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#1
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![]() http://www.project1999.com/forums/sh...d.php?t=188175
7PM Eastern start time. Be there for glorious beta testing.
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Last edited by Daldaen; 04-10-2015 at 08:40 AM..
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#2
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![]() Glory be unto the Beta.
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#3
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I'm hoping all Classhole's can show up to this raid. It's 2~ hours long, plenty of time to research tons of classic things. Those unfamiliar with beta, you can copy a character to Beta and play P99 and Beta at the same time if you wish. You can also beta buff your character up to level 60 with decent gear and their spells, if your character is too low to participate in this event right now.
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#4
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![]() Let's get some good attendance on this please. Anyone who can participate.
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#5
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#6
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![]() I've run two in the past and both failed on wave 3. A few mechanics to look at since the latest beta update:
1. Snaring the NPCs. On live snare stopped a walking giant in its tracks. Snare slowed down a "charging" giant, however he would continue to walk towards Thurgadin when snared. Any snared NPC would turn and fight once someone with Aggro gets in their Melee range. 2. Rooting the NPCs should stop them and they will fight anyone who gets near them. Previously They would ghost/rubberband when rooted. 3. Collision of throwing items would cause Coldain Archers and Giant Spearmen to fight each other. 4. Giants were falling through the floor all over the place. Try to note locations of this if it happens. 5. All Giant NPCs should path towards Thurgadin in some way. They will stop and fight ONLY if you are in melee range. If they are continuing their charge while you're still in melee range fighting them, make note of this. 6. Anything else that looks buggy.
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#7
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#8
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![]() Melee range on the Giants is pretty reasonable.
The problem we had the last two runs was we would have people meleeing Giants and they would continue charging Thurgadin. This makes the event exponentially hard.
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#9
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#10
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