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Scout Charisa is on wrong spawn timer (evidence!)
I am fairly certain on P99 that Scout Charisa in Western Wastes is on a 10hr timer with no variance, so click-fests are very annoying as having the exact second of the last hand in gives an advantage (i.e. start rapid spamming 5 seconds before as fast as you possibly can... don't get me started on auto-fire).
I was doing some unrelated research and stumbled across this gem mentioning specifics to the timer as well as variance: http://www.monkly-business.net/forum...of-Benevolence Some quick highlights: Quote:
Basically on P99 raiding terms he was giving you a formula to determine when window starts (spawn time - 54 minutes), the window would last an hour. I know some naysayers will laugh at this and point out the post is actually from 12/18/2001 (which is very, very early Luclin era), however there is plenty of commentary in the original post explaining that he had been doing this for a 'very, very long time' and even leveled a druid to get to the spawn point to track the window. All indicators seem to point this was done during the Velious era, it is some of the most detailed info I found on the scout timer. The wayback page to Scout Charisa mentions someone saying she respawns every 10 hours, but the main quest page makes mentions of 10-12 without any details. The monkly-business post is the most clear cut evidence in my opinion so timer should be changed and variance added, this guy really put the time in during era to figure out how to farm this item. If you choose to implement this, my old thread can be closed / resolved (although I think adding even a variance of 10 units to her spawn point is a fair 'custom content' to add to prevent auto-firing. It still rewards people willing to camp her spawn point. Same thing for Lodizal, but I digress...). That thread is here: https://www.project1999.com/forums/s...=scout+charisa Here's hoping you implement this timer mechanic and make the spawn timer more like it was in era!
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | |||
Last edited by Rygar; 09-27-2017 at 10:40 PM..
Reason: Formatting issues
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#2
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FYI in case that link ever stops working, here is full transcript of the post:
Quote:
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | |||
#3
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Haynar where are you..? This is begging for your nerf bat. Actual depiction of the work you do below:
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
#4
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Quote:
It's very unlikely that Scout is a completely unique NPC whose spawn timer runs in perpetuity based on the sole variable of her own spawn time. While it's possible to do this even assuming the original EQ devs had the foresight to have her spawn timer automatically reset in the case that she's still up when the next spawn time rolls around, I highly doubt that that's how it functioned. Further, his druid was only leveled to 14, which can be done in a day or two, so it's unclear for how long he'd been tracking spawn times before arriving at his conclusions. Quote:
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Last edited by paulgiamatti; 10-08-2017 at 12:52 AM..
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#5
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Appreciate your feedback PaulG, while i agree on some of your points I disagree on others.
For example, i don't think it is fair to dismiss his tracking and description of the spawn timer and come to the conclusion that he "had no idea what he is talking about". The info comes first hand from this guy who had clearly done the quest before, and by his own words has "made it his mission" to figure out the spawn timer. He is not repeating what he heard, clearly it is what he witnessed. Really, the alternative "evidence" I've seen is one post claiming she is 10 hours, another claiming 10-12. No details, no specifics, no claims that they personally witnessed it, etc. I think the monkly business post is the most reliable we have to work with (unless someone can show differently). I do agree that some of the respawn dynamics might be questionable about spawn vs hand-in, but history has shown there is a more than a few weird spawn dynamics in EQ (Pyzin, Raster of Guk, Stormfeather, Lodizal, etc). I just feel the monk would have been able to tell the difference. I'm thinking of he had high confidence on the window, he would have had friends and guildies pre-park there on at least a few occasions for a quick hand in, in which case he would give a shorter window if it really was 10 hours (obviously no one can prove that though, just conjecture). Also not sure what you were talking about the half life of the window needing to be different, thought i wrote that out clearly showing he factored in the 30 minute variance. Where is my math off specifically? Maybe it is, and I'm just having a brain fart.
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
#6
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Apr 23 2001 at 9:20 PM [http://everquest.allakhazam.com/db/q...98807882037149]: Quote:
Dec 26 2001 at 6:45 PM [http://everquest.allakhazam.com/db/q...00941031116552]: Quote:
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The way he describes his findings is super confusing to me because I don't really distinguish a window from variance: the variance is the window, or rather the variance sets the parameters of the window. Following this logic, you can still make some amount of sense out of a 54-minute window, which would be a variance of +/- 27 minutes; "about half an hour". And following that rabbit hole even further, you'd subtract 27 minutes from 11.6 hours and get 11 hours and 9 minutes. Another possibility is that he was offering 11.6 hours as the half-time of the window, and figured his readers would know that his 54-minute window is what he meant when he said "give or take about half an hour". | ||||||||||||||||
Last edited by paulgiamatti; 10-08-2017 at 10:55 PM..
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#7
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Here are a couple other takeaways from this thread, in case any devs are reading:
Apr 23 2001 at 9:20 PM [http://everquest.allakhazam.com/db/q...98807882037149]: Quote:
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Also: 01-14-2002, 06:46 AM [http://www.monkly-business.net/forum...ll=1#post97201]: Quote:
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12-16-2002, 04:27 AM [http://www.monkly-business.net/forum...ll=1#post97207]: Quote:
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Last edited by paulgiamatti; 10-10-2017 at 07:59 PM..
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#8
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bump for variance (classic)
__________________
Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
#9
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Bump... variance would make this item that is already easy to obtain, a slight bit more difficult and actually award people who put slightly more effort in (as opposed to logging in the second she is due to spawn due to no variance).
Evidence looks solid, please advise.
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | ||
#10
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Quote:
Secondly, he notes that he did do multiple spawn times and documented the results to determine the timer, he just didn't post his spreadsheet is all. Thirdly, as you see there are multiple discrepancies in spawn times posted (10, 11, 12, 24, etc), so how could you really make an argument for just one of those without concluding she had a type of variance? Lastly, i really don't care anymore if it is a roll or a click fest, just getting down to accurate spawn dynamics. 10hr exact respawn is convenient for folks, i just don't believe that was how she spawned after reading this over and seeing the other spawn timers posted.
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Wedar - Level 60 Grandmaster <Azure Guard>
Check out my Zone Guide to The Hole The Hole wiki now fully updated and accurate: Hole Wiki Page | |||
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