Project 1999

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-   -   NPC Spawn Issue: Recent server reset fubaring quillmane cycle? (/forums/showthread.php?t=151083)

Melissa 05-16-2014 03:37 AM

Recent server reset fubaring quillmane cycle?
 
I'm completely open to the possibility that rng has been Superbad for me, but after two nights consecutively of killing triggers for my guildies, we've seen an average of 2 quillmanes per hour. And yes we're identifying the trigger mobs and killing them even getting extra people to come out and double our coverage.

Was wondering if this could get looked into? At least let us know if everything looks normal from a dev perspective?

I have no way to prove anything but most experienced quillmane hunters will agree that the current rate of spawn is in a sad state...I'd love for that zone to get reset just to make sure it's working properly...

Dunno if perhaps the simulated patch day respawn recently may have affected triggers or not

kaos057 05-17-2014 10:20 AM

If you are seeing an average of 2 an hour how could it possibly be broken?

Crom 05-19-2014 05:07 AM

Quote:

Originally Posted by kaos057 (Post 1457147)
If you are seeing an average of 2 an hour how could it possibly be broken?

aye, thats the ratio we've had whenever we done it with a team of 5-6 ppl.

zanderklocke 05-19-2014 07:59 AM

Are you 100% positive you are killing the right triggers? There are only two exact triggers that spawn Quillmane, and although you might be killing lots of lionesses and calves, they may be the incorrect ones.


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