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-   -   Staff Question: Why Unclassic Variance on Shady Goblin? (/forums/showthread.php?t=317732)

Para99 02-16-2019 11:15 PM

Quote:

Originally Posted by DMN (Post 2862792)
Spawns might be apples to oranges, but the analogy isn't. Not a single one of those posts even mentioned variance or the possibility thereof. I don't see a single one even saying they had the timer for the spawn.

Your words suggest you agree with me but the phrasing suggests you don't. No one even considered it wasn't 24 hours until mid 2002 immediately after 3 patches in 48 hours after which he became impossible to find up across multiple servers all at once for months. When you are looking up 20 year old information that wasn't posted with the intent to be around for decades you have to consider the context.

DMN 02-16-2019 11:48 PM

Quote:

Originally Posted by Para99 (Post 2862802)
Your words suggest you agree with me but the phrasing suggests you don't. No one even considered it wasn't 24 hours until mid 2002 immediately after 3 patches in 48 hours after which he became impossible to find up across multiple servers all at once for months. When you are looking up 20 year old information that wasn't posted with the intent to be around for decades you have to consider the context.

Again, they didn't say they had the respawn timer. I don't understand how this can be so confusing for someone who actually plays EQ. Even if you think it's 24 hours you still need to know 24 hours FROM WHEN.

Para99 02-17-2019 12:23 AM

Quote:

Originally Posted by DMN (Post 2862819)
Again, they didn't say they had the respawn timer. I don't understand how this can be so confusing for someone who actually plays EQ. Even if you think it's 24 hours you still need to know 24 hours FROM WHEN.

Oh, I just realized you didn't actually click the link
Quote:

In the Safehouse some guy camped him for 48 hours straight (the motivation...the time...) but that gob didn't show his green skin.
http://pub175.ezboard.com/fthesafeho...cID=5193.topic (dead link)
48 hours is longer than 24 hours +/- 10%. The mob doesn't move, even if you were AFK for 48 hours and someone turned in then the quest text would tell you he spawned. Even without that specific post the context and timing of the other posts suggests something changed, probably that it was broken, one guy says he checked for 4 days and one guy for weeks. There is nothing that I've seen that anyone thought Shady was +/- 3 hours.

DMN 02-17-2019 12:47 AM

All that seems to suggest, if true, was either that there was a bug occurring and/or the variance was massively larger than 10%. Of course, there's also the possibility it's a "big fish story" of a frustrated camper. In any case, I don't see how this supports the claim it had no variance outside of this "bug period".

Pringles 02-17-2019 03:05 AM

Quote:

Originally Posted by Rygar (Post 2862784)
If the true respawn is set to 24 hrs, I previously uncovered evidence that Scott Charisa is indeed on basically an 11hr30min timer with +/- 30 mins.
https://www.project1999.com/forums/s...d.php?t=281965

If that is to be believed, I also found evidence that every mob in EQ with a spawn time over 2hrs had a variance. Post here:
https://www.project1999.com/forums/s...7&postcount=26

They mention the variance modifier is percentage based, so if evidence on the variance is lacking, safer to assume doubling the scout variance (so +/- 1hr would be my suggestion).

There are definitely exceptions to this such as skipping spawn cycles to extend variance, but without that evidence I say the +/- 1hr is good, or at least a happy compromise.

This thread as unorganized as it is has most of what we could find on classic variance.
https://www.project1999.com/forums/s...57#post2639857

Seem's what variance that has been put in the game since that post has adhered fairly closely the the facts laid out therein.

conjecture: One thing that struck me looking back was the absence of evidence for variation being both +/- . With the time of deaths we do have it seems a mob popping with a negative variance was more unicorn than the rule.

Alesclandre 03-12-2019 12:57 PM

I did this quest 3 times on live and i swear A Shady Goblin had a 24h respawn with no variance.

Hotel 03-12-2019 01:59 PM

Quote:

Originally Posted by Alesclandre (Post 2875125)
I did this quest 3 times on live and i swear A Shady Goblin had a 24h respawn with no variance.

he swore. wrap it up bois


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