Quote:
Originally Posted by guineapig
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Any clarification?
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It creates a balancing issue. Basically it is a situation where Whirl is completely broken at this point. With two enchanters, you can chain stun pretty much anything, and no one ever takes any damage, and stuff just dies.
Paineel guards is a situation where it was a common hunting ground for a lot of clerics and necromancers. Undead mobs with a guaranteed few pp every kill.