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Old 07-01-2013, 02:50 PM
nilbog nilbog is offline
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Quote:
Originally Posted by Splorf22 [You must be logged in to view images. Log in or Register.]
I have been trying out a necro and aside from the fact that I have yet to get a single group invite over 3 levels I've been doing ok. However, I have noticed that Rest the Dead has an insanely high critical resist rate compared to what I am used to on an Enchanter. Unfortunately this is not easy to parse from logs but I would guess about 75% of resists are critical. Basically I've gotten to the point where any time I get a critical resist I automatically FD. If I had to guess, I would bet that necromancer lull is charisma dependent and probably should not be.
I will look into seeing if necromancers are affected differently than other folks, but fails should be common.

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Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
i mained a cleric on live, i used to lull/pacify/whatever everything. hard resists were seldom.
Past 2002, it worked, sure. Before that, it did not.

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Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Go try on eqmac pal
eqmac is Planes of Power era and should have no aggro for their lull/pacify spells.


Here is a thread with older debate and various links.
http://www.project1999.org/forums/sh...5&postcount=17
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