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Old 07-28-2010, 06:32 PM
Wenai Wenai is offline
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Quote:
Originally Posted by Pyrocat [You must be logged in to view images. Log in or Register.]
A+++ work, adding this to the F.A.Q.

is there any chance something similar can be done for wolf/skeleton models?
We have a complete working fix for wolves (regular and spirit wolves). Have had it since January... We just haven't moved forward in releasing it.

The issue with skeletons is indeed based off of these files. The reason they have a black face/pelvis is that the client attempts to map the Luclin textures onto the classic model.

We actually discovered a full fix at one point (fixing skeletons and wolves) but a texture/object in one of the files disabled caused it to be completely impossible to zone into Feerrott (caused your client to crash). So that is where we stand with restoring skeletons and wolves.

Wolves can honestly be fixed now (and have been fixable) but one of the problems is that it causes the wolves to animate somewhat slowly and they appear to "glide" along the ground. Their battle animation works great though.

Pyro if you are interested in trying out wolves for yourself (local fix) I can give you the instructions to do it. Although your wolves will appear extremely small until/if a fix server-side is added to change the size of wolves.