Quote:
Originally Posted by Splorf22
[You must be logged in to view images. Log in or Register.]
I have been trying out a necro and aside from the fact that I have yet to get a single group invite over 3 levels I've been doing ok. However, I have noticed that Rest the Dead has an insanely high critical resist rate compared to what I am used to on an Enchanter. Unfortunately this is not easy to parse from logs but I would guess about 75% of resists are critical. Basically I've gotten to the point where any time I get a critical resist I automatically FD. If I had to guess, I would bet that necromancer lull is charisma dependent and probably should not be.
|
I will look into seeing if necromancers are affected differently than other folks, but fails should be common.
Quote:
Originally Posted by SamwiseRed
[You must be logged in to view images. Log in or Register.]
i mained a cleric on live, i used to lull/pacify/whatever everything. hard resists were seldom.
|
Past 2002, it worked, sure. Before that, it did not.
Quote:
Originally Posted by Nirgon
[You must be logged in to view images. Log in or Register.]
Go try on eqmac pal
|
eqmac is Planes of Power era and should have no aggro for their lull/pacify spells.
Here is a thread with older debate and various links.
http://www.project1999.org/forums/sh...5&postcount=17