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  #1  
Old 11-24-2024, 02:00 AM
sogundordor sogundordor is online now
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Default Question about chance of Riposte/Dodge/Parry

Is there any way to increase chance of Riposte/Dodge/Parry?
Wearing dex? agi? ac item? or its 100% skill base?
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  #2  
Old 11-24-2024, 02:21 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by sogundordor [You must be logged in to view images. Log in or Register.]
Is there any way to increase chance of Riposte/Dodge/Parry?
Wearing dex? agi? ac item? or its 100% skill base?
As far as I know it is only skill based.
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  #3  
Old 11-24-2024, 02:37 PM
Troxx Troxx is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
As far as I know it is only skill based.
AFAIK this is true in the modern era.

Alternate abilities in luclin seemed to have an impact on this. Perhaps avoidance from AA and then later gear was a separate thing.

But for p99 it should be just based on your current skill and then ultimately the skill cap of your class on level-appropriate content.
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  #4  
Old 11-24-2024, 02:41 PM
shovelquest shovelquest is offline
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Im keeping score from now on. 1 point for DSM.
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  #5  
Old 11-24-2024, 03:54 PM
Jimjam Jimjam is offline
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On Quarm dodge and parry get checked before riposte so if you want to riposte more then don’t train dodge/ parry. Idk if it works that way here but I’m working on something [You must be logged in to view images. Log in or Register.]
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  #6  
Old 11-24-2024, 06:11 PM
Eisai Eisai is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
On Quarm dodge and parry get checked before riposte so if you want to riposte more then don’t train dodge/ parry. Idk if it works that way here but I’m working on something [You must be logged in to view images. Log in or Register.]
/drool theorycraft

Please let me know if this works. I'll take any other secret tips as well.
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  #7  
Old 11-24-2024, 06:12 PM
Jimjam Jimjam is offline
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Quote:
Originally Posted by Eisai [You must be logged in to view images. Log in or Register.]
/drool theorycraft

Please let me know if this works. I'll take any other secret tips as well.
Not training dodge/parry is a dumb strat btw cos obviously you'll end up taking a bunch more hits, which I supose isn't desirable. It is just fun to think you may get like a tiny % more ripostes (which are far cooler!) by skipping training the skill. "For the lolz".
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  #8  
Old 11-24-2024, 07:29 PM
Eisai Eisai is offline
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Not training dodge/parry is a dumb strat btw cos obviously you'll end up taking a bunch more hits, which I supose isn't desirable. It is just fun to think you may get like a tiny % more ripostes (which are far cooler!) by skipping training the skill. "For the lolz".
But... Data!

Imagine if you still avoid the same number of blows but return that much more damage.

...

...

...

God i wish i could play p99 on KaiOS flip phone [You must be logged in to view images. Log in or Register.]

I can barely stand being this far from my PC!
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  #9  
Old 11-24-2024, 09:22 PM
DeathsSilkyMist DeathsSilkyMist is offline
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I do have log data from my SK. For these logs he wasn't level 60. He would have been between 55 and 58 probably, so the level 60 chances would be a bit higher.

91883 misses
74550 hits
6414 dodges
7268 ripostes
9735 parries

189850 melee attempts, including kick/bash made against bazgek

6414 dodges / 189850 attempts = 3.3% (155 Max dodge at 60)

7268 ripostes / 189850 attempts = 4% (200 max Riposte at 60)

9735 parries / 189850 attempts = 5.1% (205 max Parry at 60)
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  #10  
Old 11-28-2024, 10:37 AM
Snaggles Snaggles is offline
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You could do tank testing between a bard and a knight. Both plate classes and possible to increase AC to a similar level. Warriors are believed to have a natural bonus to mitigation so that would skew things (then again the knight might as well).

I’ve always believed it’s better to gear for overall purpose than a single one (ie collective tanking stats vs “dex/agil build”). With a general upgrade path amongst all the 2 expansions, the difference between two player characters comes down to availability of those items.
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