Project 1999

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-   -   Game Mechanics: FD and pets (/forums/showthread.php?t=344483)

Fazlazen 12-13-2019 07:29 PM

FD and pets
 
In classic, when a necro FDs, his pet died/his charm broke. This is not the case currently, and should be fixed.

Tecmos Deception 12-13-2019 10:28 PM

Quote:

Originally Posted by Fazlazen (Post 3050413)
In classic, when a necro FDs, his pet died/his charm broke. This is not the case currently, and should be fixed.

Damn. I figured for sure this wouldn't be this way on green. I remember it well on blue, and between this and being able to LOS NPCs at the end of their spellcasts... hahaha.

DMN 12-14-2019 08:10 AM

Pets did not die, 100% sure of that. I honestly can't remember if charm broke on FD.

Fazlazen 12-15-2019 01:38 PM

This was a previously posted bug:

https://www.project1999.com/forums/a.../t-147403.html

Please fix, FD should kill necromancer pet and break charm.

Crom 12-15-2019 01:53 PM

doesn't charm break on green?, it does on blue.

when was it implemented the pet part?

post you linked to was just the posts about the 2 min timer, 2000 03 21
that suggest that it wasn't a thing for a looong time.

plus can we have real pet guard where pet active attacks any hostile npc that comes in range

playerone 12-16-2019 10:24 AM

Incorrect, used to solo ghoul lord as a necro while fd by charming his buddies.

Tecmos Deception 12-16-2019 01:47 PM

Quote:

Originally Posted by playerone (Post 3051723)
Incorrect, used to solo ghoul lord as a necro while fd by charming his buddies.

I did this during blue vanilla. I didn't realize it was actually a classic mechanic though.

mittens69 12-23-2019 05:23 PM

necros have long charmed, fd, engaged with charmed mobs


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