Quote:
Originally Posted by maestrom
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The rule says a guild or alliance can claim ONE target. The idea is to force guilds to only claim one target at a time. If a guild is claiming tormax, they cannot also claim Trak.
The whole point of this is to attach a cost to raiding for top guilds. A guild could not disengage from kael when Sev pops, go kill sev, and then come back and expect to have a shot at Tormax. They would have to decide that they want to give up their shot at Tormax in order to kill Sev.
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Yes, and I understand what you are saying. What I am saying, though, is guilds will go bipolar on what they are camping to attempt to circumvent your idea. They'll change which spawn they are camping on the fly in an attempt to hold multiple spawns at once.
When you suggested this in another thread I said that you'd need substantial GM enforcement. This is exactly why. Without it, you either have some of the larger guilds that can field multiple groups attempting to cheat the system, or you end up with other guilds calling them on their shit and everything evolving into chaos as they all just fight for spawns.
I like your idea, or any idea that helps to give smaller guilds the chance at something, but many of the raiders in this community are toxic as hell and will do whatever is necessary to get pixels. The only way to curb that is with GM enforcement, and given they aren't interested in FiF and the fact that they have, at best, a skeleton crew, you won't see that enforcement.