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#1
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![]() Do shadowknights put out great dps in the later levels?
I'm curious if they are always viewed as a tank or can also fill in as a dps. | ||
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#2
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![]() You don't invite SK to a group for dps. You invite them for their incredible snap aggro abilities and strong tanking / pulling. The dps isn't awful but they can't touch a proper dps class and were never meant to.
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#3
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![]() What he said. A level 50 SK can basically dump every single damaging spell and dot on to some mobs to increase their DPS. It would lead to them being out of mana very quickly and and still doing less damage per second than a dual wielding warrior (not to mention the true DPS classes).
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#4
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![]() Hrmm. That is concerning. Was hoping to hear they had respectable dps.
I assume paladin dps is about the same as sk then? | ||
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#6
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![]() Quote:
TANK: war / pal / sk DPS: monk / rog / wiz / mag / nec / ranger Heal: cler / dru / shm CC: bard / enc Obviously this is overly simplistic as there is overlap with many of these classes uses (enc can be #1 dps with charm pet, nec can do CC with screaming terror, etc etc.) but when thinking of forming a vanilla group you usually use those archetypes and grab 1 tank, 1-2 healer, 1 cc, and fill it out with DPS. This said, warrior / pal / sk are almost always brought in to fulfill their tank role. Why would you want them to do dps? They should be properly specced gearwise for massive ac/hp/aggro, eschewing +STR for +STA etc. If you dont wanna tank, dont play a SK. If you wanna dps, role a mage (most OP dps in classic) | |||
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#7
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![]() SK DPS with the same weapon can be quite a bit higher simply because they can pick ogre as a race. The spells they get are also more focused on offense and add more DPS. If you can get a 2hs with enough delay you can cast between swings and while you have mana your DPS will be alright.
Of course if you are spending all your mana doing DPS you won't have enough to fill the main roll of tank so spell DPS only really comes into play on boss mobs or when you solo. Pallies also look a lot better when they fight undead since they get undead nukes earlier than SKs do, though they end up with the same one at 50. Also the ghoulbane is pretty insane when it first starts proccing. Even in your 40's the proc is still pretty decent damage. | ||
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#8
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![]() Quote:
I agree with all but the last part quoted above. Rogues are much better DPS than a mage. Also, I dare say in classic... or at least on this server monks are probably the most OP for 4 reasons: Their DPS is not mana dependent. Their DPS is not quite so directionally dependent (compared to a rogue). They have a panic button (get out of death free card). They can actually solo for EXP (under optimal conditions). | |||
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#9
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![]() Quote:
__________________
Member of <Divinity>
Estuk Flamebringer - 60 Gnomish Wizard | Kaam Armnibbler - 55 Ogre Shaman | Aftadae Roaminfingers - 54 Halfling Rogue Aftadai Beardhammer - 50 Dwarven Cleric | Aftae Greenbottom - 49 Halfling Druid Need a port or a rez? Hit me up on IRC! | |||
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#10
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![]() Quote:
Just to qualify my statement above, I am in the mid 30s here so perhaps the gap widens at 50 but from what I have seen I've never torn apart more mobs in a chain pulling group than when I had 2 mages as dps (done 1 mage / 1 monk, 1 rog / 1 monk, 2 monks, iirc). Have a semi permanent group of SK/cleric/ench/druid so we just pick 2 dps and go with it. | |||
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