Quote:
Originally Posted by nilbog
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Not all of them were myths. As late as last year, the eqmac server still had a working stamina system. (It was changed in late 2003 from stamina to endurance).
Weapon weight affected the loss of stamina. If your weapon consumed stamina at a faster rate than you regenned it, you would run out.
Jumping affected it at 10% a jump.
If fatigued, not having a base stamina stat of 100 decreased your melee stats by 10 each. (Max of 10 at 90, and 1 at 99)
etc.
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Please implement this so I keep full benefit of my 100 stamina and I can laugh at all those 90 stamina weaklings?
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