of the melee damage of a Warrior. Before the changes that are on test, they were at 40%. I don't think anyone will dispute that Bardic melee was just too low.
60th Rogues are STILL doing 140% of a 60th Warrior in a group, and around 100% if they are not able to backstab. Those numbers are fine, some would say they are more than fine
Rogue: 140%
Monk: 120%
Warriors: 100%
Paladin/SK: 85%
Bard: 65%
It really looks from your parses like the Monk has spell haste. He didn't have Robe of the Whistling Fists or Epic?
travatron
02-03-2012, 08:02 PM
I think what everyone is saying is: put up or shut up. You're saying that's not like it was in classic EQ, everyone else is telling you it is.
Unless you can prove you're right, it's going to stay the way it is now, because this is based around classic EQ's mechanics. The devs here aren't worried about class balance, they're worried about authenticity. Whether it's OP or not is irrelevant.
Splorf22
02-03-2012, 08:13 PM
That post is from the end of velious class discussions, right? That would seem to indicate that monks were barely outdamaging warriors at all. Look, I don't have legit data from 2000. All I'm saying is right now monks are outdamaging ragebringer rogues at L50 (yes every rogue on the server by now has a ragebringer) while warriors do half as much. I find it really hard to believe that's classic.
Another parse, this time from SolB: my dps is even worse here because most of the mobs were higher level bats and bugs and I spent a decent amount of time stunned. Also in this post Wonderr and I were mostly in the front while Trevelain is in the back. And somehow my guild has utterly failed to get my warrior twink a Jagged Blade of War. So I don't actually consider these numbers that outrageous.
Trevelain: 50 Half-elf Rogue with Ragebringer
--- DMG: 87021 (50.82%) @ 32 dps (30 sdps)
--- DMG to PC: 5465 @2dps
Sakuragi: 49 Iksar warrior, Sarnak Warhammer/Wurmslayer mostly
--- DMG: 42400 (24.76%) @ 14 dps (14 sdps)
--- DMG to PC: 32839 @11dps
Wonderr: 50 barb warrior, Zealot's Incarnadine Sword, no haste
--- DMG: 36273 (21.19%) @ 12 dps (12 sdps)
--- DMG to PC: 25177 @9dps
@treats: He had haste originally (was doing over 40 dps) then it dropped. That was where I began the parse. He was wearing the fungi tunic the whole time and I did not see a ton of annoying bard particle effects.
@travatron: If you people were actually reading what I was writing, you would know that I am aware that classic monks are somewhat overpowered. This is my twink, if he is a little underpowered for Naggy/Vox I don't really care. Besides, as you say classic is as classic does. What I am saying is that the current disparity is just so insane, any normal person would think it is unlikely to be classic. Now maybe it is, but if so I'd like to see how and why the devs decided to make it this way.
SirAlvarex
02-03-2012, 08:45 PM
I see what you're getting at, but to truly get an idea on any DPS disparity, you have to have both you and the monk using the same weapon with the same haste against the same mob. See if you can get a monk friend to use a staff of battle and get some parses that way.
If he is still doing 1.5-2x damage than you, then the calculations are probably off. If he isn't, then maybe the damage bonus on the upper tier 2handers are off. Or maybe Peacebringer is just that hoss.
Splorf22
02-03-2012, 09:22 PM
OK, a few more parses:
Rasanik L45 Iksar monk w AC/SoS + RBG
--- DMG: 15383 (38.82%) @ 35 dps (35 sdps)
--- DMG to PC: 3217 @7dps
Scar L46 Gnome Rogue with (i think) Rapier of Orinn/CSS + no haste
--- DMG: 9897 (24.98%) @ 23 dps (22 sdps)
--- DMG to PC: 168 @1dps
Sakuragi L45 Iksar Warrior with Staff of Battle + FBSS
--- DMG: 9741 (24.58%) @ 22 dps (22 sdps)
--- DMG to PC: 3117 @7dps
Jabarer L45 Shaman Pet
--- DMG: 4416 (11.14%) @ 10 dps (10 sdps)
--- DMG to PC: 241 @1dps
Now Rasanik has some serious gear, but as you can see from the DPS numbers he spent as much time tanking as I did or more. Scar is not doing that well dps wise because he has no haste item, I didn't have solid aggro cause I was using the staff of battle 100% of the time. I believe we all had Shaman haste/buffs at this point.
