View Single Post
  #54  
Old 12-15-2019, 04:53 PM
Telin Telin is offline
Developer

Telin's Avatar

Join Date: Oct 2012
Location: Boca Raton
Posts: 1,569
Default

No need to clutter the main post, but here's a list of small changes from the last couple months so they're on record. There may be other changes not listed.

Note that minor timeline changes outside of bug fixes (i.e. Clarity becoming available) won't be restated and is up to players to discover.

• Shaders have been adjusted to allow for night blindness. Ultravision now has a classic blue tint. (Credit work by Blank.)
• The day and night should now cycle without needing to zone in most zones.
• Made lighting adjustments to zones based on the time of day. The moon will now emit a blue light for night-blind races.
• Added a classic red haze to Lavastorm.
• More named mobs in Chardok have a guaranteed loot drop.
• The Feast of Blood lifetap on Mrylokar's Dagger of Vengeance now correctly heals the wielder.
• Double doors now open simultaneously in Necropolis.
• [Oct2001] Song of the Deep Sea's now lasts significantly longer.
• Changed the level 49+ necromancer pet lifetap spell graphics.
• Half Elf and Human Rangers and Druids now spawn with their guild notes in SFG.
• [May2001] Equestrielle the Corrupted will no longer spawn prior to May 2001.
• Corrected the level and reduced the chance a gnoll shaman will be the patrolling mob in Blackburrow.
• Kunark portal spells should no longer be available at the gypsies in Oasis and North Karana prior to Kunark release.
• Erudin gate guards now attack kobolds, large skunks, and infected rats.
• [May2000] Debuffed guards to their classic versions until May 2000.
• Guards will now assist with werewolves.
• Cazel no longer spawns until epics become available.
• Buggle Palkin no longer spawns before the plague.
• A rabid wolf no longer has a guaranteed spawn.
• Rabid wolves quest no longer rewards coin.
• Adjusted spawn ratios in Tox.
• Adding missing paths, adjusted spawns, and loot in Erud’s crossing.
• [May1999] Burnt out lightstones will not drop until May 1999.
• [Oct1999] Shadowed men will not spawn until October 1999.
• Adjusted several lower level quests rewards and faction adjustments.
• [Jan2001] Greenblood zombies won't spawn until Velious.
• Guards in Butcherblock now attack skunks.
• Guards in Innothule Swamp now attack alligators.
• [Sep2000] Rharzar no longer spawns until epics.
• Added missing emotes to Sister Isle.
• Adding missing emotes to Sentry Xyrin.
• Adjust faction for completing the Langseax quest.
• [Sep2000] Power of Wind no longer drops until epics.
• Adjusted run speed of Griffawns and similar mobs.
__________________