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  #1  
Old 04-27-2014, 02:12 PM
Dora Dora is offline
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Default Charmed Pet - Guard function

Hi,

Since the patch today, Hitting Guard on a charmed pet seems to be ordering the pet to run back to somewhere which I can only guess is their spawn location, instead of Guarding the area they are in. Tested in DL on a half dozen different mobs.

Thanks,

Ronie 51 Enchanter - <Harmony>
  #2  
Old 04-27-2014, 02:52 PM
fastboy21 fastboy21 is offline
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Same in kc.
  #3  
Old 04-27-2014, 04:15 PM
maurilax maurilax is offline
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same in DL
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  #4  
Old 04-27-2014, 06:42 PM
Nariel Nariel is offline
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Same in Lake of Ill Omen, though to add more to this, I tried having a static-spawn mob guard to see if it would run back to its spawn point. It did not.
  #5  
Old 04-27-2014, 07:36 PM
Yumyums Inmahtumtums Yumyums Inmahtumtums is offline
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Same in FV
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  #6  
Old 04-28-2014, 03:08 AM
Detoxx Detoxx is offline
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Have been soloing in hate on my enc at the fountain trying to get rogue armor. It seems that pathers will go back to their pathing if you tell them to guard, and statics will guard properly
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Old 04-28-2014, 06:14 AM
Pint Pint is offline
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Think detoxx is onto something. Earlier in hate one of our druids had a charmed pet that took off randomly into the zone creating a nice big train, none of our chanters using normal static spawn cleric and banshee pets had this issue though.
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Old 04-28-2014, 11:17 AM
Wrench Wrench is offline
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Quote:
Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
Think Nariel is onto something. Earlier in hate one of our druids had a charmed pet that took off randomly into the zone creating a nice big train, none of our chanters using normal static spawn cleric and banshee pets had this issue though.
  #9  
Old 04-28-2014, 01:05 PM
Lisset Lisset is offline
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Quote:
Originally Posted by Pint [You must be logged in to view images. Log in or Register.]
Think detoxx is onto something. Earlier in hate one of our druids had a charmed pet that took off randomly into the zone creating a nice big train, none of our chanters using normal static spawn cleric and banshee pets had this issue though.
This explains why when we were in the port in room I said I saw a charmed revultant rat (I conned it to be sure) go charging off and grabbing a train. We were all trying to blame pet charmers when the fault was the patch.
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Old 04-28-2014, 05:25 PM
Glasken Glasken is offline
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Similar behavior of running off: giants in WW, goblins, skeletons in LOIO. Static skeletons in LOIO are guarding as normal.

More than a little maddening, can only imagine how this would act in dungeons.
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