Splorf22 |
02-03-2012 12:10 PM |
Quote:
Originally Posted by Motec
(Post 543423)
Ok so you're level 50, your duel wield and double attack skill is f*ck all.
Combined your weapon ratio is .9 or so. The monk is .93.
Formulas
(LVL+Skill)/600 dual wield 200
(LVL+Skill)/500 double attack 205
So at 49, your warrior dual wield is 41.5%
His double attack rate is 50.8%
So immediately your offhand ratio is .22, mainhand .45. So .67 combined ratio compared to the monk's .93 (im talking roughly here, not going into decimal and shit). So automatically the monk is doing 38% more damage than you.
I cant be f*cked typing actually...But suffice to say, your weapons suck arse, his are far better, and you're duel wielding at a level that dual wield provides f*ck all damage increase. His dps does not rely on his offhand and shit double attack/dual wield rates and the stars aligning.
Fact of the matter is, buy a 31/37 staff of battle for cheap, and thats as good as you're going to get if you want to dps. Otherwise you'll always be well behind monks.
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Total
--- DMG: 2582 (100%) @ 76 dps (76 sdps)
--- DMG to PC: 315 @10dps
Imgunna
--- DMG: 1988 (76.99%) @ 58 dps (58 sdps)
--- DMG to PC: 315 @10dps
Sakuragi
--- DMG: 594 (23.01%) @ 26 dps (17 sdps)
Here is me using Staff of Battle (on the spiders to avoid the damage shield). As you can see I still do precisely 50% of his damage. I know this is one fight which is highly variable, but just believe me when I say I've parsed Staff of Battle and while it may or may not be marginally better than its not hugely better. In fact I went back to the parsing today and his average 36 dps in the Dreadlands is beating out the Epic rogue I was grouped with in Sol B (mobs are higher level, but still).
Look before I made this toon I saw a post about how one of our Iksar monks takes less DPS than a shadowknight and ends up about equal for tanking with him only if the cleric is CH'ing because the SK has more HP. I knew that monks do more damage than warriors as well, as they are designed as a dps class. I just thought I'd do something a little different. But again, I just don't see how a damage difference of 100% can possibly be classic.
For example, see Treats' post on AC: http://www.project1999.org/forums/sh...ad.php?t=48312 - current monk tanking at 50 is about 10% better than warriors which matches my experience very well, so its perfectly classic. But not that after the patch monks take only 10% worse than warriors, with the implication that they probably do 10-30% or something more damage, not 100% more.
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