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  #1  
Old 03-24-2012, 07:04 PM
Scavrefamn Scavrefamn is offline
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Default Boat glitch in Erud's crossing

The boat from Qeynos to Erud's crossing is working fine, but when you zone into Erud's crossing, a second boat going from Erud's crossing to Qeynos overlaps with the one heading to Erudin, this has the very negative effect of dragging the person on the boat back to Qeynos instead of over to Erudin.

I'm pretty sure this is a new bug because this was working fine a few days ago.

This occurred several times on Saturday 24/03/12




It also glitches from Erudin to Qeynos as well.

<3 to Amelinda for releasing me from that bug trap!
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Last edited by Scavrefamn; 03-26-2012 at 09:14 AM..
  #2  
Old 03-26-2012, 09:08 AM
Scavrefamn Scavrefamn is offline
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Default Large warp detected?

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"Everything can at all times be stated, for it will always be understood by those who are able to understand."

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  #3  
Old 03-26-2012, 10:07 AM
Ambrotos Ambrotos is offline
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This has been going on for a few weeks. Happens daily. I think the one time it didn't happen to you, you were just lucky!
  #4  
Old 07-13-2012, 04:05 PM
nilbog nilbog is offline
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Fixed, pending update.

Edited the Erudin->Qeynos route to how it should run.

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Previously, the Erudin boat would return on the same path from which it came, causing boat collisions.
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