Project 1999

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-   -   Game Mechanics: Boat glitch in Erud's crossing (/forums/showthread.php?t=69542)

Scavrefamn 03-24-2012 07:04 PM

Boat glitch in Erud's crossing
 
The boat from Qeynos to Erud's crossing is working fine, but when you zone into Erud's crossing, a second boat going from Erud's crossing to Qeynos overlaps with the one heading to Erudin, this has the very negative effect of dragging the person on the boat back to Qeynos instead of over to Erudin.

I'm pretty sure this is a new bug because this was working fine a few days ago.

This occurred several times on Saturday 24/03/12




It also glitches from Erudin to Qeynos as well.

<3 to Amelinda for releasing me from that bug trap!

Scavrefamn 03-26-2012 09:08 AM

Large warp detected?
 
http://i44.tinypic.com/30sv8nk.png

http://i42.tinypic.com/14j5kat.png

Ambrotos 03-26-2012 10:07 AM

This has been going on for a few weeks. Happens daily. I think the one time it didn't happen to you, you were just lucky!

nilbog 07-13-2012 04:05 PM

Fixed, pending update.

Edited the Erudin->Qeynos route to how it should run.

http://www.steveprutz.com/eq/images/...ssing_maps.jpg

Previously, the Erudin boat would return on the same path from which it came, causing boat collisions.


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