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View Full Version : Game Mechanics: Quest Turn Ins Broken


Yacoby44
05-06-2012, 10:11 PM
Race: Human
Class: Warrior
Deity: Bertoxxulous
Home City: Qeynos Catacombs (Bloodsabers Guild)

I have noticed that turns are broke on my character all together. I first realized this when I turned in my tattered note to my guild master and got no response, exp or guild tunic, yet he took the note. I also noticed this when attempting to turn in Deathfist Slashed Belts to Captain Hazran in freeport. He took the belts and gave no response or exp. I am assuming turn ins are broke all together for Human Bertoxxulous Warriors from Qeynos. Anything that can be done to look into and fix this problem would be greatly appreciated. Thank you P1999 staff!

SirAlvarex
05-07-2012, 04:50 PM
The last patch seemed ti implement more "Multi-Quest" features with all quests. Like the Bone Chips with Lovashine in Qeynos. If you turn in 1 bone chip, he keeps it, and you can then turn in another one (or someone else can) to finish the quest.

I've noticed this with a lot of quests lately. The note turn in is of course not affected by this, but could the Deathfist Slashed Belts be?

Sundawg
05-07-2012, 05:02 PM
His note turn in did not work because the quest did not exist. It will after next patch, along with a few other fixes to some guild note turn in type quests. Nothing wrong with your character OP.

Yacoby44
05-07-2012, 06:04 PM
Thank you and by the way you also fixed my problem with the Deathfist Slashed Belts and all my quests now work except the newbie note turn in quest. Thank you Sundawg for your hard work and for improving my game play experience faster than Sony ever would have. Have a great day. See you all in game.