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-   -   Shaman - Nec/Sk/? Dungeon Duo (/forums/showthread.php?t=72904)

Daldaen 04-24-2012 03:54 PM

Any duo combo without an Enchanter is wrong with charm being in Pre-Luclin/PoP Charm nerf era.

Supaskillz 04-24-2012 04:19 PM

I vote for sham+monk if you are open to any duo. Sham + sk is my vote if you are determined to be either necro or sk for the duo. I think more often than not you want to just tank the mobs and its better to sk tank than pet tank. The major upside to necro vs sk or monk I think is that if you are just starting here you will not be very gear dependent as a sham or necro but the melee classes are very much so.

endemictruth 04-24-2012 04:25 PM

Quote:

Originally Posted by webrunner5 (Post 628691)
Yeah, but doesn't SK Diease Cloud agro go by by in Velious?? Making a Paladin a better Tank agro wise.

Psst.... disease cloud is -not- our best aggro spell.

Not even close.

I'll leave it to you to figure out what is.

Deverell 04-25-2012 04:57 AM

Fear :D

Kevlar 04-25-2012 05:34 AM

Quote:

Originally Posted by mwatt (Post 629866)
Although there is a rediculous amount of overlap, an Enchanter might be considered the most useful dungeon companion for a Shaman. The thing that is most missing from a Chanter is some way to heal, which the Shaman provides. With the Chanter you get:

* The best possible CC
* Charmed mob for tanking/dps
* Clarity or C2 (anybody who thinks Canni obviates C2 is wrong)

But then you might as well go druid for the added utility and ensnare. Too much overlap with shm and ench. They are both good classes, just not as good together since they do a lot of the same things.

fischsemmel 04-25-2012 07:04 AM

Quote:

Originally Posted by Kevlar (Post 630347)
But then you might as well go druid for the added utility and ensnare. Too much overlap with shm and ench. They are both good classes, just not as good together since they do a lot of the same things.

You be wrong.

The only overlap between the classes are root (oh noes, two classes that can root instead of just one), slow (and shaman slow is way, way better), and haste (and enchanter haste is way, way better).

Enchanter is on pet duty, CC, c2, tash.
Shaman is on pet buff+heal duty, slow, maybe a bit of help rooting, malo on pets and mobs alike, and contributes extra dps with his pet and maybe some dots/clickies.

Super strong combo, yo. I would think it is as strong as a cleric+enchanter, just that you have a stronger pet and a better slow instead of hp buffs, ranged stuns, and CH.

sabinrf24 04-25-2012 10:33 AM

Shaman / Enc is great - some of my best charm duo experiences have been with a good Shaman.

If both characters had infinite mana, there would be some tangible overlap, but with the shaman slowing and healing (and pulling depending on where you are), the Enchanter can focus on charm, root, tash, CC, haste, etc.

Also, Shaman with C/C2 paired with Canni is exceptionally efficient to have around.

-Jahno

Autotune 04-25-2012 01:37 PM

Shaman + Necro is the better choice. You have a ton more possibilities with this combo than a shaman with a SK or Monk.

The kill curve for doing some names will be higher than doing it with an SK or Monk, but necro and shaman team is less dependent on gear than the other 2 combos.

If you want the greatest potential, go with Shaman and Necro. If you want an easier time with not many things to worry about, go with Shaman + SK or even Shaman + Monk.


if it was just between the Monk and SK, I would go with with the SK. Personal preference tbh, but they definitely have more possibilities on what you can do with an SK compared with a Monk.

Monk and Shaman is probably the easiest combination to get the hang of, but also somewhat limited on what you can and can't do.

Monk will definitely shine more in velious unless they get totally screwed up.

BTW, on the note about Shaman + Enchanter. While that combo is good for grinding, it isn't so great for doing the higher end named mobs. Shaman's can't use Torpor on charmed pets and most of the time Enchanters don't want to be getting wacked by high end named mobs. It's definitely viable but far more risky than Shaman + Necro.


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