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View Full Version : Game Mechanics: 250 Tradeskill


heartbrand
02-05-2013, 02:10 PM
Is this currently functioning correctly?

In addition, trade-skill specialization has been implemented. Players
will be able to exceed 200 points of skill in ONE of the generally
available tradeskills. This includes:

- Baking
- Blacksmithing
- Brewing
- Jewelcraft
- Tailoring
- Fletching
- Pottery

Once above 200 points in one of these skills, no other skill will be
able to exceed 200. Specialization restrictions do not include class or
race-specific trade skills such as Alchemy, Make Poison, and Tinkering.
Players with race or class-specific trade skills will be able to exceed
200 points of skill in that skill, PLUS any generally available trade
skill.

Nirgon
02-05-2013, 02:11 PM
Players can go past 200 here, but do not gain the benefits. I believe that's how it is working here currently. So... its classic in function at least, so I'll take it.