While we are on the topic of deaths... I need to find some evidence in favor of knocked unconscious HP (or purple HP).
I recall you being allowed to go to -10 HP at which point you would die. And at -6 or -8 you were starting to bleed to death which I think acted to counteract your innate regen and eventually kill you unless you got a heal.
But here on low levels I've gotten hit for 5 with 4 HP left and died. When I should've just got knocked unconscious with -1 HP and been allowed the chance to regen and get back up and fight if the mob missed a few times in a row.
That deserves it's own post and research though.
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