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#1
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![]() Apparently this game is trying to stay in the spirit of old SWG and Ultima Online. Has anyone had any experience with it? Could it be another sanctuary of the old days, or is it really just a by-the-numbers MMO?
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#2
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![]() I tried it for like 30 minutes when I had some time. It is not a current style MMO from what I saw. I have meant to go back and play more, but I just haven't had time.
The game does need work, though. So if you go onto that game, be prepared for that. | ||
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#3
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![]() Ffs just produce a game where people have real freedom instead of the illusion of it.
Eq is good because the freedom to break it.
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![]() Tanrin,Rinat,Sprucewaynee | ||
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#4
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![]() Quote:
I think where these games really feel like a "throwback" is in the aspect they don't hold you by the hand as much. When I first played Wurm Online in 2012, all it gave me was a homemade tutorial and then it shoved me past the gates into the world out there. I'm not shy to say it was the best experience I've ever had in an MMO and maybe will ever have in an MMO. I'll just say again (and again) it was soooo immersive for me. I remember when I first started playing Everquest and how immerisve first person was. Wurm Online just amplifies everything. I'll admit Wurm Online is feeling less and less like I want it to be. It seems with more development time it just becomes more bloated. I think a lot of it stems from trying to please everybody and losing track of its identity. Games age, they get old like people. I think there're technical things too. Maybe they dominate.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
Last edited by stormlord; 02-16-2015 at 02:02 AM..
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#5
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![]() Quote:
Intentionally harm yourself? Doesn't read well, does it? It's not morbid, believe me. Maybe I'm a masochist deep down, but I think it just narrows down to me wanting tension (or C&C) in games. The reason it doesn't work is it's a labor. For example, want to plunge into some high level creatures. First, shut off your in-game radar. Second, find some high level creatures and attack them. (This might require you actually SEARCHING for it because the game is designed so that higher level creatures are further away) If the game shows a popup "Are you sure?" then click Yes. After doing other things, FINALLY you can get hurt. If you die, don't accept any easy rezzes. Don't use your special abilities. When you friends ask what's taking so long, tell em you're trying to make the game fun. They won't understand, and you'll get bored. Bored? Why? Because you literally have to make the game fun by figuring out what you need to do to get hurt. As a minor note: I don't like getting hurt in RL, but a game is not RL. Someone reading this post might think I got spikes in my room and maybe a dungeon somewhere. Not true. And they might also think I can't play a game without being killed very half minute and punished until I scream. Not true. I can't explain it exactly. YOu'd have to be me to know, I guess. The way I said it before works best: I like to feel like my choices have weight. For them to feel like they have weight there needs to be negative consequences. /shrug I am confident I failed to not read like a homicidal or otherwise neurotic basket case. Yet I'm equally confident in saying there're many others out there like myself which could be just as bad as it's good. Peace out.
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Full-Time noob. Wipes your windows, joins your groups.
Raiding: http://www.project1999.com/forums/sh...&postcount=109 P1999 Class Popularity Chart: http://www.project1999.com/forums/sh...7&postcount=48 P1999 PvP Statistics: http://www.project1999.com/forums/sh...9&postcount=59 "Global chat is to conversation what pok books are to travel, but without sufficient population it doesn't matter." | |||
Last edited by stormlord; 02-16-2015 at 02:38 AM..
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#6
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![]() Quote:
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![]() Tanrin,Rinat,Sprucewaynee | |||
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#7
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![]() Is it out of alpha now? Been a long time since I looked into it but it looked really cool.
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Steam: Mandalore93 / -=DoD=- Morte Dominus
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#8
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![]() The lead dev on this was in my Archeage Guild. Super nice guy.
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Bob the Broker
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#9
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![]() Bought silver membership. Seems really cool although I only two hours in it. Kind of crashes on me every 30 minutes or so even though my FPS is pretty good (stable 60). But it's alpha/early access so there's that.
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Steam: Mandalore93 / -=DoD=- Morte Dominus
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