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View Full Version : Game Mechanics: Cazic Thule DT Cycle


sanluen
06-24-2012, 10:08 PM
After some fun on Friday with a CT spawn, we went back for more testing on Sunday.

CT has no delay in his Death Touch cycle. Whenever anyone has agro on CT, Draco, or one of the golems, they are immediately death touched.

His zone-wide random DT is also started, but anyone who actually has agro on one of those mobs is instantly DTed.

kenzar
06-24-2012, 10:25 PM
Can you not let a pet take the DT anymore?
Necro/sk/shaman w/ sky ring sends pet in while FD'd out of LoS -> pet eats DT and global DT cycle starts -> necro/sk/shaman w/ sky ring stands up and pulls target in.
That's how we used to do it.

If that doesn't work anymore maybe you should pull w/ 2 people?

To be honest what you described in your bug report above is an accurate representation of every CT/draco I've ever done on p99. Is it not supposed to work like that?

Lostprophets
06-24-2012, 10:37 PM
www.project1999.org/forums/showthread.php?t=44296

Already been discussed bro.

Bigcountry23
06-24-2012, 10:39 PM
There is no "reloading" of the DT. You get agro, you're dead. Normally there is a pause before he DTs his next target.

kenzar
06-24-2012, 10:47 PM
So what you're saying is, if 30 ppl rushed CT or draco, there are 30 simultaneous DT's? If so that wasn't very clear in the OP

sanluen
06-24-2012, 10:58 PM
http://www.youtube.com/watch?v=zyRjtRBZzoo

http://www.youtube.com/watch?v=TCNvnofOyas

Bruman
06-25-2012, 04:39 PM
So what you're saying is, if 30 ppl rushed CT or draco, there are 30 simultaneous DT's? If so that wasn't very clear in the OP

In case the video link left you or anyone else confused, yes.

We all know how it's supposed to work - he puts like, what, 10-20 seconds in between each DT once he has his DT list? Well now, he has a barely perceptible delay. So yeah, your entire raid gets DT'd in about 10-15 seconds total.

It's honestly pretty hilarious.

Ele
06-25-2012, 04:55 PM
http://www.youtube.com/watch?v=zyRjtRBZzoo

O_o

bizzum
06-25-2012, 10:19 PM
As hilarious as this video is, please fix this so these guys can get CT deaded!

kenzar
06-26-2012, 03:01 AM
http://www.youtube.com/watch?v=zyRjtRBZzoo

http://www.youtube.com/watch?v=TCNvnofOyas

http://i0.kym-cdn.com/entries/icons/original/000/004/077/Raisins_Face.jpg

Xanthias
06-26-2012, 04:36 AM
http://www.youtube.com/watch?v=zyRjtRBZzoo


Yakety Sax ftw...

h0tr0d (shaere)
06-27-2012, 12:53 AM
Yeah this was gone over. It sure isn't as I remember from live, but we just had to adapt.

Lots of shiny brass idols? lol.

We need a font for sarcasm. And a new guild called <Working as Intended> or "Intentional feature" or whatever they used to tell me on live.

kanras
06-27-2012, 08:29 PM
Fixed, pending update. I'll talk to nilbog to see if it can get live-patched since the problem is all in the scripts.

Metallikus
06-27-2012, 09:22 PM
Yeah this was gone over. It sure isn't as I remember from live, but we just had to adapt.

Lots of shiny brass idols? lol.

We need a font for sarcasm. And a new guild called <Working as Intended> or "Intentional feature" or whatever they used to tell me on live.

you are missing the point.....right now its bugged where anyone who agros CT, Draco, or a golem is instant DT'd. There is no cycle. Each person to agro the mob in any amount of timeframe is DT'd. You could throw 100 people at Dread and there would be 100 corpses in 10 seconds.

Kinosh
06-27-2012, 11:07 PM
Yes hes bugged but for trying everyone has to try at least 1 time as many men as it takes!
http://www.youtube.com/watch?feature=endscreen&v=GTNBvXc5h1s&NR=1

Kinosh
06-27-2012, 11:09 PM
Orrrrrrrrr you can try plan B. o.0

http://www.youtube.com/watch?v=eowPka21BNc

nilbog
06-28-2012, 09:35 AM
Fixed, pending update. I'll talk to nilbog to see if it can get live-patched since the problem is all in the scripts.

Hotfixed in game. If it doesn't work, bump this for further bugs.

Shinko
06-28-2012, 12:23 PM
so if he was killed by a gm

will he be spawned by a gm?

Adrieth
06-29-2012, 12:26 PM
Confirmed fixed. Thanks guys!