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View Full Version : Spells: Tainted Breath Spell - Half DOT Damage


Orruar
05-30-2010, 06:49 PM
Since the downtime this afternoon.

(In Permafrost)

Tainted Breath DoT damage is half normal (8 vs 16). Initial dd damage is normal (10).

Disease dots are working fine.

Korst
05-30-2010, 09:40 PM
Noticed the same thing.

The tooltip has changed though, it now reads 8 to 8 damage and the mana cost was lowered from 64? to 40.

No clue what is was back in classic originally though.

Ossigor
05-30-2010, 10:21 PM
Ya read the patch notes from a few weeks ago. Classic version was less dmg/mana. At some point it was beefed up, and changed to 64 mana.

Now it should be 40 mana and ticking for 8 after the initial 10 , update your spells file.

dali_lb
05-31-2010, 05:42 AM
This patch involves a spells file change. Make sure to get the latest spells file from eqchanges.zip on the setup guide.


Did you upgrade your spellfile ?
could be the reason

JackSmith
05-31-2010, 11:22 AM
I used the EQchanges.zip and the spell text did NOT change. It still states that this spell is supposed to do 19dam pr tick at level 18.

Currently the dammage total should be 162 at 64mana but it is instead 74 at the cost of 40mana.

Sicken, the disease dot costs 12mana and does 78dam

Thats allmost the same dammage for sicken at 1/3 the price.

"Spirit strike" (the level 14 nuke) costs 44 mana and does 78dam

Now, if Tainted breath in classic version WAS 8dam pr tick then

1) They have forgotten to change the spell discription
2) It was changed later for the very good reason, that the spell is useless, since the alternatives, either save A LOT of mana or save A LOT of time.

I just don't think the change was intentional, it's a bug and it happens, I just hope they change it back quick. I really miss my old tainted breath :)

bionicbadger
05-31-2010, 01:26 PM
I just don't think the change was intentional, it's a bug and it happens, I just hope they change it back quick. I really miss my old tainted breath :)

Its intentional. thats the way it was in classic.

http://www.project1999.org/forums/showpost.php?p=69288&postcount=20

Mallard
05-31-2010, 05:44 PM
I've been hoping they wouldn't notice that tainted breath wasn't classic for a while now. Alas, the reason it was buffed on live was because the spell was pointless given other options. Now it's pointless again. I'm just glad I got to use the worthwhile version while I could. Gonna definitely delete it from my spell gems now.

bionicbadger
05-31-2010, 06:15 PM
not pointless, not great, but its one more thing to stack on

dali_lb
06-01-2010, 04:49 AM
I did actually think it sounded way off if a lvl 9 dot were to do 16dmg a tick, but i didn't check it before that link. explains it :)

Its definetly not pointless for a lvl 10-19 shaman. But yeah. Dots were always mana expensive for shamans. gets better at higher lvl's, but they also pack a pretty good punch of dps at most lvls on things where the dots get to do their full dmg.

JackSmith
06-02-2010, 02:02 AM
It IS pointless, why waste 42 seconds, doing the same amount of dammage that I can do with a nuke for the same mana?

Spiritstrike is doing the same, instantly as tainted breath is spending 42 seconds doing.
I honestly can't find a reason to use tainted breath no more, so I stopped using it.
The mana to dps rate is WAY off.

It's simple maths, not rocket science.

If it's classic, then by all means let it stay, it is still pointless though. Sometimes it's worth remembering that some changes from classic EQ actually made sense.

Gorgetrapper
06-02-2010, 02:42 AM
You also realize that while the mob is dotted, you can sit and med while its attention is elsewhere (rooted, being tanked etc). Once the dot lands, the damage is there and done, but if a nuke is resisted (fully or partially), the mana is a waste.

JackSmith
06-04-2010, 02:20 AM
Ok I am not sure if you are trying to be funny, but if you truely don't see the flaws in your argument I don't know what to say.

What part of nuking means that you CAN'T sit and med? The dot cause more agro in the long run, so unless the dot has a better mana efficiency, then nuking is far superior in a group and once nuked you sit down while the mob is being tanked.
I can nuke a rooted mob as well as dot it, as the dot has a DD component it doesn't change, so I can nuke and then sit down and med.
Finaly... Dot's get resisted too, so they are wasted mana in the exact same way as nukes are. Oh and there is no partial resist on dots, so when they get resisted it's 100% wasted and not just partially wasted.

There is not one single bit of sense in what you say :) It seems that you just need the dot to be worthwhile and you are making up just anything in it's defense.

Gorgetrapper
06-04-2010, 08:01 AM
Ok I am not sure if you are trying to be funny, but if you truely don't see the flaws in your argument I don't know what to say.

What part of nuking means that you CAN'T sit and med? The dot cause more agro in the long run, so unless the dot has a better mana efficiency, then nuking is far superior in a group and once nuked you sit down while the mob is being tanked.
I can nuke a rooted mob as well as dot it, as the dot has a DD component it doesn't change, so I can nuke and then sit down and med.
Finaly... Dot's get resisted too, so they are wasted mana in the exact same way as nukes are. Oh and there is no partial resist on dots, so when they get resisted it's 100% wasted and not just partially wasted.

There is not one single bit of sense in what you say :) It seems that you just need the dot to be worthwhile and you are making up just anything in it's defense.

Which is exactly why you have a debuff spell to reduce their resistances so your dots won't get resisted. A dot won't break root, a DD will. Learn your shit.