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View Full Version : Miscellaneous: Pathing in Karnor's Castle.


Versus
05-18-2012, 03:23 PM
Hi.

If you pull a floating mob (spectral caller, caller of Sathir, etc.) through the rooms marked 9, into the unmarked room to the south and east into that hallway leading to the staircase to the Jail, the NPC disappears through the ceiling and will bring back a train. Everytime.


http://i.imgur.com/3GyMD.jpg?1

This is ONLY the case with floating type NPC models.

Portsche
05-18-2012, 03:25 PM
Confirmed.

bizzum
05-18-2012, 08:28 PM
In addition, if you pull the Turnkey (#11) up through B and through the basement all the way to Verix room, and you don't babysit him while he runs slowly with you, I would say with a 50% occurrence he will either pop through the ceiling or the wall and then come down through the moat pulling a lot of mobs upstairs and in RCY (I believe) and train the living crap out of you.

Versus
06-13-2012, 10:20 AM
up

kanras
06-07-2013, 02:57 AM
Fixed, pending update.