View Full Version : Spells: Lure of Lightning 680dmg
Nirgon
02-26-2013, 12:28 AM
Source (http://web.archive.org/web/20000918120725/http://www.graffe.com/spells/spells.htm) (same used for the sunstrike fix that was put in)
Skill: Evocation
Mana Required: 320
Casting Time: 4.50 seconds
Spell Recovery: 2.50 seconds
Definition: Direct damage lure spell based on magic drops your target's charisma by 5 and damages for 680. Lure spells are a great new addition to our arsenal in that they allow us to hit mobs that would normally resist everything we threw at them, such as Spite Golems in Hate. They may not hit with as much damage and efficiency as we are accustomed to, but at least we can be a strong part to any group.
Treats
02-26-2013, 01:35 AM
Why another thread?
http://www.project1999.org/forums/showthread.php?t=85793&highlight=lure+lightning&page=2
Lure of Lightning Kunark:
Lure of Lightning
Very Hard to Resist
Decrease Hit Points (HP) by 640 (L58)
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Classes: Wiz (L58)
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Range to Target: 200 feet
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Skill: Evocation
Allowable Targets: All
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Resistance Check: Cold
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Mana Required: 320
Spell Duration: Instant
Casting Time: 4.50 seconds
Spell Recovery: 2.50 seconds
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Spell cast on you: You succumb to the lure of flame.
Spell cast on someone: Soandso succumbs to the lure of lightning.
Lure of Lightning Velious:
Lure of Lightning
Very Hard to Resist
Decrease Hit Points (HP) by 680 (L58)
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Classes: Wiz (L58)
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Range to Target: 200 feet
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Skill: Evocation
Allowable Targets: All
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Resistance Check: Magic
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Mana Required: 320
Spell Duration: Instant
Casting Time: 4.50 seconds
Spell Recovery: 2.50 seconds
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Spell cast on you: You succumb to the lure of lightning.
Spell cast on someone: Soandso succumbs to the lure of lightning.
Changed sometime in between, no idea when.
Nirgon
02-26-2013, 01:41 AM
Source same as sunstrike fix
Nirgon
02-26-2013, 12:59 PM
More from sunstrike thread
(680 match)
http://web.archive.org/web/20011125041913/http://eq.castersrealm.com/spells/spelldescriptions.asp?Id=659
Target: Direct Damage (680)
Credit given to Jomar's link here for the fix, referring here to sunstrike from the same source:
http://web.archive.org/web/20001017030531/http://eq.castersrealm.com/spells/wizard/spelldescriptions.asp?SpellID=322
Says the same thing about the change on the October 2000 archive, so that would imply that it meant March 29, 2000 (the very first patch after Kunark launch, even though those patch notes expressly say there were no changes made to spells other than resurrection and fear- but at that point there were no 60 wizards to notice the changes). There was also no patch on EQ Live March 29, 2001.
Here you can also see Sunstrike is 450 damage in the Wizard spell list on Dec 10 2000 from the same site you linked: http://web.archive.org/web/200012100158/http://eq.castersrealm.com/spells/spells.asp?Class=Wizard
And Kanras's response confirming validation and a fix for sunstrike:
Kunark spell data has it as 500m/7.5s/1600dmg. Velious spell data has it as 450m/7.0s/1615dmg. Jomar's links prove that it was changed somewhere prior to where we are on the timeline. So it's been upgraded, pending update.
Was hoping this was an easy one! 680 is on the same timeline as Sunstrike 1615.
Nirgon
02-28-2013, 12:44 PM
Easy one? :(
Nirgon
03-04-2013, 01:59 PM
Bump for change a 4 to an 8 when the power of classic EverQuest compels you.
Ele/Treats hold me down bros.
Nirgon
03-05-2013, 01:00 PM
http://s21.postimage.org/lk5fam3pj/Capture1.png
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