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Old 10-27-2015, 07:11 AM
am0n am0n is offline
Sarnak


Join Date: Jul 2015
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Originally Posted by maestrom [You must be logged in to view images. Log in or Register.]
The rule says a guild or alliance can claim ONE target. The idea is to force guilds to only claim one target at a time. If a guild is claiming tormax, they cannot also claim Trak.

The whole point of this is to attach a cost to raiding for top guilds. A guild could not disengage from kael when Sev pops, go kill sev, and then come back and expect to have a shot at Tormax. They would have to decide that they want to give up their shot at Tormax in order to kill Sev.
Yes, and I understand what you are saying. What I am saying, though, is guilds will go bipolar on what they are camping to attempt to circumvent your idea. They'll change which spawn they are camping on the fly in an attempt to hold multiple spawns at once.

When you suggested this in another thread I said that you'd need substantial GM enforcement. This is exactly why. Without it, you either have some of the larger guilds that can field multiple groups attempting to cheat the system, or you end up with other guilds calling them on their shit and everything evolving into chaos as they all just fight for spawns.

I like your idea, or any idea that helps to give smaller guilds the chance at something, but many of the raiders in this community are toxic as hell and will do whatever is necessary to get pixels. The only way to curb that is with GM enforcement, and given they aren't interested in FiF and the fact that they have, at best, a skeleton crew, you won't see that enforcement.
  #2  
Old 10-27-2015, 08:14 AM
maestrom maestrom is offline
Sarnak


Join Date: Oct 2010
Posts: 464
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Quote:
Originally Posted by am0n [You must be logged in to view images. Log in or Register.]
Yes, and I understand what you are saying. What I am saying, though, is guilds will go bipolar on what they are camping to attempt to circumvent your idea. They'll change which spawn they are camping on the fly in an attempt to hold multiple spawns at once.

When you suggested this in another thread I said that you'd need substantial GM enforcement. This is exactly why. Without it, you either have some of the larger guilds that can field multiple groups attempting to cheat the system, or you end up with other guilds calling them on their shit and everything evolving into chaos as they all just fight for spawns.

I like your idea, or any idea that helps to give smaller guilds the chance at something, but many of the raiders in this community are toxic as hell and will do whatever is necessary to get pixels. The only way to curb that is with GM enforcement, and given they aren't interested in FiF and the fact that they have, at best, a skeleton crew, you won't see that enforcement.
Guilds won't be able to change their targets on the fly--pressure from other guilds won't let them.

If Tormax and Statue are in window, guild A rolls into Kael. Without anyone in the zone, they are free to pick whichever they choose, and are free to switch back and forth if they want. Guild B shows up. At this point guild A will no longer be able to choose. They will have to pick one, and the moment they do then guild B will immediately pick the other target. Part of the rule is that you MUST communicate clearly to both the zone and to anyone who asks what your claim is. If your guild doesn't shout to the zone that you're claiming a target (or changing a target), or if you as a guild ignore the repeated requests from another guild in the zone to state your claim, then you don't have a claim. I don't imagine this situation will happen much.

The scenario I think you're talking about is as follows

Guild A has 40 people in Kael and both Tormax and Statue are in window. Guild A wants both. Guild B rolls into Kael with 40 people and asks guild A what they're doing. Guild A tries to ignore guild B as long as possible so it can claim whichever target pops first.

In this situation, Guild B would be able to say "Tormax for Guild B." fraps and screenshot it. If Guild A wants to say "No we had tormax" then Guild B would just say "Statue for Guild B", and Guild A would have admitted they have no claim to Statue. No GM's necessary.

I'm not trying to be difficult, I just don't see what one guild would do in the above scenario that would require a GM. What do people think guilds will do that will require GM intervention. I know what they do now. They train the fuck out of each other because you get 10 pullers with a billion trains all going after the same targets and guilds do stuff like open doors so they can try to get a concession.

@troll. I love the idea of sim repops. Especially with 4-5 guilds in ToV, it will force all top guilds into ToV the minute the ground shakes and will let smaller guilds take Kunark/Lodi.
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