And here is little Sakuragi in Mistmoore (It was low 30s somewhere, I forget exactly where. Xuru and I trioed the castle entrance in this parse I believe; its been a while).
Sakuragi: L30 Iksar Warrior with Staff of Battle/FBSS
--- DMG: 12240 (50.82%) @ 13 dps (13 sdps)
--- DMG to PC: 3915 @4dps
Xuru: L31 Iksar Monk with IFS/FBSS
--- DMG: 11845 (49.18%) @ 12 dps (12 sdps)
--- DMG to PC: 1498 @2dps
another group from Mistmoore, again with approximate levels:
Shoggoth: L35 Iksar Monk with Peacebringer / FBSS
--- DMG: 21936 (39.9%) @ 16 dps (16 sdps)
--- DMG to PC: 4833 @4dps
Xuru: L35 Iksar Monk with IFS/FBSS
--- DMG: 17504 (31.84%) @ 13 dps (13 sdps)
--- DMG to PC: 3616 @3dps
Sakuragi: L35 Iksar Warrior with Staff of Battle/ FBSS
--- DMG: 15539 (28.26%) @ 12 dps (11 sdps)
--- DMG to PC: 6022 @4dps
So my conclusion here is that somehow between 30->50 monk dps just goes off the charts while warrior dps doesn't change much.
Anyway none of this is all that relevant compared to real data on what things were like in classic.
fischsemmel
02-03-2012, 09:30 PM
What I am saying is that the current disparity is just so insane, any normal person would think it is unlikely to be classic. Now maybe it is, but if so I'd like to see how and why the devs decided to make it this way.
Any normal person who has ultimate faith in the developers of one of the first MMOs ever perfectly balancing a bunch of classes in an MMO would think that it's insane that the classes weren't balanced.
And if you want to see if this was the case, and if you want to see how and why the devs decided to do things the way they did, then fucking google it. No one here is going to do it for you, especially since they all just think you're a whiny non-monk by this point.
SirAlvarex
02-03-2012, 09:41 PM
To be fair, unless there is substantial parsing evidence, you'll get a lot of flak accusing a class of being unfairly OP.
I mean, when DoTs and pet XP were made more inline with the classic timeline, you'd see 40 page posts explaining it wasn't fair. No one likes seeing their class nerfed, so you'll need definitive proof to get any support.
Orruar
02-03-2012, 10:01 PM
So you post a parse that shows a monk doing twice the damage as you. Then you post one that shows that when you're using 2hb, the monk is now only doing 50% more damage than you. Then you post a bunch of stuff showing that monks should be about 50% more dps than warriors.
Are you trying to thank the developers for doing such a good job on getting the balance classic?
Dravingar
02-03-2012, 10:29 PM
Trevelain: 50 Half-elf Rogue with Ragebringer
--- DMG: 87021 (50.82%) @ 32 dps (30 sdps)
--- DMG to PC: 5465 @2dps
Tell that rogue to not be afk next time. I was doing 32 DPS on PoAir mobs with 21% haste at level 50 and Eyerazzia/BR combo.
Splorf22
02-03-2012, 10:30 PM
Lets see Orruar. I did 18 dps with Sarnak Warhammer/Wurmslayer. I did 22 dps with Staff of Battle. That's a 22% increase. So 2HB must be quite a bit better, I guess this is just amazingly balanced is all.
Oh wait, I guess you didn't read the part where I said I had shaman buffs in the Sol B parse. I'm pretty sure I had quickness not alacrity which would give me 1.51/1.21 = gee, a 25% damage increase. I must be a complete idiot.
If you had paid any attention to the graphs you would see that from L30->L50 monk damage goes insane (factor of 3) while warrior damage increases by 50%.
@dravingar (one of the few people actually reading posts) I'm guessing you had enchanter haste though. At least from what I saw he wasn't AFK'ing massively. And cause he was >50% of our DPS, I think I would have noticed.
Anyway, I'm tired of this thread. 90% of the people here are either not paying attention or worse.
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